<P> Gameplay differs from the original in two important ways . First , it follows a linear sequence of events which flow one into the next , as opposed to the randomized sequences of rooms from the first game ; `` dying '' in the sequel also forces the player to resume from a checkpoint in the level rather than starting a randomly different level as in the original . Second , golden treasures are scattered throughout the game ; getting each treasure is optional and requires an extra move , but the player is awarded extra points . If the player misses any , at the end of the game it loops back to the first treasure missed . As well , unlike in the first game , the actions the player must do are prompted by a brief flash of what Dirk should use or where he should go next . </P>
<P> Gameplay differs from the original in two important ways . First , it follows a linear sequence of events which flow one into the next , as opposed to the randomized sequences of rooms from the first game ; `` dying '' in the sequel also forces the player to resume from a checkpoint in the level rather than starting a randomly different level as in the original . Second , golden treasures are scattered throughout the game ; getting each treasure is optional and requires an extra move , but the player is awarded extra points . If the player misses any , at the end of the game it loops back to the first treasure missed . As well , unlike in the first game , the actions the player must do are prompted by a brief flash of what Dirk should use or where he should go next . </P>
where are the treasures in dragon 's lair 2
where are the treasures in dragon 's lair 2
scattered throughout the game
scattered throughout the game