context: //------------------------------------------------------------------------------
  // Revenge Of The Cats: Ethernet
  // Copyright notices are in the file named COPYING.
  //------------------------------------------------------------------------------
  
  //-----------------------------------------------------------------------------
  // projectile particle emitter
  
  datablock ParticleData(BlueMinigunProjectileParticleEmitter_Particles)
  {
  	dragCoefficient      = 1;
  	gravityCoefficient   = 0.0;
  	windCoefficient      = 0.0;
  	inheritedVelFactor	= 0.0;
  	constantAcceleration = 0.0;
  	lifetimeMS			   = 30;
  	lifetimeVarianceMS	= 0;
  	spinRandomMin        = 0;
  	spinRandomMax        = 0;
  	textureName			   = "share/textures/rotc/corona";
  	colors[0]            = "0.0 0.0 1.0 0.05";
  	colors[1]            = "0.0 0.0 1.0 0.0";
  	sizes[0]             = 5.0;
  	sizes[1]             = 5.0;
  	times[0]             = 0.0;
  	times[1]             = 1.0;
  	useInvAlpha          = false;
  	renderDot            = false;
  };
  
  datablock ParticleEmitterData(BlueMinigunProjectileParticleEmitter)
  {
  	ejectionPeriodMS = 1;
  	periodVarianceMS = 0;
  	ejectionVelocity = 0;
  	velocityVariance = 2.5;
  	ejectionOffset   = 0.0;
  	thetaMin         = 0;
  	thetaMax         = 0;
  	phiReferenceVel  = 0;
  	phiVariance      = 0;
  	overrideAdvances = false;
  	orientParticles  = false;
  	//lifetimeMS		 = 1000;
  	particles = "BlueMinigunProjectileParticleEmitter_Particles";
  };
  
  //-----------------------------------------------------------------------------
  // laser tail...
  
  datablock LaserBeamData(BlueMinigunProjectileLaserTail)
  {
  	hasLine = true;
  	lineStartColor	= "1 1 1 0.0";
  	lineBetweenColor = "1 1 1 0.5";
  	lineEndColor	  = "1 1 1 0.0";
  	lineWidth		  = 2.0;
  
  	hasInner = true;
  	innerStartColor = "0 0 1 0.0";
  	innerBetweenColor = "0 0 1 1.0";
  	innerEndColor = "0 0 1 0.0";
  	innerStartWidth = "0.00";
  	innerBetweenWidth = "0.05";
  	innerEndWidth = "0.00";
  
  	hasOuter = true;
  	outerStartColor = "0 0 1 0.0";
  	outerBetweenColor = "0 0 1 1.0";
  	outerEndColor = "0 0 1 0.0";
  	outerStartWidth = "0.05";
  	outerBetweenWidth = "0.2";
  	outerEndWidth = "0.05";
  
  	bitmap = "share/shapes/rotc/weapons/blaster/lasertail.blue";
  	bitmapWidth = 0.20;
  //	crossBitmap = "share/shapes/rotc/weapons/blaster/lasertail.red.cross";
  //	crossBitmapWidth = 0.10;
  
  	betweenFactor = 0.9;
  	blendMode = 1;
  };
  
  //-----------------------------------------------------------------------------
  // laser trail
  
  datablock MultiNodeLaserBeamData(BlueMinigunProjectileLaserTrail)
  {
  	hasLine = false;
  	lineColor	= "1.00 1.00 1.00 0.02";
  
  	hasInner = false;
  	innerColor = "0.00 1.00 0.00 1.00";
  	innerWidth = "0.05";
  
  	hasOuter = false;
  	outerColor = "1.00 1.00 1.00 0.02";
  	outerWidth = "0.05";
  
  	bitmap = "share/textures/rotc/miniguntrail";
  	bitmapWidth = 0.2;
  
  	blendMode = 1;
   
      windCoefficient = 0.0;
  
      // node x movement...
      nodeMoveMode[0]     = $NodeMoveMode::None;
      nodeMoveSpeed[0]    = -0.002;
      nodeMoveSpeedAdd[0] =  0.004;
      // node y movement...
      nodeMoveMode[1]     = $NodeMoveMode::None;
      nodeMoveSpeed[1]    = -0.002;
      nodeMoveSpeedAdd[1] =  0.004;
      // node z movement...
      nodeMoveMode[2]     = $NodeMoveMode::ConstantSpeed;
      nodeMoveSpeed[2]    = 0.5;
      nodeMoveSpeedAdd[2] = 1.0;
  
  	nodeDistance = 3;
   
  	fadeTime = 1000;
  };
  
  //-----------------------------------------------------------------------------
  // impact...
  
  datablock ParticleData(BlueMinigunProjectileImpact_Smoke)
  {
  	dragCoeffiecient	  = 1.0;
  	gravityCoefficient	= -0.0;
  	inheritedVelFactor	= 0.0;
  
  	lifetimeMS			  = 500;
  	lifetimeVarianceMS	= 200;
  
  	useInvAlpha =  false;
  
  	textureName = "share/textures/rotc/corona4";
  
  	colors[0]	  = "1.0 1.0 1.0 1.0";
  	colors[1]	  = "0.0 0.0 1.0 0.0";
  	sizes[0]		= 1.0;
  	sizes[1]		= 0.0;
  	times[0]		= 0.0;
  	times[1]		= 1.0;
  
  	allowLighting = false;
     renderDot = false;
  };
  
  datablock ParticleEmitterData(BlueMinigunProjectileImpact_SmokeEmitter)
  {
  	ejectionPeriodMS = 5;
  	periodVarianceMS = 0;
  	ejectionVelocity = 3;
  	velocityVariance = 0;
  	ejectionOffset	= 0.0;
  	thetaMin			= 80;
  	thetaMax			= 80;
  	phiReferenceVel  = 0;
  	phiVariance		= 360;
  	overrideAdvances = false;
  	orientParticles  = false;
  	lifetimeMS		 = 50;
  	particles = "BlueMinigunProjectileImpact_Smoke";
  };
  
  datablock DebrisData(BlueMinigunProjectileImpact_Debris)
  {
  	// shape...
  	shapeFile = "share/shapes/rotc/misc/debris1.white.dts";
  
  	// bounce...
  	staticOnMaxBounce = true;
  	numBounces = 5;
  
  	// physics...
  	gravModifier = 2.0;
  	elasticity = 0.6;
  	friction = 0.1;
  
  	// spin...
  	minSpinSpeed = 60;
  	maxSpinSpeed = 600;
  
  	// lifetime...
  	lifetime = 4.0;
  	lifetimeVariance = 1.0;
  };
  
  datablock ExplosionData(BlueMinigunProjectileImpact)
  {
  	soundProfile	= MinigunProjectileImpactSound;
  
  	lifetimeMS = 300;
  
   	// shape...
  	//explosionShape = "share/shapes/rotc/weapons/blaster/projectile.impact.blue.dts";
  	faceViewer = false;
  	playSpeed = 0.4;
  	sizes[0] = "1 1 1";
  	sizes[1] = "1 1 1";
  	times[0] = 0.0;
  	times[1] = 1.0;
  
  	emitter[0] = DefaultSmallWhiteDebrisEmitter;
  	emitter[1] = BlueMinigunProjectileImpact_SmokeEmitter;
  
  	//debris = BlueMinigunProjectileImpact_Debris;
  	//debrisThetaMin = 0;
  	//debrisThetaMax = 60;
  	//debrisNum = 1;
  	//debrisNumVariance = 1;
  	//debrisVelocity = 10.0;
  	//debrisVelocityVariance = 5.0;
  
  	// Dynamic light
  	lightStartRadius = 4;
  	lightEndRadius = 0;
  	lightStartColor = "0.0 0.0 1.0 1.0";
  	lightEndColor = "0.0 0.0 1.0 1.0";
     lightCastShadows = false;
  
  	shakeCamera = false;
  };
  
  //-----------------------------------------------------------------------------
  // hit enemy...
  
  datablock ParticleData(BlueMinigunProjectileHit_Particle)
  {
  	dragCoefficient    = 0.0;
  	windCoefficient    = 0.0;
  	gravityCoefficient	= 0.0;
  	inheritedVelFactor	= 0.0;
  
  	lifetimeMS			  = 500;
  	lifetimeVarianceMS	= 0;
  
  	useInvAlpha =  false;
  
  	textureName	= "share/textures/rotc/star1";
  
  	colors[0]	  = "1.0 1.0 1.0 1.0";
  	colors[1]	  = "0.0 0.0 1.0 1.0";
  	colors[2]	  = "0.0 0.0 1.0 0.0";
  	sizes[0]		= 0.5;
  	sizes[1]		= 0.5;
  	sizes[2]		= 0.5;
  	times[0]		= 0.0;
  
gt: 	times[1]		= 0.5;