context: using Server;
  using Server.Engines.VeteranRewards;
  using Server.Gumps;
  using Server.Multis;
  using Server.Network;
  using Server.Targeting;
  using System;
  
  namespace Server.Items
  {
  	public class Fireflies : Item, IAddon
  	{
  		public override int LabelNumber { get { return 1150061; }} 
  
  		public Item Deed
  		{
  			get
  			{
  				FirefliesDeed deed = new FirefliesDeed();
  
  				return deed;
  			}
  		}
  
  		public bool FacingSouth
  		{
  			get
  			{
  				if( ItemID == 0x2336 )
  					return true;
  
  				return false;
  			}
  		}
  
  		[Constructable]
  		public Fireflies()
  			: this( 0x1596 )
  		{
  		}
  
  		[Constructable]
  		public Fireflies( int itemID )
  			: base( itemID )
  		{
  			LootType = LootType.Blessed;
  			Movable = false;
  		}
  
  		public Fireflies( Serial serial )
  			: base( serial )
  		{
  		}
  
  		public override void OnDoubleClick( Mobile from )
  		{
  			if( from.InRange( Location, 3 ) )
  			{
  				BaseHouse house = BaseHouse.FindHouseAt( this );
  
  				if( house != null && house.IsOwner( from ) )
  				{
  					from.CloseGump( typeof( RewardDemolitionGump ) );
  					from.SendGump( new RewardDemolitionGump( this, 1049783 ) ); // Do you wish to re-deed this decoration?
  				}
  				else
  					from.SendLocalizedMessage( 1049784 ); // You can only re-deed this decoration if you are the house owner or originally placed the decoration.
  			}
  			else
  				from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.WriteEncodedInt( 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadEncodedInt();
  		}
  
  		public bool CouldFit( IPoint3D p, Map map )
  		{
  			if( map == null || !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
  				return false;
  
  			if( FacingSouth )
  				return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // north wall
  			else
  				return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // west wall
  		}
  	}
  
  	public class FirefliesDeed : Item
  	{
  		public override int LabelNumber { get { return 1150061; } } 
  
  		[Constructable]
  		public FirefliesDeed()
  			: base( 0x14F0 )
  		{
  			LootType = LootType.Blessed;
  			Weight = 1.0;
  		}
  
  		public FirefliesDeed( Serial serial )
  			: base( serial )
  		{
  		}
  
  		public override void OnDoubleClick( Mobile from )
  		{
  			if( IsChildOf( from.Backpack ) )
  			{
  				BaseHouse house = BaseHouse.FindHouseAt( from );
  
  				if( house != null && house.IsOwner( from ) )
  				{
  					from.CloseGump( typeof( FacingGump ) );
  
  					if( !from.SendGump( new FacingGump( this, from ) ) )
  					{
  						from.SendLocalizedMessage( 1150062  ); // You fail to re-deed the holiday fireflies.
  					}
  				}
  				else
  					from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
  			}
  			else
  				from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.WriteEncodedInt( 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadEncodedInt();
  		}
  
  		private class FacingGump : Gump
  		{
  			private FirefliesDeed m_Deed;
  			private Mobile m_Placer;
  
  			private enum Buttons
  			{
  				Cancel,
  				South,
  				East
  			}
  
  			public FacingGump( FirefliesDeed deed, Mobile player )
  				: base( 150, 50 )
  			{
  				m_Deed = deed;
  				m_Placer = player;
  
  				Closable = true;
  				Disposable = true;
  				Dragable = true;
  				Resizable = false;
  
  				AddPage( 0 );
  
  				AddBackground( 0, 0, 300, 150, 0xA28 );
  
  				AddItem( 90, 30, 0x2332 );
  				AddItem( 180, 30, 0x2336 );
  
  				AddButton( 50, 35, 0x868, 0x869, ( int )Buttons.East, GumpButtonType.Reply, 0 );
  				AddButton( 145, 35, 0x868, 0x869, ( int )Buttons.South, GumpButtonType.Reply, 0 );
  			}
  
  			public override void OnResponse( NetState sender, RelayInfo info )
  			{
  				int m_ItemID;
  
  				switch( (int)info.ButtonID )
  				{
  					case ( int )Buttons.East: m_ItemID = 0x2332;  break;
  					case ( int )Buttons.South: m_ItemID = 0x2336; break;
  					default: return;
  				}
  
  				m_Placer.Target = new InternalTarget( m_Deed,  m_ItemID  );
  
  			}
  		}
  
  		private class InternalTarget : Target
  		{
  			private FirefliesDeed m_FirefliesDeed;
  			private int m_ItemID;
  
  			public InternalTarget( FirefliesDeed m_Deed, int itemid )
  				: base( -1, true, TargetFlags.None )
  			{
  				m_FirefliesDeed = m_Deed;
  				m_ItemID = itemid;
  			}
  
  			protected override void OnTarget( Mobile from, object targeted )
  			{
  				if( m_FirefliesDeed == null || m_FirefliesDeed.Deleted )
  					return;
  
  				if( m_FirefliesDeed.IsChildOf( from.Backpack ) )
  				{
  					BaseHouse house = BaseHouse.FindHouseAt( from );
  
  					if( house != null && house.IsOwner( from ) )
  					{
  						IPoint3D p = targeted as IPoint3D;
  						Map map = from.Map;
  
  						if( p == null || map == null || map == Map.Internal )
  							return;
  
  						Point3D p3d = new Point3D( p );
  						ItemData id = TileData.ItemTable[ m_ItemID & TileData.MaxItemValue ];
  
  						if( map.CanFit( p3d, id.Height ) )
  						{
  							house = BaseHouse.FindHouseAt( p3d, map, id.Height );
  
  							if( house != null && house.IsOwner( from ) )
  							{
  
gt: 								bool north = BaseAddon.IsWall( p3d.X, p3d.Y - 1, p3d.Z, map );