context: using System;
  
  namespace Server.Items
  {
      public class RoyalZooStuddedLegs : StuddedLegs
  	{
  		public override bool IsArtifact { get { return true; } }
          [Constructable]
          public RoyalZooStuddedLegs()
              : base()
          {
              this.Hue = 0x109;
  		
              this.Attributes.BonusHits = 2;
              this.Attributes.BonusMana = 3;
              this.Attributes.LowerManaCost = 10;
              this.ArmorAttributes.MageArmor = 1;
          }
  
          public RoyalZooStuddedLegs(Serial serial)
              : base(serial)
          {
          }
  
          public override int LabelNumber
          {
              get
              {
                  return 1073223;
              }
          }// Studded Armor of the Britannia Royal Zoo
          public override int BasePhysicalResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseFireResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseColdResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BasePoisonResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseEnergyResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int InitMinHits
          {
              get
              {
                  return 255;
              }
          }
          public override int InitMaxHits
          {
              get
              {
                  return 255;
              }
          }
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  			
              writer.Write((int)0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  			
              int version = reader.ReadInt();
          }
      }
  
      public class RoyalZooStuddedGloves : StuddedGloves
  	{
  		public override bool IsArtifact { get { return true; } }
          [Constructable]
          public RoyalZooStuddedGloves()
              : base()
          {
              this.Hue = 0x109;
  		
              this.Attributes.BonusHits = 2;
              this.Attributes.BonusMana = 3;
              this.Attributes.LowerManaCost = 10;
              this.ArmorAttributes.MageArmor = 1;
          }
  
          public RoyalZooStuddedGloves(Serial serial)
              : base(serial)
          {
          }
  
          public override int LabelNumber
          {
              get
              {
                  return 1073223;
              }
          }// Studded Armor of the Britannia Royal Zoo
          public override int BasePhysicalResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseFireResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseColdResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BasePoisonResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseEnergyResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int InitMinHits
          {
              get
              {
                  return 255;
              }
          }
          public override int InitMaxHits
          {
              get
              {
                  return 255;
              }
          }
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  			
              writer.Write((int)0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  			
              int version = reader.ReadInt();
          }
      }
  
      public class RoyalZooStuddedGorget : StuddedGorget
  	{
  		public override bool IsArtifact { get { return true; } }
          [Constructable]
          public RoyalZooStuddedGorget()
              : base()
          {
              this.Hue = 0x109;
  		
              this.Attributes.BonusHits = 2;
              this.Attributes.BonusMana = 3;
              this.Attributes.LowerManaCost = 10;
              this.ArmorAttributes.MageArmor = 1;
          }
  
          public RoyalZooStuddedGorget(Serial serial)
              : base(serial)
          {
          }
  
          public override int LabelNumber
          {
              get
              {
                  return 1073223;
              }
          }// Studded Armor of the Britannia Royal Zoo
          public override int BasePhysicalResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseFireResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseColdResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BasePoisonResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int BaseEnergyResistance
          {
              get
              {
                  return 10;
              }
          }
          public override int InitMinHits
          {
              get
              {
                  return 255;
              }
          }
          public override int InitMaxHits
          {
              get
              {
                  return 255;
              }
          }
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  			
              writer.Write((int)0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  			
  
gt:             int version = reader.ReadInt();