context: using System;
  using System.Collections;
  using Server;
  using Server.Items;
  using System.Collections.Generic;
  using Server.Mobiles;
  
  namespace Server.Engines.BulkOrders
  {
  	[TypeAlias( "Scripts.Engines.BulkOrders.LargeBOD" )]
  	public abstract class LargeBOD : Item
  	{
  		private int m_AmountMax;
  		private bool m_RequireExceptional;
  		private BulkMaterialType m_Material;
  		private LargeBulkEntry[] m_Entries;
  
  		[CommandProperty( AccessLevel.GameMaster )]
  		public int AmountMax{ get{ return m_AmountMax; } set{ m_AmountMax = value; InvalidateProperties(); } }
  
  		[CommandProperty( AccessLevel.GameMaster )]
  		public bool RequireExceptional{ get{ return m_RequireExceptional; } set{ m_RequireExceptional = value; InvalidateProperties(); } }
  
  		[CommandProperty( AccessLevel.GameMaster )]
  		public BulkMaterialType Material{ get{ return m_Material; } set{ m_Material = value; InvalidateProperties(); } }
  
  		public LargeBulkEntry[] Entries{ get{ return m_Entries; } set{ m_Entries = value; InvalidateProperties(); } }
  
  		[CommandProperty( AccessLevel.GameMaster )]
  		public bool Complete
  		{
  			get
  			{
  				for ( int i = 0; i < m_Entries.Length; ++i )
  				{
  					if ( m_Entries[i].Amount < m_AmountMax )
  						return false;
  				}
  
  				return true;
  			}
  		}
  
  		public abstract List<Item> ComputeRewards( bool full );
  		public abstract int ComputeGold();
  		public abstract int ComputeFame();
  
  		public virtual void GetRewards( out Item reward, out int gold, out int fame )
  		{
  			reward = null;
  			gold = ComputeGold();
  			fame = ComputeFame();
  
  			List<Item> rewards = ComputeRewards( false );
  
  			if ( rewards.Count > 0 )
  			{
  				reward = rewards[Utility.Random( rewards.Count )];
  
  				for ( int i = 0; i < rewards.Count; ++i )
  				{
  					if ( rewards[i] != reward )
  						rewards[i].Delete();
  				}
  			}
  		}
  
  		public static BulkMaterialType GetRandomMaterial( BulkMaterialType start, double[] chances )
  		{
  			double random = Utility.RandomDouble();
  
  			for ( int i = 0; i < chances.Length; ++i )
  			{
  				if ( random < chances[i] )
  					return ( i == 0 ? BulkMaterialType.None : start + (i - 1) );
  
  				random -= chances[i];
  			}
  
  			return BulkMaterialType.None;
  		}
  
  		public override int LabelNumber{ get{ return 1045151; } } // a bulk order deed
  
  		public LargeBOD( int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries ) : base( Core.AOS ? 0x2258 : 0x14EF )
  		{
  			Weight = 1.0;
  			Hue = hue; // Blacksmith: 0x44E; Tailoring: 0x483
  			LootType = LootType.Blessed;
  
  			m_AmountMax = amountMax;
  			m_RequireExceptional = requireExeptional;
  			m_Material = material;
  			m_Entries = entries;
  		}
  
  		public LargeBOD() : base( Core.AOS ? 0x2258 : 0x14EF )
  		{
  			Weight = 1.0;
  			LootType = LootType.Blessed;
  		}
  
  		public override void GetProperties( ObjectPropertyList list )
  		{
  			base.GetProperties( list );
  
  			list.Add( 1060655 ); // large bulk order
  
  			if ( m_RequireExceptional )
  				list.Add( 1045141 ); // All items must be exceptional.
  
  			if ( m_Material != BulkMaterialType.None )
  				list.Add( LargeBODGump.GetMaterialNumberFor( m_Material ) ); // All items must be made with x material.
  
  			list.Add( 1060656, m_AmountMax.ToString() ); // amount to make: ~1_val~
  
  			for ( int i = 0; i < m_Entries.Length; ++i )
  				list.Add( 1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount ); // ~1_val~: ~2_val~
  		}
  
  		public override void OnDoubleClickNotAccessible( Mobile from )
  		{
  			OnDoubleClick( from );
  		}
  
  		public override void OnDoubleClickSecureTrade( Mobile from )
  		{
  			OnDoubleClick( from );
  		}
  
  		public override void OnDoubleClick( Mobile from )
  		{
  			if ( IsChildOf( from.Backpack ) || InSecureTrade || RootParent is PlayerVendor )
  				from.SendGump( new LargeBODGump( from, this ) );
  			else
  				from.SendLocalizedMessage( 1045156 ); // You must have the deed in your backpack to use it.
  		}
  
  		public void BeginCombine( Mobile from )
  		{
  			if ( !Complete )
  				from.Target = new LargeBODTarget( this );
  			else
  				from.SendLocalizedMessage( 1045166 ); // The maximum amount of requested items have already been combined to this deed.
  		}
  
  		public void EndCombine( Mobile from, object o )
  		{
  			if ( o is Item && ((Item)o).IsChildOf( from.Backpack ) )
  			{
  				if ( o is SmallBOD )
  				{
  					SmallBOD small = (SmallBOD)o;
  
  					LargeBulkEntry entry = null;
  
  					for ( int i = 0; entry == null && i < m_Entries.Length; ++i )
  					{
  						if ( m_Entries[i].Details.Type == small.Type )
  							entry = m_Entries[i];
  					}
  
  					if ( entry == null )
  					{
  						from.SendLocalizedMessage( 1045160 ); // That is not a bulk order for this large request.
  					}
  					else if ( m_RequireExceptional && !small.RequireExceptional )
  					{
  						from.SendLocalizedMessage( 1045161 ); // Both orders must be of exceptional quality.
  					}
  					else if ( m_Material >= BulkMaterialType.DullCopper && m_Material <= BulkMaterialType.Valorite && small.Material != m_Material )
  					{
  						from.SendLocalizedMessage( 1045162 ); // Both orders must use the same ore type.
  					}
  					else if ( m_Material >= BulkMaterialType.Spined && m_Material <= BulkMaterialType.Barbed && small.Material != m_Material )
  					{
  						from.SendLocalizedMessage( 1049351 ); // Both orders must use the same leather type.
  					}
  					else if ( m_AmountMax != small.AmountMax )
  					{
  						from.SendLocalizedMessage( 1045163 ); // The two orders have different requested amounts and cannot be combined.
  					}
  					else if ( small.AmountCur < small.AmountMax )
  					{
  						from.SendLocalizedMessage( 1045164 ); // The order to combine with is not completed.
  					}
  					else if ( entry.Amount >= m_AmountMax )
  					{
  						from.SendLocalizedMessage( 1045166 ); // The maximum amount of requested items have already been combined to this deed.
  					}
  					else
  					{
  						entry.Amount += small.AmountCur;
  						small.Delete();
  
  						from.SendLocalizedMessage( 1045165 ); // The orders have been combined.
  
  						from.SendGump( new LargeBODGump( from, this ) );
  
  						if ( !Complete )
  							BeginCombine( from );
  					}
  				}
  				else
  				{
  					from.SendLocalizedMessage( 1045159 ); // That is not a bulk order.
  				}
  			}
  			else
  			{
  				from.SendLocalizedMessage( 1045158 ); // You must have the item in your backpack to target it.
  			}
  		}
  
  		public LargeBOD( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  
  
gt: 			writer.Write( m_AmountMax );