context: // Permission is hereby granted, free of charge, to any person obtaining
  // a copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to
  // permit persons to whom the Software is furnished to do so, subject to
  // the following conditions:
  // 
  // The above copyright notice and this permission notice shall be
  // included in all copies or substantial portions of the Software.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  //
  // Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
  //
  // Authors:
  //	Peter Bartok	(pbartok@novell.com)
  //
  //
  
  // COMPLETE
  
  namespace System.Windows.Forms.RTF {
  
  #if RTF_LIB
  	public
  #else
  	internal
  #endif
  	class Font {
  		#region	Local Variables
  		private string		name;
  		private string		alt_name;
  		private int		num;
  		private int		family;
  		private CharsetType	charset;
  		private int		pitch;
  		private int		type;
  		private int		codepage;
  		private Font		next;
  		private RTF		rtf;
  		#endregion	// Local Variables
  
  		#region Constructors
  		public Font(RTF rtf) {
  			this.rtf = rtf;
  			num = -1;
  			name = String.Empty;
  
  			lock (rtf) {
  				if (rtf.Fonts == null)
  					rtf.Fonts = this;
  				else {
  					Font f = rtf.Fonts;
  					while (f.next != null)
  						f = f.next;
  					f.next = this;
  				}
  			}
  		}
  		#endregion	// Constructors
  
  		#region Properties
  		public string Name {
  			get {
  				return name;
  			}
  
  			set {
  				name = value;
  			}
  		}
  
  		public string AltName {
  			get {
  				return alt_name;
  			}
  
  			set {
  				alt_name = value;
  			}
  		}
  
  		public int Num {
  			get {
  				return num;
  			}
  
  			set {
  				// Whack any previous font with the same number
  				DeleteFont(rtf, value);
  				num = value;
  			}
  		}
  
  		public int Family {
  			get {
  				return family;
  			}
  
  			set {
  				family = value;
  			}
  		}
  
  		public CharsetType Charset {
  			get {
  				return charset;
  			}
  
  			set {
  				charset = value;
  			}
  		}
  
  
  		public int Pitch {
  			get {
  				return pitch;
  			}
  
  			set {
  				pitch = value;
  			}
  		}
  
  		public int Type {
  			get {
  				return type;
  			}
  
  			set {
  				type = value;
  			}
  		}
  
  		public int Codepage {
  			get {
  				return codepage;
  			}
  
  			set {
  				codepage = value;
  			}
  		}
  		#endregion	// Properties
  
  		#region Methods
  		static public bool DeleteFont(RTF rtf, int font_number) {
  			Font	f;
  			Font	prev;
  
  			lock (rtf) {
  				f = rtf.Fonts;
  				prev = null;
  				while ((f != null) && (f.num != font_number)) {
  					prev = f;
  					f = f.next;
  				}
  
  				if (f != null) {
  					if (f == rtf.Fonts) {
  						rtf.Fonts = f.next;
  					} else {
  						if (prev != null) {
  							prev.next = f.next;
  						} else {
  							rtf.Fonts = f.next;
  						}
  					}
  					return true;
  				}
  			}
  			return false;
  		}
  
  		static public Font GetFont(RTF rtf, int font_number) {
  			Font	f;
  
  			lock (rtf) {
  				f = GetFont(rtf.Fonts, font_number);
  			}
  			return f;
  		}
  
  		static public Font GetFont(Font start, int font_number) {
  			Font	f;
  
  			if (font_number == -1) {
  				return start;
  			}
  
  			f = start;
  
  
gt: 			while ((f != null) && (f.num != font_number)) {