context: namespace Server.Items
  {
      public abstract class BaseScales : Item, ICommodity
  	{
  		public override int LabelNumber{ get{ return 1053139; } } // dragon scales
  
  		private CraftResource m_Resource;
  
  		[CommandProperty( AccessLevel.GameMaster )]
  		public CraftResource Resource
  		{
  			get{ return m_Resource; }
  			set{ m_Resource = value; InvalidateProperties(); }
  		}
  
  		public override double DefaultWeight
  		{
  			get { return 0.1; }
  		}
  		
  		int ICommodity.DescriptionNumber { get { return LabelNumber; } }
  		bool ICommodity.IsDeedable { get { return true; } }
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  
  			writer.Write( (int) m_Resource );
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadInt();
  
  			switch ( version )
  			{
  				case 0:
  				{
  					m_Resource = (CraftResource)reader.ReadInt();
  					break;
  				}
  			}
  		}
  
  		public BaseScales( CraftResource resource ) : this( resource, 1 )
  		{
  		}
  
  		public BaseScales( CraftResource resource, int amount ) : base( 0x26B4 )
  		{
  			Stackable = true;
  			Amount = amount;
  			Hue = CraftResources.GetHue( resource );
  
  			m_Resource = resource;
  		}
  
  		public BaseScales( Serial serial ) : base( serial )
  		{
  		}
  	}
  
  	public class RedScales : BaseScales
  	{
  		[Constructable]
  		public RedScales() : this( 1 )
  		{
  		}
  
  		[Constructable]
  		public RedScales( int amount ) : base( CraftResource.RedScales, amount )
  		{
  		}
  
  		public RedScales( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadInt();
  		}
  
  		
  	}
  
  	public class YellowScales : BaseScales
  	{
  		[Constructable]
  		public YellowScales() : this( 1 )
  		{
  		}
  
  		[Constructable]
  		public YellowScales( int amount ) : base( CraftResource.YellowScales, amount )
  		{
  		}
  
  		public YellowScales( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadInt();
  		}
  
  		
  	}
  
  	public class BlackScales : BaseScales
  	{
  		[Constructable]
  		public BlackScales() : this( 1 )
  		{
  		}
  
  		[Constructable]
  		public BlackScales( int amount ) : base( CraftResource.BlackScales, amount )
  		{
  		}
  
  		public BlackScales( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadInt();
  		}
  
  		
  	}
  
  	public class GreenScales : BaseScales
  	{
  		[Constructable]
  		public GreenScales() : this( 1 )
  		{
  		}
  
  		[Constructable]
  		public GreenScales( int amount ) : base( CraftResource.GreenScales, amount )
  		{
  		}
  
  		public GreenScales( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  			int version = reader.ReadInt();
  		}
  
  		
  	}
  
  	public class WhiteScales : BaseScales
  	{
  		[Constructable]
  		public WhiteScales() : this( 1 )
  		{
  		}
  
  		[Constructable]
  		public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount )
  		{
  		}
  
  		public WhiteScales( Serial serial ) : base( serial )
  		{
  		}
  
  		public override void Serialize( GenericWriter writer )
  		{
  			base.Serialize( writer );
  
  			writer.Write( (int) 0 ); // version
  		}
  
  		public override void Deserialize( GenericReader reader )
  		{
  			base.Deserialize( reader );
  
  
gt: 			int version = reader.ReadInt();