context: namespace Server.Items
  {
      [Furniture]
      [Flipable(0xB4F, 0xB4E, 0xB50, 0xB51)]
      public class FancyWoodenChairCushion : CraftableFurniture
      {
          [Constructable]
          public FancyWoodenChairCushion()
              : base(0xB4F)
          {
              Weight = 20.0;
          }
  
          public FancyWoodenChairCushion(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.Write(0);
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadInt();
  
              if (Weight == 6.0)
                  Weight = 20.0;
          }
      }
  
      [Furniture]
      [Flipable(0xB53, 0xB52, 0xB54, 0xB55)]
      public class WoodenChairCushion : CraftableFurniture
      {
          [Constructable]
          public WoodenChairCushion()
              : base(0xB53)
          {
              Weight = 20.0;
          }
  
          public WoodenChairCushion(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.Write(0);
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadInt();
  
              if (Weight == 6.0)
                  Weight = 20.0;
          }
      }
  
      [Furniture]
      [Flipable(0xB57, 0xB56, 0xB59, 0xB58)]
      public class WoodenChair : CraftableFurniture
      {
          [Constructable]
          public WoodenChair()
              : base(0xB57)
          {
              Weight = 20.0;
          }
  
          public WoodenChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.Write(0);
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadInt();
  
              if (Weight == 6.0)
                  Weight = 20.0;
          }
      }
  
      [Furniture]
      [Flipable(0xB5B, 0xB5A, 0xB5C, 0xB5D)]
      public class BambooChair : CraftableFurniture
      {
          [Constructable]
          public BambooChair()
              : base(0xB5B)
          {
              Weight = 20.0;
          }
  
          public BambooChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.Write(0);
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadInt();
  
              if (Weight == 6.0)
                  Weight = 20.0;
          }
      }
  
      [Furniture]
      [DynamicFliping]
      [Flipable(0x1218, 0x1219, 0x121A, 0x121B)]
      public class StoneChair : Item
      {
          [Constructable]
          public StoneChair()
              : base(0x1218)
          {
              Weight = 1.0;
          }
  
          public StoneChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.Write(0);
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadInt();
          }
      }
  
      [Furniture]
      [DynamicFliping]
      [Flipable(0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6)]
      public class OrnateElvenChair : CraftableFurniture
      {
          [Constructable]
          public OrnateElvenChair()
              : base(0x2DE3)
          {
              Weight = 1.0;
          }
  
          public OrnateElvenChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.WriteEncodedInt(0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadEncodedInt();
          }
      }
  
      [Furniture]
      [DynamicFliping]
      [Flipable(0x2DEB, 0x2DEC, 0x2DED, 0x2DEE)]
      public class BigElvenChair : CraftableFurniture
      {
          [Constructable]
          public BigElvenChair()
              : base(0x2DEB)
          {
          }
  
          public BigElvenChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.WriteEncodedInt(0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
              int version = reader.ReadEncodedInt();
          }
      }
  
      [Furniture]
      [DynamicFliping]
      [Flipable(0x2DF5, 0x2DF6)]
      public class ElvenReadingChair : CraftableFurniture
      {
          [Constructable]
          public ElvenReadingChair()
              : base(0x2DF5)
          {
          }
  
          public ElvenReadingChair(Serial serial)
              : base(serial)
          {
          }
  
          public override void Serialize(GenericWriter writer)
          {
              base.Serialize(writer);
  
              writer.WriteEncodedInt(0); // version
          }
  
          public override void Deserialize(GenericReader reader)
          {
              base.Deserialize(reader);
  
  
gt:             int version = reader.ReadEncodedInt();