context: #region Header
  //   Vorspire    _,-'/-'/  Chairs.cs
  //   .      __,-; ,'( '/
  //    \.    `-.__`-._`:_,-._       _ , . ``
  //     `:-._,------' ` _,`--` -: `_ , ` ,' :
  //        `---..__,,--'  (C) 2016  ` -'. -'
  //        #  Vita-Nex [http://core.vita-nex.com]  #
  //  {o)xxx|===============-   #   -===============|xxx(o}
  //        #        The MIT License (MIT)          #
  #endregion
  
  #region References
  using Server;
  using Server.Items;
  #endregion
  
  namespace VitaNex.Items
  {
  	public abstract class BaseThrowableChair : ThrowableFurniture
  	{
  		public BaseThrowableChair(int itemID)
  			: base(itemID)
  		{
  			Weight = 20.0;
  		}
  
  		public BaseThrowableChair(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0xB4F, 0xB4E, 0xB50, 0xB51)]
  	public abstract class ThrowableFancyWoodenChairCushion : BaseThrowableChair
  	{
  		public ThrowableFancyWoodenChairCushion()
  			: base(Utility.RandomList(0xB4F, 0xB4E, 0xB50, 0xB51))
  		{ }
  
  		public ThrowableFancyWoodenChairCushion(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0xB53, 0xB52, 0xB54, 0xB55)]
  	public abstract class ThrowableWoodenChairCushion : BaseThrowableChair
  	{
  		public ThrowableWoodenChairCushion()
  			: base(Utility.RandomList(0xB53, 0xB52, 0xB54, 0xB55))
  		{ }
  
  		public ThrowableWoodenChairCushion(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0xB57, 0xB56, 0xB59, 0xB58)]
  	public class ThrowableWoodenChair : BaseThrowableChair
  	{
  		[Constructable]
  		public ThrowableWoodenChair()
  			: base(Utility.RandomList(0xB57, 0xB56, 0xB59, 0xB58))
  		{ }
  
  		public ThrowableWoodenChair(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0xB5B, 0xB5A, 0xB5C, 0xB5D)]
  	public class ThrowableBambooChair : BaseThrowableChair
  	{
  		[Constructable]
  		public ThrowableBambooChair()
  			: base(Utility.RandomList(0xB5B, 0xB5A, 0xB5C, 0xB5D))
  		{ }
  
  		public ThrowableBambooChair(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0x1218, 0x1219, 0x121A, 0x121B)]
  	public class ThrowableStoneChair : BaseThrowableChair
  	{
  		[Constructable]
  		public ThrowableStoneChair()
  			: base(Utility.RandomList(0x1218, 0x1219, 0x121A, 0x121B))
  		{ }
  
  		public ThrowableStoneChair(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  	[Furniture, Flipable(0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6)]
  	public class ThrowableOrnateElvenChair : BaseThrowableChair
  	{
  		[Constructable]
  		public ThrowableOrnateElvenChair()
  			: base(Utility.RandomList(0x2DE3, 0x2DE4, 0x2DE5, 0x2DE6))
  		{ }
  
  		public ThrowableOrnateElvenChair(Serial serial)
  			: base(serial)
  		{ }
  
  		public override void Serialize(GenericWriter writer)
  		{
  			base.Serialize(writer);
  
  			writer.SetVersion(0);
  		}
  
  		public override void Deserialize(GenericReader reader)
  		{
  			base.Deserialize(reader);
  
  			reader.GetVersion();
  		}
  	}
  
  
gt: 	[Furniture, Flipable(0x2DEB, 0x2DEC, 0x2DED, 0x2DEE)]