def get_test_contract(name):
    contract_path = os.path.abspath(
        os.path.join(os.path.dirname(__file__), "..", "smart_contracts", name)
    )
    contracts = compile_files_cwd([contract_path])

    return contract_path, contracts
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)