def unicode_test(seg_instance, seg_str):
            seg_gen_str = str(seg_instance)

            self.assertEqual(len(seg_gen_str), 240)
            self.assertEqual(len(seg_str), 240)
            self.assertEqual(seg_gen_str, seg_str)
def draw(self, context):
        layout = self.layout

        split = layout.split()
        row = split.row()
        row.label("")
        row = split.row()
        row.label("Interaction:")

        text = bpy.path.display_name(context.window_manager.keyconfigs.active.name)
        if not text:
            text = "Blender (default)"
        row.menu("USERPREF_MT_appconfigs", text=text)