def read(*parts):
    """
    Build an absolute path from *parts* and and return the contents of the
    resulting file.  Assume UTF-8 encoding.
    """
    with codecs.open(os.path.join(HERE, *parts), "rb", "utf-8") as f:
        return f.read()
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)