def _find_one_after_last_labeled_index(self):
        body_index = 0
        while self.bodies[body_index].segment_id in self.state.body_labels:
            body_index += 1
        return body_index
def setUp(self):
        if os.getenv("UNLOCK_SEED") is None or os.getenv("UNLOCK_SEED").lower() == "false":
            self.rng_state = torch.get_rng_state()
            torch.manual_seed(0)
            if torch.cuda.is_available():
                torch.cuda.manual_seed_all(0)
            random.seed(0)