def text(self):
        """Get indent text as \t or string of spaces
        """
        if self.useTabs:
            return '\t'
        else:
            return ' ' * self.width
def mouse_rotate(xAngle, yAngle, zAngle):
    glRotatef(xAngle, 1.0, 0.0, 0.0);
    glRotatef(yAngle, 0.0, 1.0, 0.0);
    glRotatef(zAngle, 0.0, 0.0, 1.0);