def unIndentBlock(block):
            currentIndent = blockIndentation(block)

            if currentIndent.endswith('\t'):
                charsToRemove = 1
            elif withSpace:
                charsToRemove = 1 if currentIndent else 0
            else:
                if self.useTabs:
                    charsToRemove = min(spacesCount(currentIndent), self.width)
                else:  # spaces
                    if currentIndent.endswith(self.text()):  # remove indent level
                        charsToRemove = self.width
                    else:  # remove all spaces
                        charsToRemove = min(spacesCount(currentIndent), self.width)

            if charsToRemove:
                cursor = cursorAtSpaceEnd(block)
                cursor.setPosition(cursor.position() - charsToRemove, QTextCursor.KeepAnchor)
                cursor.removeSelectedText()
def __init__(self, container):
		self.x = container.x+randint(1, floor(container.w/3))
		self.y = container.y+randint(1, floor(container.h/3))
		self.w = container.w-(self.x-container.x)
		self.h = container.h-(self.y-container.y)
		self.w -= randint(0,floor(self.w/3))
		self.h -= randint(0,floor(self.w/3))
		self.environment = int(min(4,10*(container.distance_from_center/MAP_WIDTH)+random()*2-1))
		roll = random()*0.9+(2*container.distance_from_center/MAP_WIDTH)*0.1
		self.biome = next(n for n,b in enumerate(self.biomes_CDF) if roll<b)