def handle(self):
		run_root = self.__backend_mgr.get_run_root(self.__task.data['backend'], self.__task.data['id'])

		main_root = os.path.join(run_root, 'main')

		safe_rmdir(main_root)
		safe_mkdir(main_root)

		self.__create_input(main_root)
		self.__create_context(main_root)
		self.__create_action(main_root)
		self.__create_navigator(main_root)
		self.__create_bootstrap(main_root)

		launcher_param = self.__create_launcher(run_root)

		self.__submit(launcher_param)
def opengl_lamp_buttons(column, lamp):
    split = column.row()

    split.prop(lamp, "use", text="", icon='OUTLINER_OB_LAMP' if lamp.use else 'LAMP_DATA')

    col = split.column()
    col.active = lamp.use
    row = col.row()
    row.label(text="Diffuse:")
    row.prop(lamp, "diffuse_color", text="")
    row = col.row()
    row.label(text="Specular:")
    row.prop(lamp, "specular_color", text="")

    col = split.column()
    col.active = lamp.use
    col.prop(lamp, "direction", text="")