def save(self, filename=None):
        filename = Path(filename) if filename is not None else self.filename
        with filename.open("w") as f:
            f.write(self.yaml)
def drawMe(self, g):
        self.g = g
        self.g.beginPath()
        self.g.moveTo(self.p1.x,self.p1.y)
        self.g.lineTo(self.p2.x,self.p2.y)
        self.g.stroke()