def modify_state_for_body(s, body):
            s.layers['segmentation'].segments = frozenset([body.segment_id])
            s.voxel_coordinates = body.bbox_start + body.bbox_size // 2
def connection_made(self, transport):
        self.transport = transport
        # Here the buffer is intended to be copied, so that the outgoing buffer
        # won't be wrongly updated by next read
        self.buffer = bytearray(256 * 1024)