def test_contains(self):
        prio_set_list = event._PrioritizedSetList()
        obj = object()

        prio_set_list.add(0, obj)
        assert obj in prio_set_list
def mouse_rotate(xAngle, yAngle, zAngle):
    glRotatef(xAngle, 1.0, 0.0, 0.0);
    glRotatef(yAngle, 0.0, 1.0, 0.0);
    glRotatef(zAngle, 0.0, 0.0, 1.0);