def loads(self, requirements_text):
        lines = re.findall(Requirement.spec_regex,
                           requirements_text,
                           re.MULTILINE)
        for line in lines:
            self.add(Requirement(line[0], "".join(line[1:])))
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)