def importHelper(self, struct):
        m = StrStrHashMap()
        keysAndValues = struct.get(self.__field)
        for i in range(0, len(keysAndValues), 2):
            m[keysAndValues[i]] = keysAndValues[i+1]
        return m
def mouse_rotate(xAngle, yAngle, zAngle):
    glRotatef(xAngle, 1.0, 0.0, 0.0);
    glRotatef(yAngle, 0.0, 1.0, 0.0);
    glRotatef(zAngle, 0.0, 0.0, 1.0);