def __create_navigator(self, main_root):
		navigator_dir = os.path.join(main_root, 'navigator')
		safe_mkdir(navigator_dir)

		navigators = self.__config_mgr.navigator()
		self.__navigator_mgr.create_navigators(navigators, navigator_dir)
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)