def unicode_test(seg_instance, seg_str):
            seg_gen_str = str(seg_instance)

            self.assertEqual(len(seg_gen_str), 240)
            self.assertEqual(len(seg_str), 240)
            self.assertEqual(seg_gen_str, seg_str)
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)