def test_build_event(self):
        evt = event.build_event("evt_name", arg1="val1", arg2=None)
        assert evt.name == "evt_name"
        assert evt.args == {'arg1': "val1", 'arg2': None}
def draw(self, context):
        layout = self.layout

        split = layout.split()
        row = split.row()
        row.label("")
        row = split.row()
        row.label("Interaction:")

        text = bpy.path.display_name(context.window_manager.keyconfigs.active.name)
        if not text:
            text = "Blender (default)"
        row.menu("USERPREF_MT_appconfigs", text=text)