def load(self):
        if os.path.exists(self.path):
            with open(self.path, 'r') as f:
                self.body_labels = collections.OrderedDict(json.load(f))
def create_texture():
  global rgbtex
  rgbtex = glGenTextures(1)
  glBindTexture(TEXTURE_TARGET, rgbtex)
  glTexImage2D(TEXTURE_TARGET,0,GL_RGB,640,480,0,GL_RGB,GL_UNSIGNED_BYTE,None)