def _find_one_after_last_labeled_index(self):
        body_index = 0
        while self.bodies[body_index].segment_id in self.state.body_labels:
            body_index += 1
        return body_index
def drawMe(self, g):
        self.g = g
        self.g.beginPath()
        self.g.moveTo(self.p1.x,self.p1.y)
        self.g.lineTo(self.p2.x,self.p2.y)
        self.g.stroke()