To explain what I mean, let me start with an example.Consider a deque that supports O(logn) concatenation with another deque  and O(n) addition of n elements at one end. This dequeimplements a general seq interface (or type-class, or what have you) that allows iterating over a collection.An explicit optimization approach would be, having a concat method (or function) for deque  objects and a separate pushSeq method for seq objects. Each method would be documented with the appropriate complexity.An implicit optimization approach would be to have a single concat method that accepts a seq. An internal dynamic type test checks whether the supplied argument is actually a deque, and if so, calls an implementation method for concating deques. This is documented in the API.Obviously you could have both of these. The point of implicit optimization is that you don't give the user explicit control over optimization. It just happens, unless the user deliberately looks for it.Right now I'm writing a library and I'm facing a very similar choice. I very much like the idea of a compact interface where things just work. An implicit approach also gives me a lot more freedom. For example, maybe I can perform ten dynamic type tests to optimize the concat operation for different collections. Having ten different methods wouldn't make sense.What's your take on this? Which approach is better, and why?
Implicit optimization versus explicit optimization
design;programming practices;interfaces;optimization
I don't optimize anything until I have identified a performance problem, measured and profiled the software and know where the problem is. I want your library to just work. As it's a library, I expect it to be reasonably efficient most of the time for most use cases, but also do not expect it to be optimal for every case. If I find it is inefficient for a simple or typical use case, to kick off a performance concern, I will not be impressed - especially if it is trivial to fix - you, as the library vendor, should have (as you are doing now) thought of that. Give me one method that works reasonably well most of the time, and if you feel the need, give some advanced API's that I can use when, and only if, needed. Make sure the advanced API's are clearly documented as such. e.g. Use this API to optimize the speed/memory use/whatever.... 