When implementing gamification, what are steps that management can take to prevent a culture of anxiety among employees, when employees feel they are constantly being monitored and begin to worry that they will be judged as poor performers at their work?For example, employees may grow anxious over things like:Ranking near the bottom of some leaderboardHaving fewer badges than othersNot being as excited about the gamification of their work as other employeesWhat should management avoid to prevent this kind of anxiety?What can management do proactively to prevent such fears or put them to rest, without getting rid of competition altogether?
How can employee anxiety over poor evaluation be avoided by management?
performance;io psychology;gamification