Let's assume we have a 3D model consisted of XYZ-formatted vertices (such as point cloud model). My problem is given the position and normal of camera or camera projection (i.e. where I am looking at the points- usually given by my API), how can I extract the visible points and remove the non-visible points?For instance here points corresponding to the black point cloud box and the back surface of the red box are removed. In point clouds, points have a size. So let's assume they have a size, say 5 pixel radius just for modeling purpose.P.S. It doesn't have to be perfect. Just any approach to somehow remove the non-visible points so to decrease the total points with not much impact on the visible points will work.Here is a test point cloud model to work with: https://www.dropbox.com/s/dfhyy9xa5i9o2fz/testPLY.ply?dl=0
Extract visible vertices from a 3D geometry model
3d;computational geometry;geometry;mesh;normal mapping