I'm developing a software using a game engine that can cross compile the result for different targets (HTML, Android, IOS). I'm planning to release the software under an open source licence. Eg. modified version of GPL3.How can I modify the licence in a way to it prohibits use/compilation/publication/distribution on IOS devices or devices made by the Apple company?I want to prevent that someone grabs my open source licence and uploads it to the Apple store (for free or for charge) or makes it otherwise available to Apple devices.The reasoning for this requirement is quite complex and shall not be discussed here. But the essential goal is to provide less software and so less customer satisfaction to the customer base of the excluded hardware or OS.
How can I exclude a target platform from an open source licence?
licensing;license recommendation;gpl 3;apple app store