I've created my first Android drawable, a hourglass shaped image, and I'm curious what can be improved with it. It seems weird having to use 4 paths, but I couldn't get it to work any other way.<?xml version=1.0 encoding=utf-8?><vector xmlns:android=http://schemas.android.com/apk/res/android        android:width=24dp        android:height=34dp        android:viewportHeight=34        android:viewportWidth=24>    <group>        <path            android:pathData=M0,10L0,0M0,0L24,0M24,0L24,10            android:strokeColor=@color/ColorPrimary            android:strokeWidth=3/>        <path            android:pathData=M0,10L24,24            android:strokeColor=@color/ColorPrimary            android:strokeWidth=1.7/>        <path            android:pathData=M24,10L0,24            android:strokeColor=@color/ColorPrimary            android:strokeWidth=1.7/>        <path            android:pathData=M0,24L0,34M0,34L34,34M24,34L24,24            android:strokeColor=@color/ColorPrimary            android:strokeWidth=3/>    </group></vector>Reason I tagged it SVG, is the docs page mentions android:pathDataDefines path data using exactly same format as d attribute in the SVG's path data. This is defined in the viewport space.
Hourglass path in SVG for Android
android;xml;svg