void llc_conn_handler(struct llc_sap *sap, struct sk_buff *skb)
{
	struct llc_addr saddr, daddr;
	struct sock *sk;

	llc_pdu_decode_sa(skb, saddr.mac);
	llc_pdu_decode_ssap(skb, &saddr.lsap);
	llc_pdu_decode_da(skb, daddr.mac);
	llc_pdu_decode_dsap(skb, &daddr.lsap);

	sk = __llc_lookup(sap, &saddr, &daddr);
	if (!sk)
		goto drop;

	bh_lock_sock(sk);
	/*
	 * This has to be done here and not at the upper layer ->accept
	 * method because of the way the PROCOM state machine works:
	 * it needs to set several state variables (see, for instance,
	 * llc_adm_actions_2 in net/llc/llc_c_st.c) and send a packet to
	 * the originator of the new connection, and this state has to be
	 * in the newly created struct sock private area. -acme
	 */
	if (unlikely(sk->sk_state == TCP_LISTEN)) {
		struct sock *newsk = llc_create_incoming_sock(sk, skb->dev,
							      &saddr, &daddr);
		if (!newsk)
			goto drop_unlock;
		skb_set_owner_r(skb, newsk);
	} else {
		/*
		 * Can't be skb_set_owner_r, this will be done at the
		 * llc_conn_state_process function, later on, when we will use
		 * skb_queue_rcv_skb to send it to upper layers, this is
		 * another trick required to cope with how the PROCOM state
		 * machine works. -acme
		 */
		skb_orphan(skb);
		sock_hold(sk);
		skb->sk = sk;
		skb->destructor = sock_efree;
	}
	if (!sock_owned_by_user(sk))
		llc_conn_rcv(sk, skb);
	else {
		dprintk("%s: adding to backlog...\n", __func__);
		llc_set_backlog_type(skb, LLC_PACKET);
		if (sk_add_backlog(sk, skb, sk->sk_rcvbuf))
			goto drop_unlock;
	}
out:
	bh_unlock_sock(sk);
	sock_put(sk);
	return;
drop:
	kfree_skb(skb);
	return;
drop_unlock:
	kfree_skb(skb);
	goto out;
}
The product receives input or data, but it does
        not validate or incorrectly validates that the input has the
        properties that are required to process the data safely and
        correctly.