static void show_object(struct object *obj, const char *name, void *data)
{
	add_preferred_base_object(name);
	add_object_entry(obj->oid.hash, obj->type, name, 0);
	obj->flags |= OBJECT_ADDED;
}
The software performs operations on a memory buffer, but it can read from or write to a memory location that is outside of the intended boundary of the buffer.