struct mnt_namespace *copy_mnt_ns(unsigned long flags, struct mnt_namespace *ns,
		struct user_namespace *user_ns, struct fs_struct *new_fs)
{
	struct mnt_namespace *new_ns;
	struct vfsmount *rootmnt = NULL, *pwdmnt = NULL;
	struct mount *p, *q;
	struct mount *old;
	struct mount *new;
	int copy_flags;

	BUG_ON(!ns);

	if (likely(!(flags & CLONE_NEWNS))) {
		get_mnt_ns(ns);
		return ns;
	}

	old = ns->root;

	new_ns = alloc_mnt_ns(user_ns);
	if (IS_ERR(new_ns))
		return new_ns;

	namespace_lock();
	/* First pass: copy the tree topology */
	copy_flags = CL_COPY_UNBINDABLE | CL_EXPIRE;
	if (user_ns != ns->user_ns)
		copy_flags |= CL_SHARED_TO_SLAVE | CL_UNPRIVILEGED;
	new = copy_tree(old, old->mnt.mnt_root, copy_flags);
	if (IS_ERR(new)) {
		namespace_unlock();
		free_mnt_ns(new_ns);
		return ERR_CAST(new);
	}
	new_ns->root = new;
	list_add_tail(&new_ns->list, &new->mnt_list);

	/*
	 * Second pass: switch the tsk->fs->* elements and mark new vfsmounts
	 * as belonging to new namespace.  We have already acquired a private
	 * fs_struct, so tsk->fs->lock is not needed.
	 */
	p = old;
	q = new;
	while (p) {
		q->mnt_ns = new_ns;
		new_ns->mounts++;
		if (new_fs) {
			if (&p->mnt == new_fs->root.mnt) {
				new_fs->root.mnt = mntget(&q->mnt);
				rootmnt = &p->mnt;
			}
			if (&p->mnt == new_fs->pwd.mnt) {
				new_fs->pwd.mnt = mntget(&q->mnt);
				pwdmnt = &p->mnt;
			}
		}
		p = next_mnt(p, old);
		q = next_mnt(q, new);
		if (!q)
			break;
		while (p->mnt.mnt_root != q->mnt.mnt_root)
			p = next_mnt(p, old);
	}
	namespace_unlock();

	if (rootmnt)
		mntput(rootmnt);
	if (pwdmnt)
		mntput(pwdmnt);

	return new_ns;
}
The software does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.