  channelWindowAdjust(chan, amount) {
    // Does not consume window space

    let p = this._packetRW.write.allocStart;
    const packet = this._packetRW.write.alloc(1 + 4 + 4);

    packet[p] = MESSAGE.CHANNEL_WINDOW_ADJUST;

    writeUInt32BE(packet, chan, ++p);

    writeUInt32BE(packet, amount, p += 4);

    this._debug && this._debug(
      `Outbound: Sending CHANNEL_WINDOW_ADJUST (r:${chan}, ${amount})`
    );
    sendPacket(this, this._packetRW.write.finalize(packet));
  }
The software constructs all or part of an OS command using externally-influenced input from an upstream component, but it does not neutralize or incorrectly neutralizes special elements that could modify the intended OS command when it is sent to a downstream component.