  requestSuccess(data) {
    let p = this._packetRW.write.allocStart;
    let packet;
    if (Buffer.isBuffer(data)) {
      packet = this._packetRW.write.alloc(1 + data.length);

      packet[p] = MESSAGE.REQUEST_SUCCESS;

      packet.set(data, ++p);
    } else {
      packet = this._packetRW.write.alloc(1);

      packet[p] = MESSAGE.REQUEST_SUCCESS;
    }

    this._debug && this._debug('Outbound: Sending REQUEST_SUCCESS');
    sendPacket(this, this._packetRW.write.finalize(packet));
  }
The software constructs all or part of an OS command using externally-influenced input from an upstream component, but it does not neutralize or incorrectly neutralizes special elements that could modify the intended OS command when it is sent to a downstream component.