class_docstr: ## [History](../index.html#History)
  
  This defines when a game ends, calculates the utility and sample chance events (dealing cards).
  
  The history is stored in a string:
  
  * First two characters are the cards dealt to player 1 and player 2
  * The third character is the action by the first player
  * Fourth character is the action by the second player
docstr: Human readable representation
docstr_tok: ["Human","readable","representation"]
code: def __repr__(self):
      """
      Human readable representation
      """
      return repr(self.history)
  
imports: from typing import List, cast, Dict
  import numpy
  from labml import experiment
  from labml.configs import option
  from labml_nn.cfr import History, InfoSet, Action, Player, CFRConfigs
  from labml_nn.cfr.infoset_saver import InfoSetSaver
label_desc: Use image node_id 9 for calling the History obj's underlying member method code with example usage: obj.__repr__() and returns: repr