code: def get_font():
      fonts = [x for x in pygame.font.get_fonts()]
      default_font = "ubuntumono"
      font = default_font if default_font in fonts else fonts[0]
      font = pygame.font.match_font(font)
      return pygame.font.Font(font, 14)
  
imports: import glob
  import os
  import sys
  import math
  import argparse
  import copy
  import time
  from multiprocessing import Pool
  from PIL import Image
  import carla
  import random
label_desc: Use image node_id 4 for calling a global function with example usage: get_font() and returns: pygame