class_docstr: A structured environment which returns random actions
docstr: Actors are never destroyed in this env.
docstr_tok: ["Actors","are","never","destroyed","in","this","env","."]
code: def is_actor_done(self) -> bool:
      """Actors are never destroyed in this env."""
      return False
  
imports: from typing import Any, Dict, Union, Tuple, Callable, Optional
  import gym
  import numpy
  from maze.core.env.maze_env import MazeEnv
  from maze.core.env.structured_env import StructuredEnv, StepKeyType, ActorID
  from maze.core.env.structured_env_spaces_mixin import StructuredEnvSpacesMixin
  from maze.core.wrappers.wrapper import Wrapper
label_desc: Use image node_id 6 for calling the DummyStructuredEnvironment obj's underlying member method code with example usage: obj.is_actor_done() and returns: False