code: def world_to_camera_3x4(self):
      return self.world_to_camera[0:3, 0:4]
  
imports: import numpy
  from geometry import transformations
  from geometry.basics import Translation, Rotation, UnstableRotation
label_desc: Use image node_id 10 for calling the CameraPose obj's underlying member method code with example usage: obj.world_to_camera_3x4() and returns: self