code: def destroy(self):
      # stop from ticking
      if self.world_tick_id:
          self.world.remove_on_tick(self.world_tick_id)
  
      if self.camera:
          self.camera.destroy()
      if self.rss_sensor:
          self.rss_sensor.destroy()
      if self.rss_unstructured_scene_visualizer:
          self.rss_unstructured_scene_visualizer.destroy()
      if self.player:
          self.player.destroy()
  
imports: from __future__ import print_function
  import glob
  import os
  import sys
  import signal
  import carla
  from carla import ColorConverter
  import argparse
  import logging
  import math
  import random
  import weakref
  from rss_sensor import RssSensor
  from rss_visualization import RssUnstructuredSceneVisualizer, RssBoundingBoxVisualizer, RssStateVisualizer
label_desc: Use image node_id 9 for calling the World obj's underlying member method code with example usage: obj.destroy() without return types