code: def __init__(self, env):
      gym.RewardWrapper.__init__(self, env)
  
imports: from collections import deque
  import gymnasium
  from gymnasium import spaces
  import numpy
  from typing import Union
  from ray.rllib.utils.annotations import PublicAPI
  from ray.rllib.utils.images import rgb2gray, resize
label_desc: Use image node_id 1 to create a new ClipRewardEnv object from inherited base classes: gym with example: obj = ClipRewardEnv(env)