code: def __init__(self, font, dim, pos):
      self.font = font
      self.dim = dim
      self.pos = pos
      self.seconds_left = 0
      self.surface = pygame.Surface(self.dim)
  
imports: from __future__ import print_function
  import glob
  import os
  import sys
  import signal
  import carla
  from carla import ColorConverter
  import argparse
  import logging
  import math
  import random
  import weakref
  from rss_sensor import RssSensor
  from rss_visualization import RssUnstructuredSceneVisualizer, RssBoundingBoxVisualizer, RssStateVisualizer
label_desc: Use image node_id 1 to create a new FadingText object from inherited base classes: object with example: obj = FadingText(font, dim, pos)