code: def __init__(self, parties, action=None, timeout=None, *, ctx):
      import struct
      from .heap import BufferWrapper
  
      wrapper = BufferWrapper(struct.calcsize("i") * 2)
      cond = ctx.Condition()
      self.__setstate__((parties, action, timeout, cond, wrapper))
      self._state = 0
      self._count = 0
  
imports: import threading
  import sys
  import tempfile
  import time
  from .None import context
  from .None import process
  from .None import util
label_desc: Use image node_id 1 to create a new Barrier object from inherited base classes: threading with example: obj = Barrier(parties, action, timeout)