code: def vertices(self):
      self._vertices = []
      current = 0, 0
      previous = 0, 0
  
      for path in self._paths:
          vertices = []
          for command in path:
              V = command.vertices(current, previous)
              previous = command.previous
              vertices.extend(V)
              if len(V) > 0:
                  current = V[-1]
              else:
                  current = 0, 0
  
          closed = False
          if isinstance(command, Close):
              closed = True
              if len(vertices) > 2:
                  d = geometry.calc_sq_distance(
                      vertices[-1][0],
                      vertices[-1][1],  # noqa
                      vertices[0][0],
                      vertices[0][1],
                  )  # noqa
                  if d < epsilon:
                      vertices = vertices[:-1]
  
          # Apply transformation
          V = np.ones((len(vertices), 3))
          V[:, :2] = vertices
          V = np.dot(V, self.transform.matrix.T)
          V[:, 2] = 0
          self._vertices.append((V, closed))
  
      return self._vertices
  
imports: import re
  import math
  import numpy
  from .None import geometry
  from .geometry import epsilon
  from .transformable import Transformable
label_desc: Use image node_id 5 for calling the Path obj's underlying member method code with example usage: obj.vertices() and returns: self