class_docstr: A stream for a single player interacting with a multiplayer environment.
class_docstr_tok: ["A","stream","for","a","single","player","interacting","with","a","multiplayer","environment","."]
code: def __init__(self, player: int, environment: "_StreamedEnvironment"):
      self._player = player
      self._environment = environment
  
imports: import functools
  import threading
  from typing import Any, Mapping, NamedTuple, Sequence
  import dm_env
  import numpy
  from pysc2.env.converter import converter
  from pysc2.env.converter.proto import converter_pb2
  from pysc2.lib import actions
  import tree
  import typing_extensions
  from s2clientprotocol import common_pb2
  from s2clientprotocol import raw_pb2
  from s2clientprotocol import sc2api_pb2
label_desc: Use image node_id 1 to create a new _Stream object from inherited base classes: dm_env with example: obj = _Stream(player, environment)