code: def _dummy_game_info() -> sc2api_pb2.ResponseGameInfo:
      """Returns a dummy game info object.
  
      The converter *specs* don't depend on the game info (this is not true for
      the converted data). So, rather than instantiating the game to have the
      converter generate specs, we can supply this dummy game info instead.
      """
      return sc2api_pb2.ResponseGameInfo(
          start_raw=raw_pb2.StartRaw(
              map_size=common_pb2.Size2DI(x=256, y=256)
          ),
          player_info=[
              sc2api_pb2.PlayerInfo(race_requested=common_pb2.Protoss),
              sc2api_pb2.PlayerInfo(race_requested=common_pb2.Protoss),
          ],
      )
  
imports: import functools
  import threading
  from typing import Any, Mapping, NamedTuple, Sequence
  import dm_env
  import numpy
  from pysc2.env.converter import converter
  from pysc2.env.converter.proto import converter_pb2
  from pysc2.lib import actions
  import tree
  import typing_extensions
  from s2clientprotocol import common_pb2
  from s2clientprotocol import raw_pb2
  from s2clientprotocol import sc2api_pb2
label_desc: Use image node_id 4 for calling a global function with example usage: _dummy_game_info() and returns: sc2api_pb2