code: def actors(
      actor_id: str = None,
      job_id: ray.JobID = None,
      actor_state_name: str = None,
  ):
      """Fetch actor info for one or more actor IDs (for debugging only).
  
      Args:
          actor_id: A hex string of the actor ID to fetch information about. If
              this is None, then all actor information is fetched.
              If this is not None, `job_id` and `actor_state_name`
              will not take effect.
          job_id: To filter actors by job_id, which is of type `ray.JobID`.
              You can use the `ray.get_runtime_context().job_id` function
              to get the current job ID
          actor_state_name: To filter actors based on actor state,
              which can be one of the following: "DEPENDENCIES_UNREADY",
              "PENDING_CREATION", "ALIVE", "RESTARTING", or "DEAD".
      Returns:
          Information about the actors.
      """
      return state.actor_table(
          actor_id=actor_id,
          job_id=job_id,
          actor_state_name=actor_state_name,
      )
  
imports: import json
  import logging
  from collections import defaultdict
  from typing import Set
  from google.protobuf.json_format import MessageToDict
  import ray
  from ray._private.client_mode_hook import client_mode_hook
  from ray._private.resource_spec import NODE_ID_PREFIX, HEAD_NODE_RESOURCE_NAME
  from ray._private.utils import binary_to_hex, decode, hex_to_binary, validate_actor_state_name
  from ray._raylet import GlobalStateAccessor
  from ray.core.generated import common_pb2
  from ray.core.generated import gcs_pb2
  from ray.util.annotations import DeveloperAPI
label_desc: Use image node_id 7 for calling a global function with example usage: actors(actor_id, job_id, actor_state_name) and returns: state