code: def _validate_state_keys(state: Dict[str, Any]) -> None:
      # DeepSpeed merges the client state into its internal engine state when saving, but it does not check for
      # colliding keys from the user. We explicitly check it here:
      deepspeed_internal_keys = {
          "module",
          "buffer_names",
          "optimizer",
          "param_shapes",
          "lr_scheduler",
          "sparse_tensor_module_names",
          "skipped_steps",
          "global_steps",
          "global_samples",
          "dp_world_size",
          "mp_world_size",
          "ds_config",
          "ds_version",
      }
      colliding_keys = deepspeed_internal_keys.intersection(
          state.keys()
      )
      if colliding_keys:
          rank_zero_warn(
              "Your state has keys that collide with DeepSpeed's internal engine state. This could result in your"
              " values being overwritten by DeepSpeed. Consider changing the name of these keys to something else: "
              + ", ".join(colliding_keys)
          )
  
imports: import argparse
  import json
  import logging
  import os
  import platform
  from contextlib import ExitStack
  from itertools import chain
  from pathlib import Path
  from typing import TYPE_CHECKING, Any, Callable, ContextManager, Dict, List, Mapping, Optional, Tuple, Union
  import torch
  from lightning_utilities.core.imports import RequirementCache
  from torch.nn import Module
  from torch.optim import Optimizer
  from typing_extensions import override
  from lightning.fabric.accelerators import Accelerator, CUDAAccelerator
  from lightning.fabric.plugins.environments.cluster_environment import ClusterEnvironment
  from lightning.fabric.plugins.precision import Precision
  from lightning.fabric.strategies.ddp import DDPStrategy
  from lightning.fabric.strategies.registry import _StrategyRegistry
  from lightning.fabric.strategies.strategy import _Sharded
  from lightning.fabric.utilities.distributed import log
  from lightning.fabric.utilities.load import _move_state_into
  from lightning.fabric.utilities.rank_zero import rank_zero_info, rank_zero_warn
  from lightning.fabric.utilities.seed import reset_seed
  from lightning.fabric.utilities.types import _PATH
label_desc: Use image node_id 2 for calling a global function with example usage: _validate_state_keys(state) without return types