class_docstr: Controller.`
  Keep Track of each ship and shipyard
class_docstr_tok: ["Controller.","`","Keep","Track","of","each","ship","and","shipyard"]
docstr: Update state of the current player
  Args:
      board : environment
code: def update_state(self, board):
      """Update state of the current player
      Args:
          board : environment
      """
  
      me = board.current_player
  
      # fail the game or not
      alive = [is_alive(board.step, me)]
  
      # the status of opponents
      terminals = [
          is_alive(board.step, opponent) for opponent in board.opponents
      ]
  
      alive.extend(terminals)
  
      # whether the status of the environment is over
      env_done = (
          True
          if not all(alive) or sum(alive) == len(alive) - 1
          else False
      )
  
      self.update_ship_state(board, alive[0], env_done)
  
imports: import pickle
  import base64
  import random
  import numpy
  import torch
  import torch.nn
  import torch.nn.functional
  from torch.distributions import Categorical
  from zerosum_env.envs.halite.helpers import *
  from zerosum_env import make, evaluate
  from collections import deque
  import os
label_desc: Use image node_id 9 for calling the Controller obj's underlying member method code with example usage: obj.update_state(board) without return types