class_docstr: A Starcraft II environment.
  
  The implementation details of the action and observation specs are in
  lib/features.py
docstr: In realtime we track the delay observation -> action executed.
  
  Returns:
    A list per agent of action delays, where action delays are a list where
    the index in the list corresponds to the delay in game loops, the value
    at that index the count over the course of an episode.
  
  Raises:
    ValueError: If called when not in realtime mode.
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code: def action_delays(self):
      """In realtime we track the delay observation -> action executed.
  
      Returns:
        A list per agent of action delays, where action delays are a list where
        the index in the list corresponds to the delay in game loops, the value
        at that index the count over the course of an episode.
  
      Raises:
        ValueError: If called when not in realtime mode.
      """
      if not self._realtime:
          raise ValueError(
              "This method is only supported in realtime mode"
          )
  
      return self._action_delays
  
imports: import collections
  import copy
  import random
  import time
  from absl import logging
  from pysc2 import maps
  from pysc2 import run_configs
  from pysc2.env import enums
  from pysc2.env import environment
  from pysc2.lib import actions
  from pysc2.lib import features
  from pysc2.lib import metrics
  from pysc2.lib import portspicker
  from pysc2.lib import renderer_human
  from pysc2.lib import run_parallel
  from pysc2.lib import stopwatch
  from s2clientprotocol import sc2api_pb2
label_desc: Use image node_id 11 for calling the SC2Env obj's underlying member method code with example usage: obj.action_delays() and returns: self