code: def test_egl_convert_to_int_array(self):
      egl_attributes = {egl.EGL_RED_SIZE: 8}
      attribute_array = _egl_convert_to_int_array(egl_attributes)
      self.assertEqual(attribute_array._type_, ctypes.c_int)
      self.assertEqual(attribute_array._length_, 3)
      self.assertEqual(attribute_array[0], egl.EGL_RED_SIZE)
      self.assertEqual(attribute_array[1], 8)
      self.assertEqual(attribute_array[2], egl.EGL_NONE)
  
imports: import ctypes
  import os
  import sys
  import threading
  import unittest
  import torch
  import pycuda._driver
  from OpenGL import GL
  from OpenGL.raw.EGL._errors import EGLError
  from pytorch3d.renderer.opengl import _can_import_egl_and_pycuda
  from pytorch3d.renderer.opengl.opengl_utils import _define_egl_extension, _egl_convert_to_int_array, _get_cuda_device, egl, EGLContext, global_device_context_store
  from .common_testing import TestCaseMixin
label_desc: Use image node_id 3 for calling the TestUtils obj's underlying member method code with example usage: obj.test_egl_convert_to_int_array() without return types