code: def click_up(self, button=MouseButton.LEFT, **kwargs):
      self._is_game_launched_check()
      self.backend.click_up(button=button, **kwargs)
  
imports: import enum
  from sneakysnek.keyboard_keys import KeyboardKey
  from sneakysnek.keyboard_event import KeyboardEvent
  from sneakysnek.mouse_buttons import MouseButton
  from sneakysnek.mouse_event import MouseEvent
label_desc: Use image node_id 13 for calling the InputController obj's underlying member method code with example usage: obj.click_up(button) without return types