code: def move(
      self, x=None, y=None, duration=0.25, absolute=True, **kwargs
  ):
      self._is_game_launched_check()
      self.backend.move(
          x=x, y=y, duration=duration, absolute=absolute, **kwargs
      )
  
imports: import enum
  from sneakysnek.keyboard_keys import KeyboardKey
  from sneakysnek.keyboard_event import KeyboardEvent
  from sneakysnek.mouse_buttons import MouseButton
  from sneakysnek.mouse_event import MouseEvent
label_desc: Use image node_id 11 for calling the InputController obj's underlying member method code with example usage: obj.move(x, y, duration, absolute) without return types