code: def createTexture():
      # --- gl es
      n = 1
      textures = (ctypes.c_uint * n)()
      ()
      return textures[0]
      # --- pyopengl
      return GL.glGenTextures(1)
      # --- mock
      return 1
  
imports: import ctypes
label_desc: Use image node_id 8 for calling a global function with example usage: createTexture() and returns: textures, GL, int