code: def _is_game_launched_check(self):
      if not self.game.is_launched:
          raise InputControllerError(
              "InputController cannot be used while the game is not running!"
          )
  
imports: import enum
  from sneakysnek.keyboard_keys import KeyboardKey
  from sneakysnek.keyboard_event import KeyboardEvent
  from sneakysnek.mouse_buttons import MouseButton
  from sneakysnek.mouse_event import MouseEvent
label_desc: Use image node_id 23 for calling the InputController obj's underlying member method code with example usage: obj._is_game_launched_check() without return types