code: def getShaderPrecisionFormat(shadertype, precisiontype):
      # --- gl es
      range = (ctypes.c_int * 1)()
      precision = (ctypes.c_int * 1)()
      ()
      return range[0], precision[0]
  
imports: import ctypes
label_desc: Use image node_id 37 for calling a global function with example usage: getShaderPrecisionFormat(shadertype, precisiontype) and returns: range,  precision