code: def FillConsoleOutputAttribute(
      std_handle: wintypes.HANDLE,
      attributes: int,
      length: int,
      start: WindowsCoordinates,
  ) -> int:
      """Sets the character attributes for a specified number of character cells,
      beginning at the specified coordinates in a screen buffer.
  
      Args:
          std_handle (wintypes.HANDLE): A handle to the console input buffer or the console screen buffer.
          attributes (int): Integer value representing the foreground and background colours of the cells.
          length (int): The number of cells to set the output attribute of.
          start (WindowsCoordinates): The coordinates of the first cell whose attributes are to be set.
  
      Returns:
          int: The number of cells whose attributes were actually set.
      """
      num_cells = wintypes.DWORD(length)
      style_attrs = wintypes.WORD(attributes)
      num_written = wintypes.DWORD(0)
      _FillConsoleOutputAttribute(
          std_handle, style_attrs, num_cells, start, byref(num_written)
      )
      return num_written.value
  
imports: import ctypes
  import sys
  from typing import Any
  import time
  from ctypes import Structure, byref, wintypes
  from typing import IO, NamedTuple, Type, cast
  from rich.color import ColorSystem
  from rich.style import Style
label_desc: Use image node_id 4 for calling a global function with example usage: FillConsoleOutputAttribute(std_handle, attributes, length, start) and returns: num_written