code: def FillConsoleOutputCharacter(
      std_handle: wintypes.HANDLE,
      char: str,
      length: int,
      start: WindowsCoordinates,
  ) -> int:
      """Writes a character to the console screen buffer a specified number of times, beginning at the specified coordinates.
  
      Args:
          std_handle (wintypes.HANDLE): A handle to the console input buffer or the console screen buffer.
          char (str): The character to write. Must be a string of length 1.
          length (int): The number of times to write the character.
          start (WindowsCoordinates): The coordinates to start writing at.
  
      Returns:
          int: The number of characters written.
      """
      character = ctypes.c_char(char.encode())
      num_characters = wintypes.DWORD(length)
      num_written = wintypes.DWORD(0)
      _FillConsoleOutputCharacterW(
          std_handle,
          character,
          num_characters,
          start,
          byref(num_written),
      )
      return num_written.value
  
imports: import ctypes
  import sys
  from typing import Any
  import time
  from ctypes import Structure, byref, wintypes
  from typing import IO, NamedTuple, Type, cast
  from rich.color import ColorSystem
  from rich.style import Style
label_desc: Use image node_id 3 for calling a global function with example usage: FillConsoleOutputCharacter(std_handle, char, length, start) and returns: num_written