code: def set_position(
      object_idx, position, asset, physics_client: _BulletClient
  ):  # pylint: disable=unused-argument
      # reuse existing quaternion
      _, quaternion = physics_client.getBasePositionAndOrientation(
          object_idx
      )
      # resetBasePositionAndOrientation zeroes out velocities, but we wish to conserve them
      velocity, angular_velocity = physics_client.getBaseVelocity(
          object_idx
      )
      physics_client.resetBasePositionAndOrientation(
          object_idx, position, quaternion
      )
      physics_client.resetBaseVelocity(
          object_idx, velocity, angular_velocity
      )
  
imports: import functools
  import inspect
  import logging
  import pathlib
  import sys
  import tempfile
  from typing import Dict, List, Optional, Tuple, Union
  import tensorflow
  from singledispatchmethod import singledispatchmethod
  from kubric import core
  from kubric.redirect_io import RedirectStream
label_desc: Use image node_id 4 for calling a global function with example usage: set_position(object_idx, position, asset, physics_client) without return types