code: def _update_glyphs(self, element, ranges, style):
      element = self._process_vertices(element)
      super()._update_glyphs(element, ranges, style)
  
imports: from collections import defaultdict
  import numpy
  import param
  from bokeh.models import Bezier, ColumnDataSource, EdgesAndLinkedNodes, NodesAndLinkedEdges, NodesOnly, Patches, StaticLayoutProvider
  from ...core.data import Dataset
  from ...core.options import Cycle, abbreviated_exception
  from ...core.util import dimension_sanitizer, unique_array
  from ...util.transform import dim
  from ..mixins import ChordMixin, GraphMixin
  from ..util import get_directed_graph_paths, process_cmap
  from .chart import ColorbarPlot, PointPlot
  from .element import CompositeElementPlot, LegendPlot
  from .styles import base_properties, fill_properties, line_properties, rgba_tuple, text_properties
label_desc: Use image node_id 3 for calling the TriMeshPlot obj's underlying member method code with example usage: obj._update_glyphs(element, ranges, style) without return types