code: def init_scene(self, prefix, settings=None, spectator_tr=None):
      super(SpawnAllRaycastSensors, self).init_scene(
          prefix, settings, spectator_tr
      )
  
      blueprint_library = self.world.get_blueprint_library()
  
      vehicle00_tr = carla.Transform(
          carla.Location(140, -205, 0.1), carla.Rotation(yaw=181.5)
      )
      vehicle00 = self.world.spawn_actor(
          blueprint_library.filter("tt")[0], vehicle00_tr
      )
      vehicle00.set_target_velocity(carla.Vector3D(-25, 0, 0))
  
      vehicle01_tr = carla.Transform(
          carla.Location(50, -200, 0.1), carla.Rotation(yaw=1.5)
      )
      vehicle01 = self.world.spawn_actor(
          blueprint_library.filter("lincoln")[0], vehicle01_tr
      )
      vehicle01.set_target_velocity(carla.Vector3D(25, 0, 0))
  
      radar_bp = self.world.get_blueprint_library().find(
          "sensor.other.radar"
      )
      radar_bp.set_attribute("noise_seed", "54283")
      radar_tr = carla.Transform(carla.Location(z=2))
      radar = self.world.spawn_actor(
          radar_bp, radar_tr, attach_to=vehicle00
      )
  
      lidar01_bp = self.world.get_blueprint_library().find(
          "sensor.lidar.ray_cast"
      )
      lidar01_bp.set_attribute("noise_seed", "12134")
      lidar01_tr = carla.Transform(carla.Location(x=1, z=2))
      lidar01 = self.world.spawn_actor(
          lidar01_bp, lidar01_tr, attach_to=vehicle00
      )
  
      lidar02_bp = self.world.get_blueprint_library().find(
          "sensor.lidar.ray_cast_semantic"
      )
      lidar02_tr = carla.Transform(carla.Location(x=1, z=2))
      lidar02 = self.world.spawn_actor(
          lidar02_bp, lidar02_tr, attach_to=vehicle01
      )
  
      lidar03_bp = self.world.get_blueprint_library().find(
          "sensor.lidar.ray_cast"
      )
      lidar03_bp.set_attribute("noise_seed", "23135")
      lidar03_tr = carla.Transform(carla.Location(z=2))
      lidar03 = self.world.spawn_actor(
          lidar03_bp, lidar03_tr, attach_to=vehicle01
      )
  
      self.add_sensor(radar, "Radar")
      self.add_sensor(lidar01, "LiDAR")
      self.add_sensor(lidar02, "SemLiDAR")
      self.add_sensor(lidar03, "LiDAR")
      self.add_actor(vehicle00, "Car")
      self.add_actor(vehicle01, "Car")
  
      self.wait(1)
  
imports: from .None import SmokeTest
  import carla
  import time
  import numpy
  import filecmp
  import shutil
  import os
label_desc: Use image node_id 1 for calling the SpawnAllRaycastSensors obj's underlying member method code with example usage: obj.init_scene(prefix, settings, spectator_tr) without return types