code: def render_super_tile(
      tile_info, span, output_path, shader_func, post_render_func
  ):
      level = tile_info["level"]
      ds_img = shader_func(tile_info["agg"], span=span)
      return create_sub_tiles(
          ds_img, level, tile_info, output_path, post_render_func
      )
  
imports: from __future__ import annotations
  from io import BytesIO
  import math
  import os
  import dask
  import dask.bag
  import numpy
  from PIL.Image import fromarray
label_desc: Use image node_id 6 for calling a global function with example usage: render_super_tile(tile_info, span, output_path, shader_func, post_render_func) and returns: create_sub_tiles