class_docstr: Coin Game environment.
code: def _move_players(self, actions):
      self.red_pos = (
          self.red_pos + self.MOVES[actions[0]]
      ) % self.grid_size
      self.blue_pos = (
          self.blue_pos + self.MOVES[actions[1]]
      ) % self.grid_size
  
imports: import copy
  import gymnasium
  import logging
  import numpy
  from gymnasium.spaces import Discrete
  from gymnasium.utils import seeding
  from ray.rllib.env.multi_agent_env import MultiAgentEnv
  from ray.rllib.utils import override
  from typing import Dict, Optional
  from ray.rllib.examples.env.utils.interfaces import InfoAccumulationInterface
label_desc: Use image node_id 13 for calling the CoinGame obj's underlying member method code with example usage: obj._move_players(actions) without return types