code: def draw_bbox(self, bbox):
      for point in bbox:
          point[0] += self.offset_x
          point[1] += self.offset_y
          point[2] += self.offset_z
      self.ren.AddActor(
          line_actor(
              [
                  bbox[0],
                  bbox[1],
                  bbox[2],
                  bbox[3],
                  bbox[0],
                  bbox[4],
                  bbox[5],
                  bbox[6],
                  bbox[7],
                  bbox[4],
              ]
          )
      )
      self.ren.AddActor(line_actor([bbox[3], bbox[7]]))
      self.ren.AddActor(line_actor([bbox[1], bbox[5]]))
      self.ren.AddActor(line_actor([bbox[2], bbox[6]]))
  
imports: import vtk
  import json
  import numpy
  import argparse
  import sys
  import subprocess
  from plyfile import PlyData
label_desc: Use image node_id 13 for calling the Render obj's underlying member method code with example usage: obj.draw_bbox(bbox) without return types