code: def __init__(self, parentItem: "GLGraphicsItem" = None):
      super().__init__()
      self._id = GLGraphicsItem._nextId
      GLGraphicsItem._nextId += 1
  
      self.__parent: GLGraphicsItem | None = None
      self.__view = None
      self.__children: set[GLGraphicsItem] = set()
      self.__transform = Transform3D()
      self.__visible = True
      self.__initialized = False
      self.setParentItem(parentItem)
      self.setDepthValue(0)
      self.__glOpts = {}
  
imports: from OpenGL.GL import *
  from OpenGL import GL
  from ..None import Transform3D
  from ..Qt import QtCore
label_desc: Use image node_id 1 to create a new GLGraphicsItem object from inherited base classes: QtCore with example: obj = GLGraphicsItem(parentItem)