code: def __init__(self, config: Optional[dict] = None):
      if config is None:
          config = {}
  
      if "asymmetric" in config:
          assert config["asymmetric"]
      else:
          config["asymmetric"] = True
      super().__init__(config)
  
imports: import copy
  import gymnasium
  import logging
  import numpy
  from gymnasium.spaces import Discrete
  from gymnasium.utils import seeding
  from ray.rllib.env.multi_agent_env import MultiAgentEnv
  from ray.rllib.utils import override
  from typing import Dict, Optional
  from ray.rllib.examples.env.utils.interfaces import InfoAccumulationInterface
label_desc: Use image node_id 1 to create a new AsymCoinGame object from inherited base classes: CoinGame with example: obj = AsymCoinGame(config)