code: def __init__(self, game):
      self.game = game
      self.sticks = game.view.sticks
      self.BUSY = False
      for stick in self.sticks.values():
          stick.onclick(stick.makemove)
      self.game.screen.onkey(self.game.model.setup, "space")
      self.game.screen.onkey(self.game.view.clear, "Escape")
      self.game.view.display("Press space bar to start game")
      self.game.screen.listen()
  
imports: import turtle
  import random
  import time
label_desc: Use image node_id 1 to create a new NimController object from inherited base classes: object with example: obj = NimController(game)