code: def glVertexAttribPointer(
      indx, size, type, normalized, stride, offset
  ):
      if offset is None:
          offset = ctypes.c_void_p(0)
      elif isinstance(offset, (int, ctypes.c_int)):
          offset = ctypes.c_void_p(int(offset))
      return GL.glVertexAttribPointer(
          indx, size, type, normalized, stride, offset
      )
  
imports: import ctypes
  from OpenGL import GL
  import OpenGL.GL.framebufferobjects
label_desc: Use image node_id 31 for calling a global function with example usage: glVertexAttribPointer(indx, size, type, normalized, stride, offset) and returns: GL