code: def glGetShaderInfoLog(shader):
      res = GL.glGetShaderInfoLog(shader)
      return res.decode("utf-8") if isinstance(res, bytes) else res
  
imports: import ctypes
  from OpenGL import GL
  import OpenGL.GL.framebufferobjects
label_desc: Use image node_id 21 for calling a global function with example usage: glGetShaderInfoLog(shader) and returns: unknown