code: def __init__(self, row, col, game):
      turtle.Turtle.__init__(self, visible=False)
      self.row = row
      self.col = col
      self.game = game
      x, y = self.coords(row, col)
      self.shape("square")
      self.shapesize(HUNIT / 10.0, WUNIT / 20.0)
      self.speed(0)
      self.pu()
      self.goto(x, y)
      self.color("white")
      self.showturtle()
  
imports: import turtle
  import random
  import time
label_desc: Use image node_id 1 to create a new Stick object from inherited base classes: turtle with example: obj = Stick(row, col, game)