class_docstr: Wrapper class for interacting with the game in play/replay mode.
class_docstr_tok: ["Wrapper","class","for","interacting","with","the","game","in","play\/replay","mode","."]
code: def __exit__(self, exception_type, exception_value, traceback):
      self.close()
  
imports: from absl.testing import absltest
  from pysc2 import maps
  from pysc2 import run_configs
  from pysc2.lib import actions
  from pysc2.lib import features
  from pysc2.lib import point
  from pysc2.lib import renderer_ascii
  from pysc2.lib import units
  from pysc2.tests import utils
  from s2clientprotocol import common_pb2
  from s2clientprotocol import sc2api_pb2
label_desc: Use image node_id 8 for calling the GameController obj's underlying member method code with example usage: obj.__exit__(exception_type, exception_value, traceback) without return types