code: def render(self):
      if not self.render_enabled():
          return
  
      for s in self.sensor_list:
          s.render()
  
      pygame.display.flip()
  
imports: import glob
  import os
  import sys
  import carla
  import argparse
  import random
  import time
  import numpy
label_desc: Use image node_id 7 for calling the DisplayManager obj's underlying member method code with example usage: obj.render() without return types