class_docstr: Wrapper class for interacting with the game in play/replay mode.
class_docstr_tok: ["Wrapper","class","for","interacting","with","the","game","in","play\/replay","mode","."]
code: def start_replay(self, replay_data):
      start_replay = sc_pb.RequestStartReplay(
          replay_data=replay_data,
          map_data=self._map_data,
          options=self._config.interface,
          disable_fog=False,
          observed_player_id=self._config.player_id,
      )
      self._controller.start_replay(start_replay)
  
imports: from absl.testing import absltest
  from pysc2 import maps
  from pysc2 import run_configs
  from pysc2.lib import actions
  from pysc2.lib import features
  from pysc2.lib import point
  from pysc2.lib import renderer_ascii
  from pysc2.lib import units
  from pysc2.tests import utils
  from s2clientprotocol import common_pb2
  from s2clientprotocol import sc2api_pb2
label_desc: Use image node_id 3 for calling the GameController obj's underlying member method code with example usage: obj.start_replay(replay_data) without return types