code: def __init__(self, grid_size, window_size):
      pygame.init()
      pygame.font.init()
      self.display = pygame.display.set_mode(
          window_size, pygame.HWSURFACE | pygame.DOUBLEBUF
      )
  
      self.grid_size = grid_size
      self.window_size = window_size
      self.sensor_list = []
  
imports: import glob
  import os
  import sys
  import carla
  import argparse
  import random
  import time
  import numpy
label_desc: Use image node_id 1 to create a new DisplayManager object  with example: obj = DisplayManager(grid_size, window_size)