class_docstr: Vectorized Coin Game environment.
code: def _generate_coin(self):
      generate = np.ones(self.batch_size, dtype=bool)
      self.coin_pos = generate_coin(
          self.batch_size,
          generate,
          self.red_coin,
          self.red_pos,
          self.blue_pos,
          self.coin_pos,
          self.grid_size,
      )
  
imports: import copy
  from collections import Iterable
  import numpy
  from numba import jit, prange
  from numba.typed import List
  from ray.rllib.examples.env.coin_game_non_vectorized_env import CoinGame
  from ray.rllib.utils import override
label_desc: Use image node_id 4 for calling the VectorizedCoinGame obj's underlying member method code with example usage: obj._generate_coin() without return types