class_docstr: Vectorized Coin Game environment.
code: def _players_do_not_overlap_at_start(self):
      for i in range(self.batch_size):
          while _same_pos(self.red_pos[i], self.blue_pos[i]):
              self.blue_pos[i] = np.random.randint(
                  self.grid_size, size=2
              )
  
imports: import copy
  from collections import Iterable
  import numpy
  from numba import jit, prange
  from numba.typed import List
  from ray.rllib.examples.env.coin_game_non_vectorized_env import CoinGame
  from ray.rllib.utils import override
label_desc: Use image node_id 3 for calling the VectorizedCoinGame obj's underlying member method code with example usage: obj._players_do_not_overlap_at_start() without return types