code: def project_to_2d(self, vertices, s, angles, t):
      transformed_vertices = self.bfm.transform(vertices, s, angles, t)
      projected_vertices = (
          transformed_vertices.copy()
      )  # using stantard camera & orth projection
      return projected_vertices[self.bfm.kpt_ind, :2]
  
imports: import os, sys, datetime
  import numpy
  import os.path
  import albumentations
  from albumentations.core.transforms_interface import ImageOnlyTransform
  from .face_analysis import FaceAnalysis
  from ..utils import get_model_dir
  from ..thirdparty import face3d
  from ..data import get_image
  from ..utils import DEFAULT_MP_NAME
  import cv2
label_desc: Use image node_id 5 for calling the MaskRenderer obj's underlying member method code with example usage: obj.project_to_2d(vertices, s, angles, t) and returns: projected_vertices