class_docstr: Vectorized Coin Game environment.
code: def _load_env(self, env_state):
      for k, v in env_state.items():
          self.__setattr__(k, v)
  
imports: import copy
  from collections import Iterable
  import numpy
  from numba import jit, prange
  from numba.typed import List
  from ray.rllib.examples.env.coin_game_non_vectorized_env import CoinGame
  from ray.rllib.utils import override
label_desc: Use image node_id 11 for calling the VectorizedCoinGame obj's underlying member method code with example usage: obj._load_env(env_state) without return types