code: def add_item(self, node):
      self.add_call()
      self.add_cpu_time(node.cpu_time)
      self.add_gpu_time(node.gpu_time)
      self.add_general_gpu_time(node.general_gpu_time)
  
imports: import collections
  from .utils import merge_ranges
  from .utils import merge_self_ranges
  from .utils import rebuild_node_trees
  from .utils import sum_ranges
  from .utils import traverse_tree
label_desc: Use image node_id 9 for calling the GeneralItem obj's underlying member method code with example usage: obj.add_item(node) without return types