code: def __init__(self, config=None):
      if config is None:
          config = {}
  
      if "asymmetric" in config:
          assert config["asymmetric"]
      else:
          config["asymmetric"] = True
      super().__init__(config)
  
imports: import copy
  from collections import Iterable
  import numpy
  from numba import jit, prange
  from numba.typed import List
  from ray.rllib.examples.env.coin_game_non_vectorized_env import CoinGame
  from ray.rllib.utils import override
label_desc: Use image node_id 1 to create a new AsymVectorizedCoinGame object from inherited base classes: VectorizedCoinGame with example: obj = AsymVectorizedCoinGame(config)