code: def move_players(batch_size, actions, red_pos, blue_pos, grid_size):
      moves = List(
          [
              np.array([0, 1]),
              np.array([0, -1]),
              np.array([1, 0]),
              np.array([-1, 0]),
          ]
      )
  
      for j in prange(batch_size):
          red_pos[j] = (red_pos[j] + moves[actions[j, 0]]) % grid_size
          blue_pos[j] = (blue_pos[j] + moves[actions[j, 1]]) % grid_size
      return red_pos, blue_pos
  
imports: import copy
  from collections import Iterable
  import numpy
  from numba import jit, prange
  from numba.typed import List
  from ray.rllib.examples.env.coin_game_non_vectorized_env import CoinGame
  from ray.rllib.utils import override
label_desc: Use image node_id 1 for calling a global function with example usage: move_players(batch_size, actions, red_pos, blue_pos, grid_size) and returns: red_pos,  blue_pos