class_docstr: This is a module responsible for creating 3D bounding boxes and drawing them
  client-side on pygame surface.
class_docstr_tok: ["This","is","a","module","responsible","for","creating","3D","bounding","boxes","and","drawing","them","client-side","on","pygame","surface","."]
docstr: Transforms coordinates of a vehicle bounding box to sensor.
docstr_tok: ["Transforms","coordinates","of","a","vehicle","bounding","box","to","sensor","."]
code: def _vehicle_to_sensor(cords, vehicle, sensor):
      """
      Transforms coordinates of a vehicle bounding box to sensor.
      """
  
      world_cord = ClientSideBoundingBoxes._vehicle_to_world(
          cords, vehicle
      )
      sensor_cord = ClientSideBoundingBoxes._world_to_sensor(
          world_cord, sensor
      )
      return sensor_cord
  
imports: import glob
  import os
  import sys
  import carla
  import weakref
  import random
label_desc: Use image node_id 5 for calling the ClientSideBoundingBoxes obj's underlying member method code with example usage: obj._vehicle_to_sensor(cords, vehicle, sensor) and returns: sensor_cord