code: def ArrayTableBufferHasIdentifier(
      cls, buf, offset, size_prefixed=False
  ):
      return flatbuffers.util.BufferHasIdentifier(
          buf, offset, b"\x41\x52\x52\x54", size_prefixed=size_prefixed
      )
  
imports: import flatbuffers
  from flatbuffers.compat import import_numpy
  from typing import Any
  from MyGame.Example.ArrayStruct import ArrayStruct
  from typing import Optional
  import MyGame.Example.ArrayStruct
label_desc: Use image node_id 3 for calling the ArrayTable obj's underlying member method code with example usage: obj.ArrayTableBufferHasIdentifier(cls, buf, offset, size_prefixed) and returns: flatbuffers