code: def should_stop(self):
      return self.sample_total_steps >= self.config["max_sample_steps"]
  
imports: from parl.utils import check_version_for_fluid
  import gym
  import numpy
  import os
  from six.moves import queue
  import six
  import time
  import threading
  import parl
  from atari_model import AtariModel
  from atari_agent import AtariAgent
  from collections import defaultdict
  from parl.env.atari_wrappers import wrap_deepmind
  from parl.utils import logger, get_gpu_count, summary
  from parl.utils.scheduler import PiecewiseScheduler
  from parl.utils.time_stat import TimeStat
  from parl.utils.window_stat import WindowStat
  from parl.utils import machine_info
  from actor import Actor
label_desc: Use image node_id 6 for calling the Learner obj's underlying member method code with example usage: obj.should_stop() and returns: unknown