code: def make_move(self):
      if self.game.rounds[-1].moves:
          move = "bluff"
      else:
          move = "99"
      self.game.make_move(self, move)
  
imports: from collections import defaultdict
  import numpy
  from evals.elsuite.bluff.bluff.cards import CARDS, PlayerCards, get_all_winning_hands, get_bluff_move
  from evals.elsuite.bluff.bluff.game import Game
label_desc: Use image node_id 1 for calling the SimplestBot obj's underlying member method code with example usage: obj.make_move() without return types