code: def scroll(self, clicks=1, direction="DOWN", **kwargs):
      if (
          "force" in kwargs and kwargs["force"] is True
      ) or self.game_is_focused:
          clicks = clicks * (1 if direction == "DOWN" else -1)
          pyautogui.scroll(clicks)
  
imports: from serpent.input_controller import InputController, MouseButton, KeyboardKey
  from serpent.sprite_locator import SpriteLocator
  import pyautogui
  import time
label_desc: Use image node_id 19 for calling the PyAutoGUIInputController obj's underlying member method code with example usage: obj.scroll(clicks, direction) without return types