code: def click(self, button=MouseButton.LEFT, duration=0.25, **kwargs):
      if (
          "force" in kwargs and kwargs["force"] is True
      ) or self.game_is_focused:
          self.click_down(button=button, **kwargs)
          time.sleep(duration)
          self.click_up(button=button, **kwargs)
  
imports: from serpent.input_controller import InputController, MouseButton, KeyboardKey
  from serpent.sprite_locator import SpriteLocator
  import pyautogui
  import time
label_desc: Use image node_id 13 for calling the PyAutoGUIInputController obj's underlying member method code with example usage: obj.click(button, duration) without return types