code: def click_down(self, button=MouseButton.LEFT, **kwargs):
      if (
          "force" in kwargs and kwargs["force"] is True
      ) or self.game_is_focused:
          pyautogui.mouseDown(button=mouse_button_mapping[button.name])
  
imports: from serpent.input_controller import InputController, MouseButton, KeyboardKey
  from serpent.sprite_locator import SpriteLocator
  import pyautogui
  import time
label_desc: Use image node_id 11 for calling the PyAutoGUIInputController obj's underlying member method code with example usage: obj.click_down(button) without return types