class_docstr: This is a Finite State Machine (FSM).
      
docstr: This adds the same transition for a list of input symbols.
  You can pass a list or a string. Note that it is handy to use
  string.digits, string.whitespace, string.letters, etc. to add
  transitions that match character classes.
  
  The action may be set to None in which case the process() method will
  ignore the action and only set the next_state. The next_state may be
  set to None in which case the current state will be unchanged. 
docstr_tok: ["This","adds","the","same","transition","for","a","list","of","input","symbols",".","You","can","pass","a","list","or","a","string",".","Note","that","it","is","handy","to","use","string.digits",",","string.whitespace",",","string.letters",",","etc",".","to","add","transitions","that","match","character","classes",".","The","action","may","be","set","to","None","in","which","case","the","process","(",")","method","will","ignore","the","action","and","only","set","the","next_state",".","The","next_state","may","be","set","to","None","in","which","case","the","current","state","will","be","unchanged","."]
code: def add_transition_list(
      self, list_input_symbols, state, action=None, next_state=None
  ):
      """This adds the same transition for a list of input symbols.
      You can pass a list or a string. Note that it is handy to use
      string.digits, string.whitespace, string.letters, etc. to add
      transitions that match character classes.
  
      The action may be set to None in which case the process() method will
      ignore the action and only set the next_state. The next_state may be
      set to None in which case the current state will be unchanged."""
  
      if next_state is None:
          next_state = state
      for input_symbol in list_input_symbols:
          self.add_transition(input_symbol, state, action, next_state)
  
imports: import sys
  import string
label_desc: Use image node_id 4 for calling the FSM obj's underlying member method code with example usage: obj.add_transition_list(list_input_symbols, state, action, next_state) without return types