class_docstr: Does as little as possible, returns random actions
  
  :param observation_space: The observation space for the environment (in the state to observation interface)
docstr: Sets the seed for the environment
  :param seed: The given seed
docstr_tok: ["Sets","the","seed","for","the","environment",":","param","seed",":","The","given","seed"]
code: def seed(self, seed: int):
      """
      Sets the seed for the environment
      :param seed: The given seed
      """
      # No randomness in the env
      pass
  
imports: from typing import Tuple, Dict, Any, Optional
  import gym
  import numpy
  from maze.core.env.core_env import CoreEnv
  from maze.core.env.structured_env import StepKeyType, ActorID
  from maze.core.events.pubsub import Pubsub
  from maze.core.rendering.renderer import Renderer
  from maze.test.shared_test_utils.dummy_env.dummy_renderer import DummyMatplotlibRenderer
  from maze.test.shared_test_utils.dummy_env.reward.base import RewardAggregator, DummyEnvEvents
label_desc: Use image node_id 7 for calling the DummyCoreEnvironment obj's underlying member method code with example usage: obj.seed(seed) without return types