code: def update(self, pads):
      self.x += self.vx
      self.y += self.vy
      for pad in pads:
          if pad.contains(self):
              self.vx *= 1.2 * pad.signx
              self.vy *= 1.2 * pad.signy
      fudge = 0.001
      # probably cleaner with something like...
      if self.x < fudge:
          pads[1].score += 1
          self._reset(pads[0])
          return True
      if self.x > 7 - fudge:
          pads[0].score += 1
          self._reset(pads[1])
          return True
      if self.y < -1 + fudge or self.y > 1 - fudge:
          self.vy *= -1.0
          # add some randomness, just to make it interesting
          self.vy -= (randn() / 300.0 + 1 / 300.0) * np.sign(self.vy)
      self._speedlimit()
      return False
  
imports: import time
  import matplotlib.pyplot
  import numpy
  from numpy.random import randint, randn
  from matplotlib.font_manager import FontProperties
label_desc: Use image node_id 3 for calling the Puck obj's underlying member method code with example usage: obj.update(pads) and returns: False, True, True