code: def on_key_press(self, event):
      if event.key == "3":
          self.res *= 5.0
      if event.key == "4":
          self.res /= 5.0
  
      if event.key == "e":
          self.pads[0].y += 0.1
          if self.pads[0].y > 1 - 0.3:
              self.pads[0].y = 1 - 0.3
      if event.key == "d":
          self.pads[0].y -= 0.1
          if self.pads[0].y < -1:
              self.pads[0].y = -1
  
      if event.key == "i":
          self.pads[1].y += 0.1
          if self.pads[1].y > 1 - 0.3:
              self.pads[1].y = 1 - 0.3
      if event.key == "k":
          self.pads[1].y -= 0.1
          if self.pads[1].y < -1:
              self.pads[1].y = -1
  
      if event.key == "a":
          self.pucks.append(
              Puck(self.puckdisp, self.pads[randint(2)], self.ax.bbox)
          )
      if event.key == "A" and len(self.pucks):
          self.pucks.pop()
      if event.key == " " and len(self.pucks):
          self.pucks[0]._reset(self.pads[randint(2)])
      if event.key == "1":
          for p in self.pucks:
              p._slower()
      if event.key == "2":
          for p in self.pucks:
              p._faster()
  
      if event.key == "n":
          self.distract = not self.distract
  
      if event.key == "g":
          self.on = not self.on
      if event.key == "t":
          self.inst = not self.inst
          self.i.set_visible(not self.i.get_visible())
          self.background = None
          self.canvas.draw_idle()
      if event.key == "q":
          plt.close()
  
imports: import time
  import matplotlib.pyplot
  import numpy
  from numpy.random import randint, randn
  from matplotlib.font_manager import FontProperties
label_desc: Use image node_id 3 for calling the Game obj's underlying member method code with example usage: obj.on_key_press(event) without return types