code: def testMovingSlowly(self):
      self._controller.move_to(0.0, 0.0)
      start_steps = self._env.num_steps()
      self._controller.move_to(100.0, 0.0)
      steps_moving_fast = self._env.num_steps() - start_steps
      start_steps = self._env.num_steps()
      self._controller.move_to(0.0, 0.0, max_speed=50.0)
      self.assertLess(
          steps_moving_fast, self._env.num_steps() - start_steps
      )
  
imports: from __future__ import absolute_import
  from __future__ import division
  from __future__ import print_function
  import os
  from absl.testing import absltest
  import numpy
  import six
  import deepmind_lab
  from python.tests.utils import game_controller
  from python.tests.utils import math_utils
  from python.tests.utils import test_environment_decorator
label_desc: Use image node_id 5 for calling the GameControllerTest obj's underlying member method code with example usage: obj.testMovingSlowly() without return types