code: def sample_terminal(self, action):
      terminal_probability = self.terminal_probs[CHARACTERS[action]]
      if np.random.rand() < terminal_probability:
          return True
      return False
  
imports: import logging
  from collections import defaultdict, deque
  import numpy
  import torch
  from gym import Env
  from gym.spaces import Box, Discrete
label_desc: Use image node_id 7 for calling the StringGameEnvV1 obj's underlying member method code with example usage: obj.sample_terminal(action) and returns: False, True