code: def __getattribute__(self, name):
      if name.startswith("draw_") and self._context != "run":
  
          def wrapper(*args, **kwargs):
              self.drawing_calls.append((name, args, kwargs))
              if not self._context:
                  self.render()
  
          return wrapper
      else:
          return object.__getattribute__(self, name)
  
imports: import itertools
  import math
  import numpy
  import matplotlib
  import matplotlib.pyplot
  import IPython.display
  from mpl_toolkits.mplot3d import Axes3D
  from matplotlib.collections import PolyCollection
label_desc: Use image node_id 5 for calling the Canvas obj's underlying member method code with example usage: obj.__getattribute__(name) and returns: wrapper, object