class_docstr: Plain GLSL text to insert inline
class_docstr_tok: ["Plain","GLSL","text","to","insert","inline"]
code: def __repr__(self):
      return "<TextExpression %r for at 0x%x>" % (self.text, id(self))
  
file_path: vispy/vispy/visuals/shaders/expression.py
imports: from .shader_object import ShaderObject
label_desc: Use image node_id 2 for calling the TextExpression obj's underlying member method code with example usage: obj.__repr__() and returns: unknown