code: def _UnPack(self, structOfStructs):
      if structOfStructs is None:
          return
      if (
          structOfStructs.A(MyGame.Example.Ability.Ability())
          is not None
      ):
          self.a = MyGame.Example.Ability.AbilityT.InitFromObj(
              structOfStructs.A(MyGame.Example.Ability.Ability())
          )
      if structOfStructs.B(MyGame.Example.Test.Test()) is not None:
          self.b = MyGame.Example.Test.TestT.InitFromObj(
              structOfStructs.B(MyGame.Example.Test.Test())
          )
      if (
          structOfStructs.C(MyGame.Example.Ability.Ability())
          is not None
      ):
          self.c = MyGame.Example.Ability.AbilityT.InitFromObj(
              structOfStructs.C(MyGame.Example.Ability.Ability())
          )
  
file_path: flatbuffers/java/src/test/java/MyGame/Example/StructOfStructs.py
imports: import flatbuffers
  from flatbuffers.compat import import_numpy
  import MyGame.Example.Ability
  import MyGame.Example.Test
label_desc: Use image node_id 5 for calling the StructOfStructsT obj's underlying member method code with example usage: obj._UnPack(structOfStructs) without return types