code: def collapse_tile(tile):
      """
      Collapses the superpositions of the tile at coordinates x, y.
      From the remaining superpositions stills set to true, choose one at random
      and set the others to false.
      """
      selected_option = random.choice(tile)
      tile = [
          selected_option
      ]  # Remove all other options except the selection
  
      return tile
  
file_path: evals/evals/registry/data/simple_physics_engine/wave_function_collapse.py
imports: import random
label_desc: Use image node_id 6 for calling a global function with example usage: collapse_tile(tile) and returns: tile