class_docstr: Plain GLSL text to insert inline
class_docstr_tok: ["Plain","GLSL","text","to","insert","inline"]
code: def text(self, t):
      self._text = t
      self.changed()
  
file_path: vispy/vispy/visuals/shaders/expression.py
imports: from .shader_object import ShaderObject
label_desc: Use image node_id 5 for calling the TextExpression obj's underlying member method code with example usage: obj.text(t) without return types