code: def __init__(self):
      self.a = None  # type: Optional[MyGame.Example.Ability.AbilityT]
      self.b = None  # type: Optional[MyGame.Example.Test.TestT]
      self.c = None
  
file_path: flatbuffers/java/src/test/java/MyGame/Example/StructOfStructs.py
imports: import flatbuffers
  from flatbuffers.compat import import_numpy
  import MyGame.Example.Ability
  import MyGame.Example.Test
label_desc: Use image node_id 1 to create a new StructOfStructsT object from inherited base classes: object with example: obj = StructOfStructsT()