code: def stateless_split(seed, num=2, mesh=None):
      seed = ops.convert_to_tensor(seed)
      layout = None
      if mesh:
          layout = layout_lib.Layout.replicated(mesh, rank=2)
      return stateless_random_uniform(
          shape=[num, 2],
          seed=seed,
          dtype=seed.dtype,
          minval=None,
          maxval=None,
          layout=layout,
      )
  
file_path: tensorflow/tensorflow/dtensor/python/d_random.py
imports: from tensorflow.dtensor.python import api
  from tensorflow.dtensor.python import layout
  from tensorflow.python.eager import context
  from tensorflow.python.framework import dtypes
  from tensorflow.python.framework import ops
  from tensorflow.python.framework import tensor_shape
  from tensorflow.python.ops import array_ops
  from tensorflow.python.ops import gen_math_ops
  from tensorflow.python.ops import gen_stateless_random_ops
  from tensorflow.python.ops import math_ops
  from tensorflow.python.ops import shape_util
label_desc: Use image node_id 7 for calling a global function with example usage: stateless_split(seed, num, mesh) and returns: stateless_random_uniform