code: def has_failed(self, id):
      return id in self._failed_ids
  
file_path: ray/release/lightgbm_tests/workloads/release_test_util.py
imports: import glob
  import os
  import time
  import ray
  from lightgbm_ray import train, RayDMatrix, RayFileType, RayParams, RayDeviceQuantileDMatrix
  from lightgbm_ray.tune import _TuneLGBMRank0Mixin
  from lightgbm.callback import CallbackEnv
label_desc: Use image node_id 3 for calling the FailureState obj's underlying member method code with example usage: obj.has_failed(id) and returns: unknown