code: def __init__(self, id, state, ranks, iteration):
      self._id = id
      self._state = state
      self._ranks = ranks or []
      self._iteration = iteration
  
file_path: ray/release/lightgbm_tests/workloads/release_test_util.py
imports: import glob
  import os
  import time
  import ray
  from lightgbm_ray import train, RayDMatrix, RayFileType, RayParams, RayDeviceQuantileDMatrix
  from lightgbm_ray.tune import _TuneLGBMRank0Mixin
  from lightgbm.callback import CallbackEnv
label_desc: Use image node_id 1 to create a new FailureInjection object from inherited base classes: _TuneLGBMRank0Mixin with example: obj = FailureInjection(id, state, ranks, iteration)