code: def _UnPack(self, structOfStructsOfStructs):
      if structOfStructsOfStructs is None:
          return
      if (
          structOfStructsOfStructs.A(
              MyGame.Example.StructOfStructs.StructOfStructs()
          )
          is not None
      ):
          self.a = MyGame.Example.StructOfStructs.StructOfStructsT.InitFromObj(
              structOfStructsOfStructs.A(
                  MyGame.Example.StructOfStructs.StructOfStructs()
              )
          )
  
file_path: flatbuffers/tests/MyGame/Example/StructOfStructsOfStructs.py
imports: import flatbuffers
  from flatbuffers.compat import import_numpy
  import MyGame.Example.StructOfStructs
label_desc: Use image node_id 5 for calling the StructOfStructsOfStructsT obj's underlying member method code with example usage: obj._UnPack(structOfStructsOfStructs) without return types