class_docstr: Structured policy class designed to work with structured environments.
  (see :class:`~maze.core.env.structured_env.StructuredEnv`).
  
  It encapsulates policies and queries them for actions according to the provided policy ID.
class_docstr_tok: ["Structured","policy","class","designed","to","work","with","structured","environments",".","(","see",":","class",":","`","~maze.core.env.structured_env.StructuredEnv","`",")",".","It","encapsulates","policies","and","queries","them","for","actions","according","to","the","provided","policy","ID","."]
docstr: Reset the agent components after each episode if necessary.
docstr_tok: ["Reset","the","agent","components","after","each","episode","if","necessary","."]
code: def reset(self) -> None:
      """Reset the agent components after each episode if necessary."""
  
file_path: maze/maze/core/agent/policy.py
imports: from abc import ABC, abstractmethod
  from typing import Tuple, Optional, List
  from maze.core.env.action_conversion import ActionType
  from maze.core.env.base_env import BaseEnv
  from maze.core.env.maze_state import MazeStateType
  from maze.core.env.observation_conversion import ObservationType
  from maze.core.env.structured_env import ActorID
  from maze.core.trajectory_recording.records.spaces_record import PolicyRecordType
label_desc: Use image node_id 6 for calling the Policy obj's underlying member method code with example usage: obj.reset() without return types