code: def test_set_node_name_correctly_renames_when_new_name_collides_recursively(
      self,
  ):
      def func(x, y, z):
          return x + y + z
  
      x = torch.randn(3)
      y = torch.randn(3)
      z = torch.randn(3)
      gm, _ = torch._dynamo.export(func)(x, y, z)
      torch._dynamo.reset()
  
      # Purposely name the nodes in a way that will cause a recursive collision later.
      # See :func:`set_node_name` for name collision renaming logic.
      base_name = "tensor"
      nodes = list(gm.graph.nodes)
      for i, node in enumerate(nodes[1:]):
          if i == 0:
              node.name = base_name
          else:
              node.name = f"{base_name}.{i}"
  
      # Run `set_node_name` and verify that the names are correct.
      name_to_node = {node.name: node for node in gm.graph.nodes}
      pass_utils.set_node_name(nodes[0], base_name, name_to_node)
      assert (
          nodes[0].name == base_name
      ), f"Expected {base_name}, got {nodes[0].name}"
      assert len({node.name for node in nodes}) == len(
          nodes
      ), f"Expected all names to be unique, got {nodes}"
  
file_path: pytorch/test/onnx/test_fx_passes.py
imports: import torch
  import torch._dynamo
  import torch.fx
  from torch._custom_op import impl
  from torch.onnx._internal.fx.passes import _utils
  from torch.testing._internal import common_utils
label_desc: Use image node_id 1 for calling the TestFxPasses obj's underlying member method code with example usage: obj.test_set_node_name_correctly_renames_when_new_name_collides_recursively() and returns: unknown