code: def halfspaces_to_vertices(halfspaces):
      # pre-condition: euclidean origin is within the halfspaces
      # Input: Hx(D+1) numpy array of halfplane constraints
      # Output: convex hull vertices
      n_dims = halfspaces.shape[1] - 1
      feasible_point = np.zeros(
          [
              n_dims,
          ]
      )
      hs = HalfspaceIntersection(halfspaces, feasible_point)
      return hs.intersections
  
file_path: graphics/tensorflow_graphics/projects/cvxnet/colab/blender.py
imports: import os
  import shutil
  import matplotlib.pyplot
  from mpl_toolkits.mplot3d import Axes3D
  import numpy
  from scipy.spatial import HalfspaceIntersection
  import trimesh
label_desc: Use image node_id 3 for calling a global function with example usage: halfspaces_to_vertices(halfspaces) and returns: hs