code: def wheel(self, initpos, scale):
      self.right(54)
      for i in range(4):
          self.pentpiece(initpos, scale)
      self.down()
      self.left(36)
      for i in range(5):
          self.tripiece(initpos, scale)
      self.left(36)
      for i in range(5):
          self.down()
          self.right(72)
          self.forward(28 * scale)
          self.up()
          self.backward(28 * scale)
      self.left(54)
      self.getscreen().update()
  
file_path: cpython/Lib/turtledemo/bytedesign.py
imports: from turtle import Turtle, mainloop
  from time import perf_counter
label_desc: Use image node_id 2 for calling the Designer obj's underlying member method code with example usage: obj.wheel(initpos, scale) without return types