code: def testInitData(self):
      init_data = self._replay.init_data()
      # (there is more data here, just listing the most interesting bits)
      game_description = init_data["m_syncLobbyState"][
          "m_gameDescription"
      ]
      self.assertEqual(game_description["m_gameOptions"]["m_fog"], 0)
      self.assertEqual(game_description["m_gameSpeed"], 4)
      self.assertEqual(game_description["m_isBlizzardMap"], False)
      self.assertEqual(game_description["m_isRealtimeMode"], False)
      self.assertEqual(
          game_description["m_mapFileName"],
          "Ladder2019Season1May/CyberForestLE.SC2Map",
      )
  
file_path: pysc2/pysc2/lib/replay/sc2_replay_test.py
imports: from absl import flags
  from absl.testing import absltest
  from pysc2.lib.replay import sc2_replay
  from pysc2.lib import gfile
  from pysc2.lib import resources
label_desc: Use image node_id 3 for calling the Sc2ReplayTest obj's underlying member method code with example usage: obj.testInitData() without return types