code: def design(self, homePos, scale):
      self.up()
      for i in range(5):
          self.forward(64.65 * scale)
          self.down()
          self.wheel(self.position(), scale)
          self.up()
          self.backward(64.65 * scale)
          self.right(72)
      self.up()
      self.goto(homePos)
      self.right(36)
      self.forward(24.5 * scale)
      self.right(198)
      self.down()
      self.centerpiece(46 * scale, 143.4, scale)
      self.getscreen().tracer(True)
  
file_path: cpython/Lib/turtledemo/bytedesign.py
imports: from turtle import Turtle, mainloop
  from time import perf_counter
label_desc: Use image node_id 1 for calling the Designer obj's underlying member method code with example usage: obj.design(homePos, scale) without return types