code: def reset(self):
      self.steps = 0
  
      self.state = np.array(
          [random.choice([1, 0]) for _ in range(self.bit_length)]
      )
  
      # make sure goal is not the initial state
      self.goal = self.state
      while (self.goal == self.state).all():
          self.goal = np.array(
              [random.choice([1, 0]) for _ in range(self.bit_length)]
          )
  
      return self._get_obs()
  
file_path: coach/rl_coach/environments/toy_problems/bit_flip.py
imports: import random
  import gym
  import numpy
  from gym import spaces
label_desc: Use image node_id 5 for calling the BitFlip obj's underlying member method code with example usage: obj.reset() and returns: self