code: def test_advance_action():
      game = _init_game()
  
      # advance_action() without set_action()
      game.advance_action()
  
      # advance_action() with update_state argument set to False
      prev_tic = game.get_state().tic
      tics_to_advance = 10
      game.advance_action(tics_to_advance, update_state=False)
      assert game.get_state().tic == prev_tic
      game.advance_action()
      assert game.get_state().tic == prev_tic + tics_to_advance + 1
  
file_path: ViZDoom/tests/test_make_action.py
imports: import numpy
  import vizdoom
label_desc: Use image node_id 11 for calling a global function with example usage: test_advance_action() without return types