code: def shuffle_connections(self):
      if len(self._connections) == 0:
          return
      if len(self._connections) == 1:
          self._active_connection = self._connections[0]
      else:
          filtered = list(
              filter(
                  lambda x: x is not self._active_connection,
                  self._connections,
              )
          )
          self._active_connection = (
              filtered[0]
              if len(filtered) == 1
              else random.choice(filtered)
          )
      self.log_connection()
  
file_path: lore/lore/io/multi_connection_proxy.py
imports: import random
  import logging
  import re
  from lore.io.connection import Connection
  from lore.util import scrub_url
label_desc: Use image node_id 3 for calling the MultiConnectionProxy obj's underlying member method code with example usage: obj.shuffle_connections() without return types