code: def reset(
      self,
      *,
      seed: Optional[int] = None,
      options: Optional[dict] = None,
  ):
      self.state = self.env.new_initial_state()
      return self._get_obs(), {}
  
file_path: ray/rllib/env/wrappers/open_spiel.py
imports: from typing import Optional
  import numpy
  from gymnasium.spaces import Box, Discrete
  from ray.rllib.env.multi_agent_env import MultiAgentEnv
  from ray.rllib.env.utils import try_import_pyspiel
label_desc: Use image node_id 2 for calling the OpenSpielEnv obj's underlying member method code with example usage: obj.reset() and returns: self,  dict