code: def destroy(self):
      self.world.DestroyBody(self.hull)
      self.hull = None
      for w in self.wheels:
          self.world.DestroyBody(w)
      self.wheels = []
  
file_path: gym/gym/envs/box2d/car_dynamics.py
imports: import math
  import Box2D
  import numpy
  from gym.error import DependencyNotInstalled
label_desc: Use image node_id 8 for calling the Car obj's underlying member method code with example usage: obj.destroy() without return types