docstr: Get the key name for each key index in the list
  :param key_ids: a list of key id's
  :return: a list of key names corresponding to the key id's
code: def get_key_names(self, key_ids):
      """
      Get the key name for each key index in the list
      :param key_ids: a list of key id's
      :return: a list of key names corresponding to the key id's
      """
      return [pygame.key.name(key_id) for key_id in key_ids]
  
file_path: coach/rl_coach/renderer.py
imports: import numpy
  import contextlib
  from pygame.locals import HWSURFACE, DOUBLEBUF
label_desc: Use image node_id 6 for calling the Renderer obj's underlying member method code with example usage: obj.get_key_names(key_ids) and returns: unknown