code: def __init__(self):
      self.size = (1, 1)
      self.screen = None
      self.clock = pygame.time.Clock()
      self.display = pygame.display
      self.fps = 30
      self.pressed_keys = []
      self.is_open = False
  
file_path: coach/rl_coach/renderer.py
imports: import numpy
  import contextlib
  from pygame.locals import HWSURFACE, DOUBLEBUF
label_desc: Use image node_id 1 to create a new Renderer object from inherited base classes: object with example: obj = Renderer()