code: def generate_actions(self, state, **kwargs):
      actions = list()
  
      for game_inputs_item in self.game_inputs:
          if (
              game_inputs_item["control_type"]
              == InputControlTypes.DISCRETE
          ):
              label = random.choice(
                  list(game_inputs_item["inputs"].keys())
              )
              action = game_inputs_item["inputs"][label]
  
              actions.append((label, action, None))
          elif (
              game_inputs_item["control_type"]
              == InputControlTypes.CONTINUOUS
          ):
              label = game_inputs_item["name"]
              action = game_inputs_item["inputs"]["events"]
  
              size = 1
  
              if "size" in game_inputs_item["inputs"]:
                  size = game_inputs_item["inputs"]["size"]
  
              if size == 1:
                  input_value = random.uniform(
                      game_inputs_item["inputs"]["minimum"],
                      game_inputs_item["inputs"]["maximum"],
                  )
              else:
                  input_value = list()
  
                  for i in range(size):
                      input_value.append(
                          random.uniform(
                              game_inputs_item["inputs"]["minimum"],
                              game_inputs_item["inputs"]["maximum"],
                          )
                      )
  
              actions.append((label, action, input_value))
  
      for action in actions:
          self.analytics_client.track(
              event_key="AGENT_ACTION",
              data={
                  "label": action[0],
                  "action": [str(a) for a in action[1]],
                  "input_value": action[2],
              },
          )
  
      return actions
  
file_path: SerpentAI/serpent/machine_learning/reinforcement_learning/agents/random_agent.py
imports: from serpent.machine_learning.reinforcement_learning.agent import Agent
  from serpent.enums import InputControlTypes
  from serpent.logger import Loggers
  import random
  import enum
label_desc: Use image node_id 2 for calling the RandomAgent obj's underlying member method code with example usage: obj.generate_actions(state) and returns: actions