class_docstr: Converts agent actions to actual environment maze_actions.
  
  :param max_pieces_in_inventory: Size of the inventory
code: def __init__(self, max_pieces_in_inventory: int):
      self.max_pieces_in_inventory = max_pieces_in_inventory
  
file_path: maze/tutorials/tutorial_maze_env/part03_maze_env/space_interfaces/dict_action_conversion.py
imports: from typing import Dict
  from gym import spaces
  from maze.core.env.action_conversion import ActionConversionInterface
  from ..env.maze_action import Cutting2DMazeAction
  from ..env.maze_state import Cutting2DMazeState
label_desc: Use image node_id 1 to create a new ActionConversion object from inherited base classes: ActionConversionInterface with example: obj = ActionConversion(max_pieces_in_inventory)