code: def full(self):
      return len(self.frames) >= self.size
  
file_path: SerpentAI/serpent/game_frame_buffer.py
imports: from serpent.visual_debugger.visual_debugger import VisualDebugger
  import numpy
label_desc: Use image node_id 2 for calling the GameFrameBuffer obj's underlying member method code with example usage: obj.full() and returns: unknown