code: def set_camera(self, camera):
      self.camera = camera
      (
          self.projection_matrix,
          self.model_view_matrix,
      ) = camera.get_gl_matrix()
  
file_path: pifuhd/lib/render/gl/cam_render.py
imports: from OpenGL.GLUT import *
  from .render import Render
label_desc: Use image node_id 2 for calling the CamRender obj's underlying member method code with example usage: obj.set_camera(camera) without return types