code: def test_reloading_map(self):
      print("TestSynchronousMode.test_reloading_map")
      settings = carla.WorldSettings(
          no_rendering_mode=False,
          synchronous_mode=True,
          fixed_delta_seconds=0.05,
      )
      for _ in range(0, 4):
          self.world = self.client.reload_world()
          self.world.apply_settings(settings)
          # workaround: give time to UE4 to clean memory after loading (old assets)
          time.sleep(5)
  
file_path: carla/PythonAPI/test/smoke/test_sync.py
imports: from .None import SyncSmokeTest
  import carla
  import time
label_desc: Use image node_id 1 for calling the TestSynchronousMode obj's underlying member method code with example usage: obj.test_reloading_map() without return types