code: def reset(self, seed=None, options=None):
      super().reset(seed=seed)
      self.state = np.random.randint(
          0, self.size, size=self.game_length
      )
      self.step_num = 0
      self.done = False
      return self._get_obs(), {}
  
file_path: tinygrad/examples/rl/lightupbutton.py
imports: import gymnasium
  import numpy
  from gymnasium.envs.registration import register
label_desc: Use image node_id 3 for calling the PressTheLightUpButton obj's underlying member method code with example usage: obj.reset(seed, options) and returns: self,  dict