class_docstr: Visual that displays a box.
  
  Parameters
  ----------
  width : float
      Box width.
  height : float
      Box height.
  depth : float
      Box depth.
  width_segments : int
      Box segments count along the width.
  height_segments : float
      Box segments count along the height.
  depth_segments : float
      Box segments count along the depth.
  planes: array_like
      Any combination of ``{'-x', '+x', '-y', '+y', '-z', '+z'}``
      Included planes in the box construction.
  vertex_colors : ndarray
      Same as for `MeshVisual` class. See `create_plane` for vertex ordering.
  face_colors : ndarray
      Same as for `MeshVisual` class. See `create_plane` for vertex ordering.
  color : Color
      The `Color` to use when drawing the cube faces.
  edge_color : tuple or Color
      The `Color` to use when drawing the cube edges. If `None`, then no
      cube edges are drawn.
code: def __init__(
      self,
      width=1,
      height=1,
      depth=1,
      width_segments=1,
      height_segments=1,
      depth_segments=1,
      planes=None,
      vertex_colors=None,
      face_colors=None,
      color=(0.5, 0.5, 1, 1),
      edge_color=None,
      **kwargs,
  ):
      vertices, filled_indices, outline_indices = create_box(
          width,
          height,
          depth,
          width_segments,
          height_segments,
          depth_segments,
          planes,
      )
  
      self._mesh = MeshVisual(
          vertices["position"],
          filled_indices,
          vertex_colors,
          face_colors,
          color,
      )
      if edge_color:
          self._border = MeshVisual(
              vertices["position"],
              outline_indices,
              color=edge_color,
              mode="lines",
          )
      else:
          self._border = MeshVisual()
  
      CompoundVisual.__init__(
          self, [self._mesh, self._border], **kwargs
      )
      self.mesh.set_gl_state(
          polygon_offset_fill=True,
          polygon_offset=(1, 1),
          depth_test=True,
      )
  
file_path: vispy/vispy/visuals/box.py
imports: from ..geometry import create_box
  from .mesh import MeshVisual
  from .visual import CompoundVisual
label_desc: Use image node_id 1 to create a new BoxVisual object from inherited base classes: CompoundVisual with example: obj = BoxVisual(width, height, depth, width_segments, height_segments, depth_segments, planes, vertex_colors, face_colors, color, edge_color)