code: def __init__(
      self,
      width=1600,
      height=1200,
      name="Cam Renderer",
      program_files=["simple.fs", "simple.vs"],
      color_size=1,
      ms_rate=1,
  ):
      Render.__init__(
          self, width, height, name, program_files, color_size, ms_rate
      )
      self.camera = None
  
      glutDisplayFunc(self.display)
      glutKeyboardFunc(self.keyboard)
  
file_path: pifuhd/lib/render/gl/cam_render.py
imports: from OpenGL.GLUT import *
  from .render import Render
label_desc: Use image node_id 1 to create a new CamRender object from inherited base classes: Render with example: obj = CamRender(width, height, name, program_files, color_size, ms_rate)