class_docstr: Basic ViZDoom environments which reside in the `scenarios` directory
code: def __init__(
      self,
      scenario_file,
      frame_skip=1,
      max_buttons_pressed=1,
      render_mode=None,
  ):
      EzPickle.__init__(
          self,
          scenario_file,
          frame_skip,
          max_buttons_pressed,
          render_mode,
      )
      super().__init__(
          os.path.join(scenarios_path, scenario_file),
          frame_skip,
          max_buttons_pressed,
          render_mode,
      )
  
imports: import os
  from gymnasium.utils import EzPickle
  from vizdoom import scenarios_path
  from vizdoom.gymnasium_wrapper.base_gymnasium_env import VizdoomEnv
label_desc: Use image node_id 1 to create a new VizdoomScenarioEnv object from inherited base classes: VizdoomEnv, EzPickle with example: obj = VizdoomScenarioEnv(scenario_file, frame_skip, max_buttons_pressed, render_mode)