code: def __init__(self, env, low, high):
      super().__init__(env)
      self._low = low
      self._high = high
      self.action_space = type(env.action_space)(
          self._low,
          self._high,
          env.action_space.shape,
          env.action_space.dtype,
      )
  
imports: import gymnasium
  from typing import Type
label_desc: Use image node_id 1 to create a new ActionTransform object from inherited base classes: gym with example: obj = ActionTransform(env, low, high)