code: def actor_id(self) -> ActorID:
      """Returns the currently executed actor along with the policy id. The id is unique only with
      respect to the policies (every policy has its own actor 0).
      Note that identities of done actors can not be reused in the same rollout.
  
      :return: The current actor, as tuple (policy id, actor number).
      """
      return ActorID(step_key=0, agent_id=0)
  
imports: from maze.core.env.structured_env import ActorID
label_desc: Use image node_id 2 for calling the Cutting2DCoreEnvironment obj's underlying member method code with example usage: obj.actor_id() and returns: ActorID