code: def explorer(launcher):
      partitions = AudioCraftEnvironment.get_slurm_partitions(
          ["team", "global"]
      )
      launcher.slurm_(gpus=8, partition=partitions)
      # use configuration for AudioGen's EnCodec model trained on monophonic audio sampled at 16 kHz
      # AudioGen's EnCodec is trained with a total stride of 320 leading to a frame rate of 50 hz
      launcher.bind_(solver="compression/encodec_audiogen_16khz")
      # replace this by the desired sound dataset
      launcher.bind_(dset="internal/sounds_16khz")
      # launch xp
      launcher()
  
label_desc: Use image node_id 1 for calling a global function with example usage: explorer(launcher) without return types