code: def _get_loop(self):
      loop = events._get_running_loop()
  
      if self._loop is None:
          with _global_lock:
              if self._loop is None:
                  self._loop = loop
      if loop is not self._loop:
          raise RuntimeError(
              f"{self!r} is bound to a different event loop"
          )
      return loop
  
label_desc: Use image node_id 1 for calling the _LoopBoundMixin obj's underlying member method code with example usage: obj._get_loop() and returns: loop