title: Dexterity games and other hand-held puzzles (Collector's digest)
author: L-W Book Sales (Firm)
description: This full color folio provides a close-up look at those diminutive dexterity games, with which the challenge lies with maneuvering the loose pieces (such as beads or small cut-outs) into their designated areas. Sounds easy, yet provides almost as much a challenge as does collecting them! Character and advertising pieces abound within this colorful selection of palm-sized perplexers. Manufacturers and sizes are noted for each, as well as listed values. 1995 VALUES -- <i>Book Description</i>
zlib_text: by Piers Anthony
  Xanth Book 10
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  Chapter 1. Metria | Chapter 2. Chex | Chapter 3. Volney | Chapter 4. Mystery | Chapter 5. Ivy |
  Chapter 6. Centaur | Chapter 7. Gateway | Chapter 8. Diggle | Chapter 9. Gourd | Chapter 10. Cheiron |
  Chapter 11. Ogre | Chapter 12. Wiggle | Chapter 13. Dreams | Chapter 14. Elements |
  Chapter 15. Monsters | Chapter 16. Swarm
  Chapter 1. Metria
  It wasn't always easy, being the son of an ogre and a nymph. Sometimes the ogre started smashing
  things just for the joy of it, or squeezing the juice from stones one-handed, making an awful mess.
  Sometimes the nymph was rather empty-minded, or threw a tantrum. That was wh