title: Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
author:  Tony Mullen 
description: <b>Defy the Rules of 3D and Get Physical with Blender</b>
zlib_text: Bounce, 
  Tumble, 
  and Splash!
  
  Bounce 
  Tumble, 
  and Splash!
  Simulating the Physical 
  World with Blender 3D
  Tony Mullen
  W I L E Y  P U B L I S H I N G , I N C .
  
  Acquisitions Editor: Mariann Barsolo
  Development Editor: Kathryn Duggan
  Technical Editor: Roland Hess
  Production Editor: Elizabeth Ginns Britten
  Copy Editor: Sharon Wilkey
  Production Manager: Tim Tate
  Vice President and Executive Group Publisher: Richard Swadley
  Vice President and Executive Publisher: Joseph B. Wikert
  Vice President and Publisher: Neil Edde
  Project Manager, I: Laura Moss-Hollister
  Media Associate Producer: Kit Malone
  Media Quality Assurance: Josh Frank
  Compositor and Book Designer: Kate Kaminski, Happenstance Type-O-Rama
  Proofreader: C.M. Jones
  Indexer: Ted Laux
  Cover Designer: Ryan Sneed
  Cover Images: Milos Zajíc (school corridor)
  Mike Pan (strawberries and milk)
  Luma Studios (ClubSilo racing game)
  Tony Mullen (pop bottle and boxes tumbling)
  © Blender Foundation | peach.blender.org (cartoon animals)
  Copyright 