title: Games With Books: Twenty-eight of the best children's books and how to use them to help your child learn -- from preschool to third grade.
author:  Peggy Kaye 
description: Peggy Kaye, author of Games for Learning, suggests using The Carrot Seed to teach early measurement concepts and Charlotte's Web to introduce multisyllabic words in Games with Books: Twenty-eight of the Best Children's Books and How to Use Them to Help Your Child Learn from Preschool to Third Grade. Each activity comes with suggested grade levels, necessary materials and a listing of the skills addressed, illustrated with Kaye's line drawings.<br />Copyright 2002 Cahners Business Information, Inc.
zlib_text: DESIGN FOR KIDS
  DIGITAL PRODUCTS FOR PLAYING AND
  LEARNING
  Debra Levin Gelman
  
  Design for Kids
  Digital Products for Playing and Learning
  By Debra Levin Gelman
  Rosenfeld Media, LLC
  457 Third Street, #4R
  Brooklyn, New York
  11215 USA
  On the Web: www.rosenfeldmedia.com
  Please send errors to: errata@rosenfeldmedia.com
  Publisher: Louis Rosenfeld
  Managing Editor: Marta Justak
  Interior Layout Tech: Danielle Foster
  Cover Design: The Heads of State
  Indexer: Sharon Shock
  Proofreader: Chuck Hutchinson
  © 2014 Rosenfeld Media, LLC
  All Rights Reserved
  ISBN: 1-933820-30-6
  ISBN-13: 978-1-933820-30-9
  
  LCCN: 2014941138
  Printed and bound in the United States of America
  
  To Samantha, without whom this book would
  have been twice as long and half as good.
  And to Josh, without whom this book would not
  have been at all.
  
  HOW TO USE THIS BOOK
  Who Should Read This Book?
  This book is for anyone interested in designing digital experiences for
  kids, whether it’s creating a website, a game, a mobile app, or a piece o