TEXT: character name 
   
   
   
  armour class 
   
   
   
   
  ac 
  shield 
  helmet 
  class 
  race 
   
  player character record 
   
   
   -1 ac 
   5 lb 
   
   
   
   
   
   
  m 
  f 
  age 
  l 
  n 
  c 
   
  player name 
   
  damage 
  doors 
  init. 
  missile 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  3 – 18 ability scores 
   
  hit points 
   
  movement rate 
   
  strength 
    
   
   
   12 
    9 
    6 
    3 
   
  intelligence 
    
   
   
   
   
   
   
   
  wisdom 
    
  con 
  hd 
  shk 
   
  total load (lb)                   enc. 
   
  dexterity 
    
   
   
   
   
  constitution 
   
  experience points (xp) 
   
  attack throw 
  turn undead 
   
  charisma 
   
   
   
  ac 
  1 - 20 
  hd 
  2 - 12 
   
   
   
   
  9 
   
  ½ 
   
  retainers and encounters 
   
  bonus 
  level 
   
  8 
   
  1 
   
  maximum 
  loyalty 
  reaction 
   
   
   
   
  7 
   
  2 
   
   
   
   
   
  saving throw scores 
   
  6 
   
  3 
   
   
   
  poison 
   
   
  5 
   
  4 
   
  gear carried               weight in lb 
   
  wands/rays 
   
   
  4 
   
  5 
   
   
   
   
  paralysis/petrification 
   
   
  3 
   
  6 
   
   
   
   
  breath weapon 
   
   
  2 
   
  7 
   
   
   
   
  spells 
   
   
   
   
   
   
   
   
  spells memorised per level 
   
   
   
  money and treasure 
   
  i 
  ii 
  iii 
   
   
   
   
   
   
   
   
   
   
   
   
   
  iv 
  v 
  vi 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  other character abilities 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  weapons of note 
  lb 
  hands 
  sht 
  med 
  lng 
   
   
   
   
   
  i    ii 
   
   
   
    
   
   
   
  i    ii 
   
   
   
   
    
   
   
  i    ii 
   
   
   
   
   
   
   
   
  i    ii 
   
   
   
  total weight 
    
  range: sht +2  med +1  lng +0      mh 10-2015          bows 2 shots/turn 
  
  Cleric Spells Memorised 
  Level 1  
   Cure Light Wounds* (affects: 1 creature, range: touch) 
   Detect Evil (affects: self, duration: 6 turns, range: 12) 
   Detect Magic (affects: self, duration: 6 turns, range: 12) 
   Light* (affects: self, duration: 6 turns +1/level , range: 12) 
   Protection from Evil* (affects: self, duration: 12 turns) 
   Purify Food and Drink * (duration: per, range: 1) 
  Level 11 
   
   Bless * (affects: 6 diameter, duration: 6 turns, range: 6) 
   Continual Light* (affects: 24 diameter, duration: per,   range: 12) 
   Find Traps (affects: self, duration: 2 turns, range: 3) 
   Hold Person (affects: 1 or 1-4, duration: 9 turns, range 18) 
   Remove Disease* (affects: 1 creature, duration: per, range: touch) 
   Speak with Animals (affects: self, duration: 6 turns, range: 3) 
  Level 111 
   
   Circle of Protection from Evil* (affects: 1 radius, duration: 12 turns) 
   Cure Serious Wounds (affects: 1 creature, range: touch) 
   Enervate Date* (affects: 4-48 undead, duration: 7-12 turns, range: 12) 
   Locate Object (affects: self, duration: 2 turns, range: 9 +1/level) 
   Remove Curse* (affects: 1 curse, duration: per, range: touch) 
   Speak with Dead (affects: self, duration: special, range: 3) 
  Level 1v 
   Control Water (affects: 1 body of water, duration: 12 turns, range: 24) 
   Create Food and Drink* (affects: special, range: 1) 
   Cure Critical Wounds* (affects: 1 creature, range: touch) 
   Hold Monster (affects: 1 or 1-4 creatures, duration: 6 turns +1/level, range: 12) 
   Neutralise Poison (affects: 1 or 1-4 creatures, duration: per, range: 1) 
   Speak with Plants (affects: self, duration: 6 turns, range: 3) 
  Level v  
   Commune (affects: self, duration: special) 
   Dispel Evil* (affects: 1 enchantment, duration: per, range: 3) 
   Insect Plague (affects 40 diameter, duration: 1 day, range: 48) 
   Quest (affects, 1 subject, duration: special, range: 3) 
   Raise Dead* (affects: 1 person, duration: per, range: touch) 
   True Seeing (affects: self, duration: 11-16 turns) 
   
   
   
  
  Magic-User Spells Memorised 
  Level 1  
   Alter Self   
   Charm Person  
   Colour Spray  
   Comprehend Languages  
   Detect Magic  
   Fog Wall  
   Gazeback  
   Hold Portal  
   Light  
   Protection from Evil  
   Read Magic  
   Sleep  
  Level 11 
   Continuous Light  
   Darkvision  
   Detect Invisibility  
   Invisibility  
   Knock  
   Levitate  
   Locate Object  
   Phantasm  
   Protection from Missiles  
   Sixth Sense  
   Web  
   Witch Lock  
  Level 111 
   Circle of Invisibility  
   Circle of Protection from Evil 
   Clairvoyance  
   Dispel Magic  
   Fireball  
   Fly 
   Haste  
   Hold Person  
   Lightning Bolt  
   Plant Growth 
   Slow 
   Water Breathing  
  Level 1v 
   Animal Growth 
   Animate Dead 
   Charm Monster 
   Confusion 
   Dimension Door 
   Fear 
   Hallucinatory Terrain 
   Polymorph 
   Remove Curse 
   Wall of Fire 
   Wall of Ice 
   Witch Eye 
  Level v 
   Baleful Polymorph 
   Cloudkill 
   Contact Other Plane 
   Feeblemind 
   Hold Monster 
   Invoke Elemental 
   Magic Jar 
   Passwall 
   Telekinesis 
   Teleport 
   Transmute Rock to Mud 
   Wall of Stone 
  Level v1 
   Anti-Magic Shield 
   Control Water 
   Control Weather 
   Disintegrate 
   Geas 
   Invoke Stalker 
   Move Earth 
   Project Image 
   Reincarnation 
   Slaying Spell 
   Stone to Flesh 
   Wall of Iron
   
   
  
SOURCE: textdata/thevault/Delving Deeper (osr)/Delving Deeper Character Sheets/Delving Deeper Character Record v7.pdf