TEXT:  
  ________________________________ 
  has become a 
   
  Hound of Trithereon 
  Version 1.12 
   
  The most recent addition to the Yeoman pantheon is the god Trithereon.  The following of Trithereon, although new, is a widespread 
  phenomenon throughout the Sheldomar Valley.  The Yeoman national character has proven extremely fertile ground for this faith—though 
  the Yeomen create Lawful institutions, many of them are Chaotic in their hearts and prefer to cling to such free-spirited gods.  With his 
  emphasis on freedom and individuality, the faith of Trithereon was almost custom-made to the democratic Yeomen, particularly the young.  
  However, this chaotic slant often puts Trithereon worshippers at conflict with the Yeoman authorities, making them “roguish” in the eyes of 
  many Yeomen.   
   
  Active worshippers of Trithereon in the Yeomanry (often referred to as his Hounds) pride themselves on their community service and their 
  attachment to Yeoman patriotism.  Those who are actually granted divine spells by Trithereon (referred to as his Falcons), feel the need for 
  even greater commitment to his cause. 
   
  Worshippers of Trithereon are not required to become Hounds or Falcons. However, more passive worshippers do not gain any of the 
  benefits below. 
   
  Prerequisites 
  • 
  Characters must either have been created with the Yeomanry as their home region or they must reside in the region for one calendar year 
  before becoming a Hound. 
  • 
  The PC wishing to become a Hound or Falcon must be an active worshipper of Trithereon—it must say as much on the PC’s character 
  sheet. 
   
  Requirements 
  • 
  Hounds must put up a 100gp initiation fee, showing their seriousness and dedication to the cause by staking some of their own fortune 
  in it. 
  • 
  Hounds must spend 4 TUs per calendar year, which reflects a PC’s active participation in supporting the Faith in manners such as 
  teaching weapon skills to commoners, escorting refugees from the Hold of the Sea Princes, assisting in the conversion of others to the 
  Faith, and so forth. This TU expenditure must be noted on an Adventure Record and signed by a LG judge or Triad member.  Failure to 
  spend or track these TUs by the end of a given calendar year leads to suspension from the Faith until atoned for. 
  • 
  Hounds may be “activated” during regional scenarios and be expected to perform the adventure without any form of paid compensation 
  (other than booty gained during the adventure) if the mission is of great importance to the furthering of the Faith.  Adventures falling 
  into this category will specifically say as much. 
  • 
  Although it is not required, Hounds are encouraged to tithe a portion of their income to the Faith. 
   
  Benefits 
  • 
  Hounds receive the direct blessing of Summoner, and clerics of Trithereon will perform marriages, funerals, blessings, and other 
  sacraments for the PC.  In addition, the DC for determining if a desired divine spell is available to a PC is reduced by 2, and the gp cost of 
  such spells is reduced by 10%.  (See YEO-R2, Purchasing Divine and Arcane Spells in the Yeomanry, for exact details.)  Note that this is 
  ONLY available to Hounds and Falcons, and the donating spellcaster must also be an active worshipper of Trithereon.  Furthermore, due 
  to the decentralized nature of the Faith and its newness in the Yeomanry, there is a 20% chance that no Falcon of the required level is 
  available to cast the spell.  The Hound must then pay the full cost per YEO-R2. 
  • 
  Due to the emphasis placed on the breeding of dogs by the worshippers of Trithereon, Hounds and Falcons can have the ability to 
  purchase Yeoman Fellhounds, a hardy tracking and hunting dog native to the Yeomanry.  These dogs are identical to riding dogs (per 
  the Monster Manual) save they have an extra +1 hit point per die (or 2d8+6 hp) due to their increased Constitution (17 instead of 15).  
  These dogs cost 125 gp, and the Fellhound’s upkeep costs 5 gp above and beyond the character’s normal lifestyle cost. 
  • 
  Hounds of Trithereon gain access to the following Feats, provided they meet all other requirements: Expert Tactician (S&S), Power Lunge 
  (S&F).   
  • 
  Hounds of Trithereon gain access to the Vigilante (S&S) Prestige Class, provided they meet all other requirements. 
  • 
  Hounds of Trithereon gain access to Gauntlets of Ogre Power. 
  • 
  Hounds of Trithereon may upgrade any of their magical armor, shields, or weapons to a +2 enhancement 
  bonus per the DMG.  The Hound must pay the cost difference between the old item and the improved one.  
  This may be done to as many items as they like.  If capable of crafting the new item, the member may pay 
  only half of this difference along with 1 XP for each 25gp spent. 
   
   
   
  Judge Signature _____________________________ 
  RPGA # _______________  Date _______________ 
  Convention _________________________________                          
   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Yeomanry/Hounds of Trithereon_3.5.pdf