TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APLs 2-4 
  � 
  Steadfast boots (Adventure, Arms and Equipment 
  Guide) 
  � 
  Everlasting rations (Adventure, Heroes of Battle) 
  � 
  Field provisions box (Adventure, Miniatures 
  Handbook) 
  � 
  Magic sleeping bag (Adventure, Miniatures 
  Handbook) 
  � 
  Masterwork composite longbow (+5 Str) (Adventure, 
  950 gp) 
  � 
  Masterwork composite greatbow (+0 to +4 Str) 
  (Adventure, Complete Warrior, 550 gp  to 1,350 gp) 
  � 
  Saddle of weather protection (Adventure, Arms and 
  Equipment Guide) 
  � 
  Shawl of bewitching (Adventure, Complete 
  Adventurer) 
   
  APLs 6-8 (all of APLs 2-4 plus the following) 
  � 
  +1 merciful greatsword (Adventure, DMG) 
  � 
  Arcane scroll of sepia snake sigil (Adventure, DMG) 
  � 
  Cloak of resistance +2 (Adventure, DMG) 
  � 
  Lesser metamagic rod of extend (Adventure, DMG) 
  � 
  Pearl of power (2nd-level spell) (Adventure, DMG) 
   
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  � Gratitude of Redhand: Regional access to the following items
  and enchantments: +1 flaming ballista, axiomatic, banner of
  Redhand
  AEG, hellforged weapons and armor
  DMG2, navigator’s kit
  AEG,. 
   
  � Spellcasting in Redhand: If you are in Redhand (or can travel
  there) and spend one Influence Point (IP) with Redhand, you may
  have a 7
  th level wizard or cleric of Hextor cast any one Core spell
  for you. If you spend two IPs with Redhand, you may have an 11
  th
  level wizard or 9
  th level cleric of Hextor cast any one Core spell for
  you. If you spend four IPs with Redhand, you may have an 17
  th
  level cleric of Ralishaz cast any one Core spell for you other than
  true resurrection. You must pay any material costs and 5gp/xp
  required by the spell. This access is rescinded if you ever gain the
  Enmity of Redhand. 
   
  � Influence Point(s) with Redhand: Cross these out if used or
  not received. [ ] [ ] 
   
  � Enmity of Redhand 
   
  � Wanted by the Church of Iuz: +1 WCI (Insurgent). 
   
  � Gratitude of the Northern Alliance (NA): Regional access to
  the following items and enchantments: nine lives stealer, robe of
  bones, rod of splendor, shirt of demonskin
  MH, wounding. 
  Two Influence Points with the NA. Cross these out if used. [ ] [ ] 
   
  � Gratitude of the Brotherhood: Regional access to the holy
  weapon upgrade and one Influence Point with the Brotherhood of
  the Sundered Axe. Cross out if used. [ ] 
   
  � Failed the Brotherhood: You have failed the Brotherhood of
  the Sundered Axe and endangered the entire organization. You
  have been expelled from the organization and are shunned by
  other members. 
   
  � Metamorphosis Binding: Your entire body, except for your
  face, has become gaseous and is trapped inside a small bottle, per
  the PHB spell binding. You can only be freed by an antimagic field
  or Mordenkainen’s disjunction. 
   
  � Expanded Access: Choose two items on this AR to which you
  have access; you have ‘Frequency: Regional’ access to those items. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Hirelings 
  A Regional Adventure 
  Set in The Bandit Kingdoms 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bandit Kingdoms/595/Normal Scenarios/BDK5-08 - Hirelings (APL 2-8)/BDK5-08 - Hirelings AR.pdf