TEXT:   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
       GP
  GP Spent 
  GP
  Subtotal 
  + 
       GP
  GP Gained 
  GP
  Subtotal 
  + 
       GP
  GP Gained 
  GP
  Subtotal 
  - 
       GP
  GP Spent 
  GP
  FINAL GP TOTAL
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your GP value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your GP value  
  XP
  Starting XP 
  - 
  XP
  XP lost or spent 
  XP
  Subtotal 
  + 
  XP
  XP Gained 
  FINAL XP TOTAL 
  XP
  TU
  Starting TU 
  1 or  2   TU
  TU Cost 
  - 
  TU
  Added TU Costs 
   TU REMAINING 
  TU
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4: 
  � Gloves of the starry sky (Adventure; 1,100 gp; MIC)* 
  � Lesser rod of extend (Adventure; DMG) 
  � Memento magica, 1st level (Adventure; 1,500 gp; MIC)* 
  � Memento Magica, 2nd level Adventure; 6,000 gp; MIC)* 
   
  APL 6 (all of APL 4 plus the following): 
   
  APL 8 (All of APLs 4-6 plus the following) 
  � Deep red ioun stone (Adventure; DMG) 
   
  APL 10 (All of APLs 4-8 plus the following) 
  � Goggles of the golden sun (Adventure; 4,000 gp; MIC)* 
  � Luck stone (Adventure; DMG) 
  � Dusty rose ioun stone (Adventure; DMG) 
  � Collar of healing (Adventure; 5,000 gp; MIC) 
   
  APL 12 (All of APLs 4-10 plus the following) 
  � Memento magica, 3td level (Adventure; 13,500 gp; MIC)* 
   
   
   
  Adventure Record# 
  598 CY 
  A D V E N T U R E
   
  L E V E L  O F  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
   
  Land granted: You have been awarded a small piece of land in
  Corul. If you are already a squire or bachelor knight of another
  count or organization you instead gain the same for your feudal
  lord and on your lord’s land.  
  � If different than King Kestor: __________________________________________ 
   
  This minor piece of land grants you the following: 
  � A +5 bonus on profession (seneschal, farmer and other
  related professions) checks. 
  � A +2 bonus on your leadership score for having a stronghold.
  � This favor may be used to immediately become a Bachelor
  Knight of King Kestor, waving the favor requirements and
  required time. Skill ranks should still be met. 
  � Bachelor Knights may immediately advance to Knight and
  may bear the title of Baron of Sunndi. Contact the Sunndi
  Triad for more information. 
   
  This piece of land may have an impact in future scenarios. 
   
  Emnity of a fiend: By disrupting the plans of a fiend you have
  drawn his attention. The enmity of a fiend is never a positive thing.
   
  An unusual alliance: This alliance will have more impact in the
  future. For now they also arrange access to the Dread Witch
  prestige class and the Unnatural Will feat, both from Heroes of
  Horror. In addition you gain Regional access to the items marked
  with an *. 
   
  Favor of the Royal Court: This has one of the following effects
  chosen at the signing of this AR: 
  � Regular favor with King Kestor. 
  � One time access to upgrade a weapon with the axiomatic,
  ghost touch or spell storing enhancement. 
  � Access to spawn screen (SC), black karma curse (PHBII), and
  blade of blood (PHBII). Wizard must still pay normal costs to
  write the spell in their spellbook. 
  � One time access to a demolition crystal (least, lesser or greater)
  (MIC) 
  � One time access to a crystal of return (least, lesser or greater)
  (MIC) 
   
  This Record Certifies that 
   
   
  Character Name 
   Classes and Levels 
   
   
  Player Name 
  RPGA # 
  has completed 
  SND8-02 Crocodile Tears 
  A Sunndi Regional set in the Kingdom of Sunndi 
  Event:  
   Date:  
   
  DM:  
   
  Signature
  RPGA # 
  Play Notes: 
  � Gained a level   
   
  � Retrained  
   
   
  � Lost a level 
  � Ability Drained   
   
  � Died 
  � Was raised/resurrected 
  � Was reincarnated 
   
   
   
   
   
   
   
   
   
   
  Home Region  
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Sunndi/598/Normal Scenarios/SND8-02 - Crocodile Tears (APL 4-12)/SND8-02 - Crocodile Tears AR.pdf