TEXT: Welcome to The Fantasy Trip, and 
  thanks for your support. We have a lot of 
  things in here for you. Where should you 
  start?
  My suggestion is:
  • Check out the erasable character cards 
  (two are shown on this page). These are 
  all balanced starting characters. Yes, 
  that’s all you need to go into battle or 
  raid a dungeon. And there are eight blank 
  cards, and six pads of paper blanks, for 
  you to start making up your own. 
  • Then add Wizard, summon some 
  wolves, zap some monsters, and  
  see how wizards 
  can cooperate 
  with fighters;
  • Then, if 
  you like, play 
  through one or 
  both of the solo 
  Death Test 
  adventures.
  • Now, really, 
  find a group to 
  play with, and 
  start reading 
  In the Labyrinth. 
  • You’re ready for an actual campaign. 
  The two color maps, and the smaller 
  of the hexagon map sheets, are for the 
  Tollenkar’s Lair adventure. Decide 
  who’s going to be GM; only that person 
  should read the booklet. The rest should 
  prepare their characters for high adven-
  ture and/or terrible deaths . . .
  Thank you!
  8
  ST
  DX
  IQ
  MA
  10
  TYVARA
  Cloth armor and main-gauche 
  (stops 2 hits)
  Rapier (1d)
  9
  15 (14)
  8
  10
  ST
  DX
  IQ
  MA
  Heavy crossbow (3d)
  Backup: broadsword (2d)
  9
  15
  YVVAN
  • Find at least one other player if you 
  can, though the minigames work just 
  fine if you want to play both sides.
  • Play Melee with the pregenerated 
  characters, and then some of your own, 
  to learn the combat system (which leads 
  naturally into the success roll system);
  TM
  Read This First! 
  
  To start with, the box itself – a heavy storage box 
  with a random labyrinth generator inside the lid.
  • Melee, a complete boxed game with 24-page rule-
  book, a 12” × 22.5” arena map, over 80 die-cut count-
  ers, and three acrylic six-sided dice. 
  • Wizard, a complete boxed game with 24-page rule-
  book, 8-page reference book, a 19” × 23” arena map, 
  over 60 die-cut counters, and three acrylic six-sided 
  dice.
  • Death Test, complete boxed adventure pack with 
  the Death Test 24-page adventure book, Death Test 2 
  48-page adventure book, and over 60 die-cut counters. 
  Both adventures may be played solitaire!
  • In the Labyrinth, 176-page softcover rulebook 
  with advanced character, combat, and magic rules, 
  plus GM rules for labyrinths, monsters, and more!
  • Tollenkar’s Lair, a 24-page adventure including an 
  11” × 17” full-color map.
  • 12-page GM aid and reference booklet, including 
  character sheets and adventure and labyrinth planning 
  forms.
  • Four-panel, landscape-oriented, durable GM 
  screen.
  • Dozens of erasable double-sided die-cut megahex 
  tiles, to create rooms, tunnels, or arenas, including:
  – Six single-hex tiles
  – Seven double-hex tiles
  – Seven triple-hex tiles
  – Eight 7-hex tiles
  – One 14-hex tile
  – Three 21-hex tiles
  – One 28-hex tile
  • 17” × 22” full-color regional map.
  • 17” × 22” full-color village map.
  And you also get these first printing exclusives!
  • Character and treasure cards, dry-erasable:
  – 16 pregenerated fighters.
  – Eight blank character cards.
  – One treasure generation card.
  What’s In the Box?
  • One 14-hex dragon counter.
  • Custom player folio.
  • Custom megahex storage box.
  • Double-sided, full-color, six-level 11” × 17” laby-
  rinth map to let you create your own adventures!
  • Three 2.5” × 3.5” Melee 50-sheet character pads.
  • Three 5” × 3.5” Wizard 50-sheet character pads.
  • Two extra acrylic six-sided dice matching those in 
  Melee and Wizard.
  Other Things To Know
  The megahexes and character cards are erasable if 
  used with standard wet- or dry-erase markers, or with 
  grease pencils. Try to erase them immediately after 
  use, though, and test new markers on an edge. Do not 
  use Sharpies – those are permanent!
  The random generation table inside the box lid can 
  be used to make up a quick cavern for adventure.
  Let us know what you want more of. Character 
  cards? Solo adventures? Different counters? 
  Online Support
  Check out our website at  
  thefantasytrip.game. There’s a 
  lot of free support material there, 
  as well as our forums.
  To find the Facebook pages 
  for TFT, go here:
  facebook.com/TheFantasyTrip
  Want to make your own labyrinth 
  maps? Shamat is a free tool that is 
  perfect for the job.
  shadekeep.com/shamat/shamat.html
  ®
  
SOURCE: textdata/thevault/The Fantasy Trip/The Fantasy Trip SJG/The Fantasy Trip SJG Legacy Edition Box/The Fantasy Trip SJG Legacy Edition Box • Read This First.pdf