TEXT: KNIGHTLY HOST
  Contained here you will find additional datasheets for new Imperial Knights units you 
  can include in your army. Each datasheet includes the characteristics profiles of the unit 
  it describes, as well as any wargear and special abilities it may have. These datasheets 
  replace any found in earlier publications. 
  KEYWORDS
  Throughout this section you will come across 
  keywords that are within angular brackets, 
  specifically <Questor Allegiance> 
  and <Household>. These are shorthand 
  for keywords of your own choosing, as 
  described below.
  <Questor Allegiance>
  All Imperial Knights owe allegiance to either 
  the Imperium of Man or the Machine Cult of 
  the Adeptus Mechanicus. Even Freeblades, 
  who no longer belong to a Noble house, 
  maintain the oath of allegiance they swore 
  long ago.
  Imperial Knights datasheets have the 
  <Questor Allegiance> keyword. When 
  you include such a unit in your army, you 
  must nominate whether that unit owes its 
  allegiance to the Imperium or the Adeptus 
  Mechanicus. If the former, then you replace 
  the <Questor Allegiance> keyword 
  in every instance on that unit’s datasheet 
  with Questor Imperialis; if the latter, 
  you replace the <Questor Allegiance> 
  keyword in every instance on that unit’s 
  datasheet with Questor Mechanicus. 
  For example, if you were to include a Knight 
  Preceptor in your army, and you decided it 
  owed allegiance to the Adeptus Mechanicus, 
  its <Questor Allegiance> keyword is 
  changed to Questor Mechanicus.
  <Household>
  With the exception of Freeblades, all Imperial 
  Knights belong to a Noble household.
  Imperial Knights datasheets have the 
  <Household> keyword. When you include 
  such a unit in your army, you must nominate 
  which household that unit is from (unless it is 
  a Freeblade, as described opposite). You then 
  simply replace the <Household> keyword in 
  every instance on that unit’s datasheet with the 
  name of your chosen household. If the unit has 
  the Questor Imperialis keyword, it must 
  come from a household that owes allegiance 
  to the Imperium; if the unit has the Questor 
  Mechanicus keyword, it must come from a 
  household that owes allegiance to the Adeptus 
  Mechanicus. You can use any of the Noble 
  households that you have read about, or you 
  can make up your own. 
  For example, if you were to include a 
  Knight Preceptor in your army that has the 
  Questor Mechanicus keyword, you could 
  then decide it was from House Raven. Its 
  <Household> keyword is then changed to 
  House Raven, and its ‘Mentor’ ability would 
  say ‘Re-roll hit rolls of 1 for friendly House 
  Raven Armiger Class units within 6" of 
  this model.’
  You can instead nominate any Imperial 
  Knight to be a Freeblade, regardless of 
  whether it owes allegiance to the Imperium 
  or the Adeptus Mechanicus. If you do so, 
  replace the <Household> keyword in every 
  instance on that unit’s datasheet with the 
  Freeblade keyword.
  
  NAME
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  Acastus Knight Asterius
  *
  *
  *
  8
  8
  30
  3
  9
  3+
  An Acastus Knight Asterius is a single model equipped with: karacnos mortar battery, 2 twin 
  conversion beam cannons; 2 volkite culverins; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Karacnos mortar battery
  60"
  Heavy 3D3
  5
  -1
  1
  This weapon can target units that are not visible to the 
  bearer. Attacks made with this weapon wound on a 2+ 
  unless the target is a Vehicle or Titanic unit. 
  When resolving an attack made with this weapon, the 
  target does not receive the benefit of cover to their 
  saving throws.
  Twin conversion 
  beam cannon
  When attacking with this weapon, select one of the profiles below. 
  - Short range
  0-24"
  Heavy 2D3
  12
  -1
  2
  -
  - Mid range
  24-
  48"
  Heavy 2D3
  14
  -2
  4
  -
  - Long range
  48-
  72"
  Heavy 2D3
  16
  -3
  6
  -
  Volkite culverin
  45"
  Heavy 4
  6
  0
  2
  Each time an unmodified wound roll of 6 is made for an 
  attack with this weapon, that attack inflicts one mortal 
  wound on the target in addition to the normal damage.
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  ABILITIES
  Ion Shield: This model has a 5+ invulnerable save 
  against attacks made with ranged weapons.
  Reactor Meltdown: When this model is destroyed, 
  roll one D6 before removing it from play. On a 5+ 
  it explodes, and each unit within 2D6" suffers D6 
  mortal wounds.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Acastus Class, Knight Asterius 
  Acastus Knight Asterius
  p
  o
  w
  e
  r
  42
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  16-30+
  9"
  4+
  3+
  8-15
  6"
  5+
  4+
  1-7
  4"
  6+
  5+
  
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  Acastus Knight 
  Porphyrion
  *
  *
  *
  8
  8
  30
  3
  9
  3+
  An Acastus Knight Porphyrion is a single model equipped with: 2 autocannons; ironstorm missile 
  pod; 2 twin magna lascannons; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Autocannon
  48"
  Heavy 2
  7
  -1
  2
  -
  Helios defence missiles
  60"
  Heavy 2
  8
  -2
  3
  When resolving an attack made with this weapon, add 1 
  to the hit roll if the target can Fly; otherwise subtract 1 
  from the hit roll.
  Ironstorm missile pod
  72"
  Heavy D6
  5
  -1
  2
  This weapon can target units that are not visible to 
  the bearer.
  Lascannon
  48"
  Heavy 1
  9
  -3
  D6
  -
  Twin magna lascannon
  72"
  Heavy 2D3
  12
  -3
  6
  -
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  WARGEAR OPTIONS
  •  This model can be equipped with 1 lascannon instead of 1 autocannon.
  • This model can be equipped with helios defence missiles instead of 1 ironstorm missile pod.
  ABILITIES
  Ion Shield: This model has a 5+ invulnerable save 
  against attacks made with ranged weapons.
  Reactor Meltdown: When this model is destroyed, 
  roll one D6 before removing it from play. On a 5+ 
  it explodes, and each unit within 2D6" suffers D6 
  mortal wounds.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Acastus Class, Knight Porphyrion 
  Acastus Knight 
  Porphyrion
  p
  o
  w
  e
  r
  43
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  16-30+
  9"
  4+
  3+
  8-15
  6"
  5+
  4+
  1-7
  4"
  6+
  5+
  
  NAME
  M
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  Cerastus Knight-Acheron
  *
  *
  *
  8
  8
  27
  4
  9
  3+
  A Cerastus Knight-Acheron is a single model equipped with: acheron flame cannon; twin heavy 
  bolter; reaper chainfist; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Acheron flame cannon
  18"
  Heavy 2D6
  7
  -2
  3
  When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit.
  Twin heavy bolter
  36"
  Heavy 6
  5
  -1
  1
  -
  Reaper chainfist
  Melee
  Melee
  x2
  -4
  6
  -
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  ABILITIES
  Ion Shield: This model has a 5+ invulnerable save 
  against attacks made with ranged weapons.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Cerastus Class, Knight-Acheron 
  Cerastus Knight-Acheron
  p
  o
  w
  e
  r
  25
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  15-27+
  14"
  3+
  3+
  7-14
  10"
  4+
  4+
  1-6
  7"
  5+
  5+
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Cerastus Knight-Atrapos
  *
  *
  *
  8
  8
  27
  4
  9
  3+
  A Cerastus Knight-Atrapos is a single model equipped with: atrapos lascutter; graviton singularity 
  cannon; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Atrapos lascutter (shooting)
  9"
  Heavy 1
  12
  -4
  6
  When resolving an attack made with this weapon 
  against a Vehicle unit or Monster unit, you can re-
  roll the wound roll.
  Graviton singularity 
  cannon
  When you choose this weapon to shoot with, select one of the profiles below.
  - Contained
  36"
  Heavy 4
  8
  -3
  3
  -
  - Singularity
  36"
  Heavy D6+4
  14
  -4
  3
  When you select this profile to shoot with roll one D6; 
  on a 1-3, the bearer suffers D3 mortal wounds. 
  Atrapos lascutter (melee)
  Melee
  Melee
  +6
  -4
  6
  When resolving an attack made with this weapon 
  against a Vehicle unit or Monster unit, you can re-
  roll the wound roll.
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  ABILITIES
  Ionic Flare Shield: This model has a 5+ 
  invulnerable save.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Macro-extinction Protocols: When resolving an attack 
  made by this model against a Titanic unit, add 1 to 
  the hit roll.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Cerastus Class, Knight-Atrapos 
  Cerastus Knight-Atrapos
  p
  o
  w
  e
  r
  28
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  15-27+
  14"
  3+
  3+
  7-14
  10"
  4+
  4+
  1-6
  7"
  5+
  5+
  
  NAME
  M
  WS
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  T
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  Cerastus Knight-
  Castigator
  *
  *
  *
  8
  8
  27
  4
  9
  3+
  A Cerastus Knight-Castigator is a single model equipped with: castigator bolt cannon; tempest 
  warblade; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Castigator bolt cannon
  36"
  Heavy 16
  6
  -2
  2
  -
  Tempest warblade
  Melee
  Melee
  +6
  -3
  3
  Make 2 hit rolls for each attack made with this weapon, 
  instead of 1.
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  ABILITIES
  Ion Shield: This model has a 5+ invulnerable save 
  against attacks made with ranged weapons.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Cerastus Class, Knight-Castigator 
  Cerastus Knight-
  Castigator
  p
  o
  w
  e
  r
  23
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  15-27+
  14"
  3+
  3+
  7-14
  10"
  4+
  4+
  1-6
  7"
  5+
  5+
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Cerastus Knight-Lancer
  *
  *
  *
  8
  8
  27
  4
  9
  3+
  A Cerastus Knight-Lancer is a single model equipped with: cerastus shock lance; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Cerastus shock lance 
  (shooting)
  18"
  Heavy 6
  6
  -1
  D3
  -
  Cerastus shock lance 
  (melee)
  Melee
  Melee
  +6
  -4
  6
  This weapon has a Strength characteristic of x2 and a 
  Damage characteristic of 8 if the bearer made a charge 
  move this turn.
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  ABILITIES
  Ion Gauntlet Shield: This model has a 5+ invulnerable 
  save. This increases to a 4+ invulnerable save against 
  attacks made with melee weapons. In addition, subtract 
  1 from hit rolls for attacks made with melee weapons 
  by Titanic units that target this model.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Cerastus Class, Knight-Lancer 
  Cerastus Knight-Lancer
  p
  o
  w
  e
  r
  21
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  15-27+
  14"
  3+
  3+
  7-14
  10"
  4+
  4+
  1-6
  7"
  5+
  5+
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Questoris Knight Magaera
  *
  *
  *
  8
  8
  24
  4
  9
  3+
  A Questoris Knight Magaera is a single model equipped with: lightning cannon; phased plasma-
  fusil; reaper chainsword; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Lightning cannon
  48"
  Heavy 6
  7
  -2
  3
  An unmodified hit roll of 6 for an attack made using 
  this weapon scores 2 additional hits on the target.
  Phased plasma-fusil
  24"
  Rapid Fire 2
  7
  -3
  2
  -
  Twin rad cleanser
  9"
  Assault 2D6
  2
  0
  3
  When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit. Attacks 
  made with this weapon wound on a 2+ unless the target 
  is a Vehicle or Titanic unit.
  Hekaton siege claw
  Melee
  Melee
  x2
  -4
  6
  When resolving an attack made with this weapon, 
  subtract 1 from the hit roll. In addition, when resolving 
  an attack made with this weapon against a Vehicle or 
  Titanic unit, add 2 to the Damage characteristic for 
  that attack.
  Reaper chainsword
  Melee
  Melee
  +6
  -3
  6
  -
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  WARGEAR OPTIONS
  • This model can be equipped with 1 twin rad cleanser and 1 hekaton siege claw instead of 1 reaper chainsword.
  ABILITIES
  Ionic Flare Shield: This model has a 5+ 
  invulnerable save.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Empyreal Preysight: When resolving an attack made 
  with this model, the target cannot receive the benefit of 
  cover to its saving throw.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Questoris Class, Knight Magaera 
  Questoris Knight 
  Magaera
  p
  o
  w
  e
  r
  22
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  13-24+
  12"
  3+
  3+
  7-12
  9"
  4+
  4+
  1-6
  6"
  5+
  5+
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Questoris Knight Styrix
  *
  *
  *
  8
  8
  24
  4
  9
  3+
  A Questoris Knight Styrix is a single model equipped with: graviton crusher; volkite chieorovile; 
  reaper chainsword; titanic feet.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Graviton crusher
  18"
  Heavy D3
  6
  -3
  2
  When resolving an attack made with this weapon 
  against a unit with a Save characteristic of 3+ or better, 
  this weapon has a Damage characteristic of 3 instead 
  of 2.
  Twin rad cleanser
  9"
  Assault 2D6
  2
  0
  3
  When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit. Attacks 
  made with this weapon wound on a 2+ unless the target 
  is a Vehicle or Titanic unit.
  Volkite chieorovile
  45"
  Heavy 5
  8
  -3
  D6
  Each time an unmodified wound roll of 6 is made for an 
  attack with this weapon, that attack inflicts one mortal 
  wound on the target in addition to the normal damage.
  Hekaton siege claw
  Melee
  Melee
  x2
  -4
  6
  When resolving an attack made with this weapon, 
  subtract 1 from the hit roll. In addition, when resolving 
  an attack made with this weapon against a Vehicle or 
  Titanic unit, add 2 to the Damage characteristic for 
  that attack.
  Reaper chainsword
  Melee
  Melee
  +6
  -3
  6
  -
  Titanic feet
  Melee
  Melee
  User
  -2
  D3
  Make 3 hit rolls for each attack made with this weapon, 
  instead of 1.
  WARGEAR OPTIONS
  •  This model can be equipped with 1 twin rad cleanser and 1 hekaton siege claw instead of 1 reaper chainsword.
  ABILITIES
  Ionic Flare Shield: This model has a 5+ 
  invulnerable save.
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 2D6" suffers D6 mortal wounds.
  Empyreal Preysight: When resolving an attack made 
  with this model, the target cannot receive the benefit of 
  cover to its saving throw.
  Super-heavy Walker: This model can shoot and charge 
  in a turn in which it Fell Back. When this model Falls 
  Back, it can move across enemy Infantry models and 
  Swarm models as if they were not there, though it must 
  end its move more than 1" away from all enemy models. 
  This model does not suffer the penalty for moving and 
  firing Heavy weapons. This model does not receive the 
  benefit of cover to its saving throws unless at least half 
  of the model is obscured from the point of view of the 
  model making the attack.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Titanic, Vehicle, Questoris Class, Knight Styrix 
  Questoris Knight Styrix
  p
  o
  w
  e
  r
  22
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  13-24+
  12"
  3+
  3+
  7-12
  9"
  4+
  4+
  1-6
  6"
  5+
  5+
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Armiger Moirax
  *
  *
  *
  6
  7
  12
  4
  8
  3+
  This unit contains 1 Armiger Moirax. It can additionally include 1 Armiger Moirax (Power Rating 
  +8), or 2 Armiger Moirax (Power Rating +16). Every model is equipped with: rad cleanser; volkite 
  veuglaire; Moirax siege claw.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Moirax conversion 
  beam cannon
  When attacking with this weapon, select one of the profiles below. 
  - Short range
  0-18"
  Heavy D3
  6
  0
  2
  -
  - Mid range
  18-36"
  Heavy D3
  8
  -1
  3
  -
  - Long range
  36-54"
  Heavy D3
  10
  -2
  4
  -
  Graviton pulsar
  24"
  Heavy D6
  6
  -3
  2
  When resolving an attack made with this weapon 
  against a unit with a Save characteristic of 3+ or better, 
  this weapon has a Damage characteristic of 4 instead 
  of 2.
  Lightning lock
  36"
  Heavy 6
  6
  -2
  1
  An unmodified hit roll of 6 for an attack made using this 
  weapon scores 2 additional hits on the target.
  Rad cleanser
  9"
  Assault D6
  2
  0
  3
  When resolving an attack made with this weapon, do 
  not make a hit roll: it automatically scores a hit. Attacks 
  made with this weapon wound on a 2+ unless the target 
  is a Vehicle or Titanic unit.
  Volkite veuglaire
  36"
  Heavy 5
  6
  -1
  2
  Each time an unmodified wound roll of 6 is made for an 
  attack with this weapon, that attack inflicts one mortal 
  wound on the target in addition to the normal damage.
  Moirax siege claw
  Melee
  Melee
  x2
  -3
  D6
  When resolving an attack made with this weapon, 
  subtract 1 from the hit roll. In addition, when resolving 
  an attack made with this weapon against a Vehicle or 
  Titanic unit, add 2 to the Damage characteristic for 
  that attack.
  WARGEAR OPTIONS
  •  Any model can be equipped with one of the following instead of 1 volkite veuglaire: 1 Moirax siege claw and 1 
  rad cleanser; 1 Moirax conversion beam cannon; 1 graviton pulsar; 1 lightning lock.
  •  Any model can be equipped with one of the following instead of 1 rad cleanser and 1 Moirax siege claw: 1 
  volkite veuglaire; 1 graviton pulsar; 1 lightning lock.
  ABILITIES
  Vehicle Squadron: When this unit is set up, all of its 
  models must be placed within 6" of each other. From 
  that point onwards, each operates independently and is 
  treated as a separate unit. 
  Explodes: When this model is destroyed, roll one D6 
  before removing it from play. On a 6 it explodes, and 
  each unit within 6" suffers D3 mortal wounds. 
  Moirax Stabilisers: This model does not suffer the 
  penalty for moving and firing Heavy weapons.
  Protection Protocols: Whilst this model is within 
  6" of any friendly <Household> Titanic models, 
  it can perform a Heroic Intervention as if it were a 
  Character. When doing so, this model can perform a 
  Heroic Intervention if there are any enemy units within 
  6" of them instead of 3", and when doing so can move 
  up to 6" instead of 3". 
  Ion Shield: This model has a 5+ invulnerable save 
  against attacks made with ranged weapons.
  FACTION KEYWORDS
  Imperium, Imperial Knights, <Questor Allegiance>, <Household>
  KEYWORDS
  Vehicle, Armiger Class, Moirax 
  Armiger Moirax
  p
  o
  w
  e
  r
  8
  DAMAGE 
  Some of this model’s characteristics change as 
  it suffers damage, as shown below:
  REMAINING W
  M
  WS
  BS
  7-12+
  14"
  3+
  3+
  4-6
  10"
  4+
  4+
  1-3
  7"
  5+
  5+
  
  POINTS VALUES
  If you are playing a matched play game, or a game that uses a points limit, you can use the following lists to determine the 
  total points cost of your army. Simply add together the points costs of all your models and the wargear they are equipped with 
  to determine your army’s total points value.
  UNITS
  UNIT
  MODELS  
  PER UNIT
  POINTS PER MODEL 
  (Excluding wargear)
  Acastus Knight Asterius
  1
  600
  Acastus Knight Porphyrion
  1
  600
  Armiger Moirax
  1-3
  145
  Cerastus Knight-Acheron
  1
  358
  Cerastus Knight-Atrapos
  1
  405
  Cerastus Knight-Castigator
  1
  350
  Cerastus Knight-Lancer
  1
  360
  Questoris Knight Magaera
  1
  380
  Questoris Knight Styrix
  1
  340
  RANGED WEAPONS
  WEAPON
  POINTS PER WEAPON 
  Acheron flame cannon
  80
  Atrapos lascutter
  80
  Autocannon
  10
  Castigator bolt cannon
  50
  Cerastus shock lance
  60
  Graviton crusher
  25
  Graviton singularity cannon
  70
  Graviton pulsar
  5
  Helios defence missiles
  45
  Ironstorm missile pod
  16
  Karacnos mortar battery
  20
  Lascannon
  25
  Lightning cannon
  70
  Lightning lock
  5
  Moirax conversion beam cannon
  15
  Phased plasma-fusil
  20
  Rad cleanser
  0
  Twin heavy bolter
  17
  Twin magna lascannon
  100
  Twin rad cleanser
  25
  Twin conversion beam cannon
  90
  Volkite chieorovile
  80
  Volkite culverin
  15
  Volkite veuglaire
  5
  MELEE WEAPONS
  WEAPON
  POINTS PER WEAPON 
  Hekaton siege claw
  30
  Moirax siege claw
  0
  Reaper chainfist
  40
  Reaper chainsword
  30
  Tempest warblade
  30
  Titanic feet
  0
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/8th Edition (2017)/1) Codex & Index/4) Downloads, Other/40k 8e - Imperial_Knights_FW_Army_List.pdf