TEXT: Dark Days In Deed: DM Prep Sheet For Pre-Cast Spells 
  By Gary Johnson 
   
  This aid is not intended to be a mandatory way of prepping for the drow combats, but you are 
  welcome to use it if you are pushed for time.   
  APL 2 
  Sorcerer [studded leather] 
  Spells (6/5, DC = 15 + spell level): 0th touch of fatigue, ray of frost, flare, daze, resistance; 1st 
  burning hands, ray of enfeeblement 
  Possessions: [add] spell component pouch 
  Cleric [chain shirt, wooden shield] 
  Special Qualities: cast chaos or evil spells at 2nd caster level (encounter 4 or 6) 
  Spells Prepared (3/2+1, DC = 14 + spell level): 0th guidance, inflict minor wounds, resistance; 1st 
  cause fear, doom, protection from law or good [domain, encounter 4 or 6] 
   
  APL 4 
  Sorcerer [studded leather] 
  Possessions: [add] spell component pouch 
  Cleric [chain shirt, wooden shield] 
  Special Qualities: cast chaos or evil spells at 2nd caster level (encounter 4/6) 
  Spells Prepared (3/2+1, DC = 14 + spell level): 0th guidance, inflict minor wounds, resistance; 1st 
  cause fear, doom, protection from law or good [domain, encounter 4 or 6] 
   
  APL 6 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [remove] Disciple of Darkness 
  Spells (6/7+1 prepared/6/3+1 prepared): 1st magic missile; 3rd empowered magic missile 
  Possessions: [add] spell component pouch 
  Empower Spell: +2 spell levels, x1.5 damage 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Combat Reflexes 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Cleric [chain mail, wooden shield] 
  Special Qualities: cast chaos or evil spells at 3rd caster level (encounter 4 or 6) 
  Spells Prepared (4/3+1 DC = 14 + spell level); 0th guidance, inflict minor wounds, resistance, 
  detect magic; 1st bless, cause fear, doom, protection from law or good [domain, encounter 4 or 6] 
   
  
  APL 8 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [remove] Disciple of Darkness 
  Spells (6/7+1 prepared/6/6/1 prepared, DC = 17 + spell level, 15 + spell level if eagle’s splendour 
  is dispelled); 1st magic missile; 4th maximised magic missile 
  Pre-Cast Spell Effects (DC 19 to dispel): eagle’s splendour (+4 Cha, already factored into stat 
  block), stoneskin (DR 10/adamantine, absorbs 80 hp damage) 
  Possessions: [add] spell component pouch 
  Maximise Spell: +3 spell levels, automatically cause 100% damage 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Combat Reflexes 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Other Pre-Cast Spell Effects (DC 19 to dispel): stoneskin (DR 10/adamantine, absorbs 80 hp 
  damage) 
  Cleric [chain mail, wooden shield] 
  Special Qualities: cast chaos or evil spells at 5th caster level (encounter 4 or 6) 
  Spells Prepared (5/4+1/3+1 DC = 16 + spell level, 14 + spell level if owl’s wisdom is dispelled); 0th 
  guidance, inflict minor wounds, resistance, detect magic, read magic; 1st bless, cause fear, doom, 
  shield of faith, protection against law or good [domain, encounter 4 or 6]; 2nd shatter or desecrate 
  [domain, encounter 4 or 6], hold person, remove paralysis, owl’s wisdom
  Pre-Cast Spell Effects (DC 15 to dispel): owl’s wisdom (+4 Wis, +2 Will save), shield of faith (+2 
  deflection bonus) 
  Other Pre-Cast Spell Effects (DC 19 to dispel): stoneskin (DR 10/adamantine, absorbs 80 hp 
  damage) 
   
  APL 10 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [remove] Disciple of Darkness 
  Spells (6/7+1 prepared/7/7/1 + 2 prepared/2 +2 prepared, DC = 17 + spell level, 15 + spell level if 
  eagle’s splendour is dispelled); 1st magic missile; 4th maximised magic missile, maximised magic 
  missile; 5th quickened magic missile, quickened magic missile 
  Pre-Cast Spell Effects (DC 21 to dispel): eagle’s splendour (+4 Cha, already factored into stat 
  block), stoneskin (DR 10/adamantine, absorbs 100 hp damage) 
  Possessions: [add] spell component pouch 
  Maximise Spell: +3 spell levels, automatically cause 100% damage 
  Quicken Spell: +4 spell levels, cast as a swift action 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Blind-Fight, Combat Reflexes, Dodge 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Other Pre-Cast Spell Effects (DC 21 to dispel): stoneskin (DR 10/adamantine, absorbs 100 hp 
  damage) 
  
  Cleric [chain mail, wooden shield] 
  Special Qualities: cast chaos or evil spells at 7th caster level (encounter 4 or 6) 
  Spells Prepared (5/4+1/4+1/3+1 DC = 16 + spell level, 14 + spell level if owl’s wisdom is 
  dispelled); 0th guidance, inflict minor wounds, resistance, read magic, detect magic; 1st bless, 
  cause fear, doom, shield of faith, protection from law/protection from good [domain, encounter 
  4/6]; 2nd hold person, hold person, remove paralysis, owl’s wisdom, shatter/desecrate [domain, 
  encounter 4/6]; 3rd deeper darkness, invisibility purge, bestow curse, magic circle against law or 
  magic circle against good [domain, encounter 4 or 6] 
  Pre-Cast Spell Effects (DC 17 to dispel): owl’s wisdom (+4 Wis, +2 Will save), shield of faith (+3 
  deflection bonus), invisibility purge, magic circle against law or good (encounter 4 or 6) 
  Other Pre-Cast Spell Effects (DC 21 to dispel): stoneskin (DR 10/adamantine, absorbs 100 hp 
  damage) 
   
  APL 12 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [add] Explosive Spell, [remove] Disciple of Darkness, [remove] 
  Improved Natural Armour 
  Spells (6/7+1 prepared/8/5 + 2 prepared/2 + 2 prepared/2 +4 prepared/2 + 2 prepared, DC = 18 + 
  spell level, 16 + spell level if eagle’s splendour is dispelled); 1st magic missile; 3rd explosive 
  burning hands, explosive burning hands; 4th maximised magic missile, maximised magic missile; 
  5th quickened magic missile, quickened magic missile, quickened magic missile, maximised 
  scorching ray; 6th maximised explosive burning hands, quickened scorching ray 
  Pre-Cast Spell Effects (DC 23 to dispel): eagle’s splendour (+4 Cha, already factored into stat 
  block), stoneskin (DR 10/adamantine, absorbs 120 hp damage) 
  Possessions: [add] spell component pouch 
  Explosive Spell: +2 spell levels, move and knock over targets on failed Reflex save 
  Maximise Spell: +3 spell levels, automatically cause 100% damage 
  Quicken Spell: +4 spell levels, cast as a swift action 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Blind-Fight, Combat Reflexes, Dodge, Quick Draw 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Other Pre-Cast Spell Effects (DC 23 to dispel): stoneskin (DR 10/adamantine, absorbs 120 hp 
  damage) 
  Cleric [chain mail, wooden shield] 
  Special Qualities: cast chaos or evil spells at 9th caster level (encounter 4 or 6) 
  Spells Prepared (6/6+1/4+1/4+1/3+1 DC = 17 + spell level, 15 + spell level if owl’s wisdom is 
  dispelled); 0th guidance, inflict minor wounds, inflict minor wounds, resistance, read magic, detect 
  magic; 1st bless, cause fear, doom, doom, remove fear, shield of faith, protection from 
  law/protection from good [domain, encounter 4/6]; 2nd hold person, hold person, remove 
  paralysis, owl’s wisdom, shatter/desecrate [domain, encounter 4/6]; 3rd deeper darkness, 
  invisibility purge, bestow curse, bestow curse, magic circle against law or magic circle against 
  good [domain, encounter 4 or 6]; 4th divine power, freedom of movement, restoration, chaos 
  hammer or unholy blight [domain, encounter 4 or 6] 
  
  Pre-Cast Spell Effects (DC 19 to dispel): owl’s wisdom (+4 Wis, +2 Will save), shield of faith (+3 
  deflection bonus), invisibility purge, freedom of movement, magic circle against law or good 
  (encounter 4 or 6) 
  Other Pre-Cast Spell Effects (DC 23 to dispel): stoneskin (DR 10/adamantine, absorbs 120 hp 
  damage) 
   
  APL 14 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [add] Explosive Spell, [remove] Disciple of Darkness, [remove] 
  Improved Natural Armour 
  Spells (6/7+1 prepared/8/5 + 2 prepared/2 + 2 prepared/3 +4 prepared/2 + 2 prepared, DC = 18 + 
  spell level, 16 + spell level if eagle’s splendour is dispelled); 1st magic missile; 3rd explosive 
  burning hands, explosive burning hands; 4th maximised magic missile, maximised magic missile; 
  5th quickened magic missile, quickened magic missile, quickened magic missile, maximised 
  scorching ray; 6th maximised explosive burning hands, quickened scorching ray 
  Pre-Cast Spell Effects (DC 24 to dispel): eagle’s splendour (+4 Cha, already factored into stat 
  block), stoneskin (DR 10/adamantine, absorbs 130 hp damage), true seeing 
  Possessions: [add] spell component pouch 
  Explosive Spell: +2 spell levels, move and knock over targets on failed Reflex save 
  Maximise Spell: +3 spell levels, automatically cause 100% damage 
  Quicken Spell: +4 spell levels, cast as a swift action 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Blind-Fight, Combat Reflexes, Dodge, Quick Draw 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Other Pre-Cast Spell Effects (DC 24 to dispel): stoneskin (DR 10/adamantine, absorbs 130 hp 
  damage) 
  Cleric [chain mail, wooden shield] 
  Feats to Track: Combat Casting 
  Special Qualities: cast chaos or evil spells at 11th caster level (encounter 4 or 6) 
  Spells Prepared (6/6+1/5+1/4+1/3+1/2+1 DC = 17 + spell level, 15 + spell level if owl’s wisdom is 
  dispelled); 0th guidance, inflict minor wounds, inflict minor wounds, resistance, read magic, detect 
  magic; 1st bless, cause fear, doom, doom, remove fear, shield of faith, protection from 
  law/protection from good [domain, encounter 4/6]; 2nd hold person, hold person, hold person, 
  remove paralysis, owl’s wisdom, shatter/desecrate [domain, encounter 4/6]; 3rd deeper darkness, 
  invisibility purge, bestow curse, bestow curse, magic circle against law or magic circle against 
  good [domain, encounter 4 or 6]; 4th divine power, freedom of movement, restoration, chaos 
  hammer or unholy blight [domain, encounter 4 or 6]; break enchantment, slay living, dispel law or 
  good [domain, encounter 4 or 6] 
  Pre-Cast Spell Effects (DC 20 to dispel): owl’s wisdom (+4 Wis, +2 Will save), shield of faith (+3 
  deflection bonus), invisibility purge, freedom of movement, magic circle against law or good 
  (encounter 4 or 6) 
  Other Pre-Cast Spell Effects (DC 24 to dispel): stoneskin (DR 10/adamantine, absorbs 130 hp 
  damage) 
   
  
  APL 16 
  Sorcerer [studded leather] 
  Feats: [add] Arcane Preparation, [add] Explosive Spell, [remove] Disciple of Darkness, [remove] 
  Improved Natural Armour 
  Spells (6/7+1 prepared/8/5 + 2 prepared/2 + 2 prepared/3 +4 prepared/3 + 3 prepared/2 + 3 
  prepared/2 + 1 prepared, DC = 18 + spell level, 16 + spell level if eagle’s splendour is dispelled); 
  1st magic missile; 3rd explosive burning hands, explosive burning hands; 4th maximised magic 
  missile, maximised magic missile; 5th quickened magic missile, quickened magic missile, 
  quickened magic missile, maximised scorching ray; 6th maximised explosive burning hands, 
  maximised explosive burning hands, quickened scorching ray; 7th quickened explosive burning 
  hands, quickened haste, quickened displacement; 8th quickened maximised magic missile 
  Pre-Cast Spell Effects (DC 27 to dispel): eagle’s splendour (+4 Cha, already factored into stat 
  block), stoneskin (DR 10/adamantine, absorbs 150 hp damage), true seeing 
  Possessions: [add] spell component pouch 
  Explosive Spell: +2 spell levels, move and knock over targets on failed Reflex save 
  Maximise Spell: +3 spell levels, automatically cause 100% damage 
  Quicken Spell: +4 spell levels, cast as a swift action 
  Fighter [chain mail, wooden shield] 
  Feats to Track: Blind-Fight, Combat Reflexes, Dodge, Hold the Line, Quick Draw 
  Possessions: potion of bull’s strength (+4 Str, +2 attack, +2 damage) 
  Other Pre-Cast Spell Effects (DC 27 to dispel): stoneskin (DR 10/adamantine, absorbs 150 hp 
  damage) 
  Cleric [chain mail, wooden shield] 
  Feats to Track: Combat Casting, Dodge 
  Special Qualities: cast chaos or evil spells at 13th caster level (encounter 4 or 6) 
  Spells Prepared (6/7+1/5+1/5+1/4+1/4+1/2+1 DC = 17 + spell level, 15 + spell level if owl’s 
  wisdom is dispelled); 0th guidance, inflict minor wounds, inflict minor wounds, resistance, read 
  magic, detect magic; 1st bless, cause fear, cause fear, doom, doom, remove fear, shield of faith, 
  protection from law/protection from good [domain, encounter 4/6]; 2nd hold person, hold person, 
  hold person, remove paralysis, owl’s wisdom, shatter/desecrate [domain, encounter 4/6]; 3rd 
  deeper darkness, invisibility purge, bestow curse, bestow curse, bestow curse, magic circle 
  against law or magic circle against good [domain, encounter 4 or 6]; 4th divine power, freedom of 
  movement, restoration, restoration, chaos hammer or unholy blight [domain, encounter 4 or 6]; 
  break enchantment, slay living, break enchantment, slay living, dispel law or good [domain, 
  encounter 4 or 6]; 6th greater dispel magic, greater dispel magic, animate objects or create 
  undead [domain] 
  Pre-Cast Spell Effects (DC 23 to dispel): owl’s wisdom (+4 Wis, +2 Will save), shield of faith (+4 
  deflection bonus), invisibility purge, freedom of movement, magic circle against law or good 
  (encounter 4 or 6) 
  Other Pre-Cast Spell Effects (DC 27 to dispel): stoneskin (DR 10/adamantine, absorbs 150 hp 
  damage) 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Perrenland/595/Normal Scenarios/PER5-07 - Dark Days In Deed (APL 2-16)/PER5-07 DM Prep Sheet For Drow Combat.pdf