TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
   5       TU
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  Urrtarr’s Spellbook (Adventure; see above) 
  � 
  Wand of cure light wounds (20 charges) 
  (Adventure; 300 gp; DMG) 
  � 
  Wand of longstrider (25 charges) (Adventure; 375 
  gp; DMG) 
  � 
  Wand of magic missile (10 charges) (Adventure; 
  CL 1st; 150 gp; DMG) 
   
   
  Adventure Record# 
  597 CY 
   A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 1,125 xp; 1,125 gp, 
   
  �Gratitude of a Guard officer: By calling upon your 
  contacts with the Guard in Greyhawk City you can either 
  gain a permit for an exotic animal for free or acquire a 
  permit to carry bows, crossbows and reach weapons within 
  Greyhawk City.  
   
  The favor can be used 5 times before it becomes 
  void. If you ever commit a crime while using this favor, the 
  punishment is doubled and the favor is made void 
  immediately.  
   
  Mark off when used: [  ]  [  ]  [  ]  [  ]  [  ] 
   
  �Gift from Sten Goodseller: As reward for your aid Sten 
  offered items from his shop of up to 100 gp in value 
  selected from the mundane item or alchemical item lists. 
  Note down any items still left at the end of the adventure, 
  you can keep these:  
  ___________________________________  
  ____________________________________ 
  ___________________________________ 
  ____________________________________ 
  ___________________________________ 
  ____________________________________ 
  ___________________________________ 
  ____________________________________ 
  �Urtarr’s Deal:  You have made a deal with Urtarr and 
  gain access to the spells from her spellbook, including ray of 
  flame and slide both from the Spell Compendium. You still 
  need to pay to scribe the spell in your spellbook or have a 
  spell slot available to learn the spell. 
   
  �Urrtarr’s Spellbook: burning hands, color spray, magic 
  missile, ray of flame (Spell Compendium) and slide (Spell 
  Compendium); Cost 250 gp. 
   
   
  Event: _________________________________ Date: __________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  ADP7-02 – Scourge of the Howling Horde
  A Core Adventure 
  Set in the Domain of Greyhawk 
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Adaptables/597/ADP7-02 - Scourge of the Howling Horde (APL 2)/ADP7-02 - Scourge of the Howling Horde AR.pdf