TEXT: Gun Cheat Sheet  
   
  Is Skill Being Averaged? 
  Moving faster than combat move? Driving Car? 
  Surprised? Hip Fire Only 
   
  Engaged 
  Roll DFT AST to fire if shooter is engaged.  
  Modify for Restrictions 
  Hex sides touching walls or object higher than 1m.  Bodies in hex.  
  Shooting over cover -5 
  Modify for Situation 
  Damaged in Combat Turn 
  (Damage/2) 
  Firing Gun in Each Hand 
  -1 
  Surprised 
  -2 
  Shooting Newly Acquired Target 
  -2 
   
  In Firing Stance 
  +1 
  Braced Weapon (requires Stance) 
  +1 
  Sighted (requires Stance) 
  +1 
  Shooting to Side Hex 
  -2 
  Shooting to Rear Hex 
  -4 
   
   
  Target Combat Dodge Ability 
   
  Target Not Moving 
  CDA x 1 
  Target Walking  
  CDA x 2 
  Target Running  
  CDA x 3 
  Target Dodging 
  CDA + 1 
  Target Falling (diving to the ground) 
  CDA x 3 
  Movement 
   
  Combat Move -1 BCS 
  Walk 
  Hip fire, -2 BCS 
  Running 
  Hip fire, -4 BCS 
  Dodge 
  Double penalty 
   
  Target Range 
    
  PBR SHR EFF LNG 
  EXT 
  MAX 
  BCS 
  +1 +1 
  0 
  -1 
  -2 
  -5 
  BDG 
  +10 0 
  0 
  -10% 
  -25% 
  -50% 
   
  Inherent Accuracy 
   
   
   
  Pistol: Snub 
  -1 Pistol: SHT 
  0 
  Pistol: STD 
  +1 Pistol: LNG 
  +2 
  Carbine 
  +3 Rifle 
  +4 
  Shotgun: Slug 
  +3 Shotgun: Shot 
  +4 
   
  Recoil Effects 
  Apply from web data 
  
SOURCE: textdata/thevault/Aftermath/Cheat Sheets/Aftermath! - Gun Cheat Sheet.pdf