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  Treasures of NeoExodus:
  Peace & Tranquility
  In 5 BU, at the climax of the Twilight War, a thousand 
  Janissaries arrayed themselves against two opposing 
  armies; their force was outnumbered a hundred and forty 
  to one by the combined troops upon the field. In addition 
  to their formidable mental and martial prowess, the monks 
  brought forth various artifacts and weapons of power. The 
  Janissaries used these items with ruthless skill and sent 
  both armies fleeing from the field.  Among these powerful 
  items were twin swords, wielded by the Final Arbiter who 
  led the victorious strike against the assembled troops and 
  creatures of the Confederate Army.
  HISTORY
  In the final battle of the Twilight War, the Janissaries 
  provided the world with a shocking display of their power, 
  facing two massive armies and forcing both from the field 
  with a comparative handful of troops. A thousand monks 
  took the field, possessing formidable mental power as 
  well as many dangerous weapons and artifacts from their 
  citadel’s armory. Final Arbiter Shani Bakradze led the 
  attack against the army of the Confederacy, wielding a pair 
  of powerful weapons newly crafted for the conflict: Peace 
  and Tranquility.
  Bakradze’s strategy was simple and direct: strike the left 
  flank of the army’s reserves, and spearhead a push directly 
  toward the Reis command. The swift thrust caught the 
  enemy off guard and the initial push was met with little 
  resistance until they encountered a unit of animal handlers 
  that released scores of carnivorous arcanebloat apes into 
  the Janissaries’ ranks. Even the onslaught of magically-
  altered animals was little more than a momentary delay. It 
  was not long before the monks broke through to the elite 
  troops guarding the Reis force’s generals.
  The Janissary advance hit the last line of defense for the 
  Confederate command: the Panther Warriors. Fists, feet, 
  and staves clashed with claws, fangs, and war clubs. 
  Bakradze and a dozen others pushed past the battle line 
  to engage Confederate sorcerers and Khaynite priests 
  in hand-to-hand combat. At that point, the Final Arbiter 
  unleashed the powers of the twin blades. In mere seconds 
  many of the most powerful arcane officers and clergy were 
  mute, their magic choked off in their throats. Others were 
  left limp and unmoving on the ground. When the magical 
  elements of the Reis forces were annihilated, their generals 
  called for a retreat. With similar success by the Janissaries 
  on the other side of the field, the battle ended, opening 
  the way for the formation 
  of the Imperial Alliance and 
  the possibility of prolonged 
  peace.
  TREASURES OF NEOEXODUS:
  PEACE & TRANQUILITY
  Shani Bakradze’s efforts upon the field of battle made 
  her a hero of the early Imperial Alliance. Her presence—
  and that of the blades she carried everywhere from then 
  on—evoked respect, and more than a little fear. In tense 
  situations, having the presence of the Final Arbiter and 
  her blades provided great incentive for diplomacy and 
  nonaggressive solutions to conflict. She served for several 
  decades afterward, seeing the Alliance through its difficult 
  birth and early years, then retired from active service in 41 
  AU. She served out the remainder of her life in the citadel 
  as an instructor until her death in 60 AU.
  Since Bakradze’s withdraw from active duty, Peace and 
  Tranquility have been borne by Janissaries in missions 
  all across the world. Whether or not these blades are the 
  only pair of their kind, or 
  merely one of several sets 
  bearing the same name, 
  is uncertain. While there 
  3.5 SYSTEM COMPATIBLE
  LPJ9430
  
  Page 2
  Treasures of NeoExodus:
  Peace & Tranquility
  2
  is never more than one set present in any given Janissary 
  mission, it is said that the blades have been seen in the 
  possession of different agents in far-flung locales in the 
  same period of time. This lends credence to the theory 
  that more than one set of the blades has been crafted since 
  Shani Bakradze bore them in the last battle of the Twilight 
  War.
  Whatever the case, these weapons are often on hand when 
  important Janissary intervention happens. They are visibly 
  present especially in cases where spellcasters are involved, 
  and when the Imperial Alliance wishes resolution with a 
  minimum of bloodshed. The names of the weapons are 
  not entirely ironic, as their reputation is often enough to 
  make aggressors rethink their position and choose more 
  peaceful resolutions to conflict rather than risk a first-hand 
  demonstration of the blades’ power in the hands of an 
  experienced Janissary. Extra incentive is often found in 
  the subtle suggestions that the Janissary in question also 
  personally received combat training from Shani Bakradze 
  or one of her favored pupils. Should these situations still 
  result in conflict, the result is usually a quick suppression 
  of violence by the Janissaries present, with the most 
  dangerous spellcasters made silent and unmoving.
  DESCRIPTION AND CONSTRUCTION
  These butterfly swords are simply and elegantly designed. 
  They feature the standard D-shaped guard, crafted of 
  unadorned steel with soft leather wrappings on the grips. 
  The blades are fine-tempered steel, each just over a foot 
  in length. The only ornamentation is some vine-like gold 
  leaf work embellishing the guards at the base of the blades.
  Aura strong transmutation; CL 12th
  Slot none; Price 45,920 gp; Weight 1 lb.
  DESCRIPTION
  This pairing of butterfly swords consists of Peace, 
  a +2 ki focus butterfly sword, and Tranquility, a 
  +1 ki intensifying butterfly sword. When fighting 
  defensively with both weapons, the wielder gains 
  a +2 shield bonus to armor class in addition to the 
  normal benefits from fighting defensively.
  By expending an extra ki point when using Peace to 
  make a stunning fist attack, the wielder may instead 
  cause the target to become mute, immobilizing the 
  vocal chords (treat this as a silence effect, but only 
  affecting the target; Will save, DC is equal to that 
  of the wielder’s stunning fist).  This effect lasts 12 
  rounds.
  If an extra ki point is expended making a stunning 
  fist attack with Tranquility, the wielder may instead 
  paralyze the target (Fort save, DC is equal to that 
  of the wielder’s stunning fist +1). This effect lasts 
  12 rounds.
  CONSTRUCTION
  Craft Magic Arms and Armor, creator must be a 
  monk; Cost 27,820 gp
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  3.5 SYSTEM COMPATIBLE
  LPJ9516
  folding circle
  enemies of Neoexodus:
  first ones
  e ne mie s  o f  Ne o e xo du s :
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  world of Exodus
  Neoexodus Chronicles:
  THE WORLD OF EXODUS NEEDS HEROES...
  
  PEACE & TRANQUILITY 
  WEAPON CARDS
  PEACE & TRANQUILITY
  ____________________
  Aura strong transmutation; CL 12th
  Slot none; Price 45,920 gp; Weight 1 lb.
  DESCRIPTION
  This pairing of butterfly swords consists 
  of Peace, a +2 ki focus butterfly sword, and 
  Tranquility, a +1 ki intensifying butterfly 
  sword. When fighting defensively with both 
  weapons, the wielder gains a +2 shield bonus 
  to armor class in addition to the normal 
  benefits from fighting defensively.
  By expending an extra ki point when using 
  Peace to make a stunning fist attack, the 
  wielder may instead cause the target to 
  become mute, immobilizing the vocal chords 
  (treat this as a silence effect, but only affecting 
  the target; Will save, DC is equal to that of 
  the wielder’s stunning fist).  This effect lasts 
  12 rounds.
  If an extra ki point is expended making a 
  stunning fist attack with Tranquility, the 
  wielder may instead paralyze the target (Fort 
  save, DC is equal to that of the wielder’s 
  stunning fist +1). This effect lasts 12 rounds.
  Item Description
  __________________________________
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  Notes: ____________________________
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  Item Code ________________________
  CONSTRUCTION
  Craft Magic Arms and Armor, creator must be 
  a monk; Cost 27,820 gp
  
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  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document. Copyright 2000, Wizards of the Coast, 
  Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on 
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  Treasures of NeoExodus: Peace & Tranquility Copyright 2013, Louis 
  Porter Jr. Design, Inc.
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  Written By Jeff Lee
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  Artwork by  Sergey Koziakov
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