TEXT:  
   
   
  t 
   
   
  K Event. 
   
  _
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ____________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region__________ ___________
  593 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 390 XP; 400 gp 
   
  APL 4 
  max 675 XP; 600 gp 
   
  APL 6 
  max 900 XP; 800 gp 
   
   
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________
   
   
  Player 
   
   
  RPGA #
  Has Completed 
  Adri Fiend Follies 
  A Regional Adventure 
  Set in The Principality of Innspa 
  Event: __________________________________ Date: ______ 
  DM:__________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  � Favor of the Priesthood of Beory. You have earned the favor 
  of Beory. It is equal to One Influence Point with the priesthood. It 
  can be cashed in for a 1st-level spell, or several favors may be 
  pooled together for more powerful spells. 
   
  � The Brother's Holy Symbol. A small disk with the crude 
  image of a rotund woman on one side and odd groves on a flat 
  surface on the other. It has a leather thong attached to it.  
   
  This item will attach itself to the first person to hold it 
  who has "neutral" as part of their alignment. Once attached, a 
  remove curse is needed to separate it. It radiates strong magic. It 
  can be used as a holy symbol of Beory.  
   
  This item confers a +1 divine bonus to Charisma 
  checks when attempting to turn fire and air elementals. This bonus 
  applies only to the initial turning check and not to any subsequent 
  turning damage. 
   
  This item confers a +1 divine bonus to Charisma 
  checks when attempting to command water and earth elementals. 
  This bonus applies only to the initial turning check and not to any 
  subsequent turning damage. 
   
   
   
  Adventure Record# 
  FINAL XP TOTAL 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spen
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained
   
   
  XP
   
  TU
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  The Brother’s Holy Symbol  (Adventure; 200 gp; see 
  above) 
   
  APL 4 and 6 (all of APL 2 plus the following) 
  � 
  Ring of Jumping  (Regional ; 1
  st level caster;  200o gp; 
  DUNGEON MASTER’s GUIDE) 
   
  In addition the following items are available for
  purchase after any LIVING GREYHAW
   
  � 
  All items from the Player’s Handbook, tables 7-3, 7-4,
  7-5, 7-7, 7-8, and 7-9 with the exception of spells. 
  � 
  Any +1 weapon or armor of a type listed in the Player’s
  Handbook. 
  � 
  Any potion from the DUNGEON MASTER’s GUIDE table
  8-18 valued at 500 gp or under. 
  � 
  Any scroll from the DUNGEON MASTER’s GUIDE tables
  8-24 and 8-25 valued at 500 gp or under. 
  � 
  +1 Ring of Protection (DUNGEON MASTER’s GUIDE). 
  � 
  +1 Amulet of Natural Armour (DUNGEON MASTER’s
  GUIDE). 
  � 
  +1 Bracers of Armour (DUNGEON MASTER’s GUIDE).
  � 
  +1 Cloak of Resistance (DUNGEON MASTER’s GUIDE). 
   
  You must have campaign documentation to purchase 
  items not found on the above list. Adventure Records 
  being the most common form of documentation. 
   
   
  TU REMAINING 
  Added TU Costs
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL 
   
   
  GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ahlissa (Adri)/593/Normal Scenarios/AHL3-01 - Adri Fiend Follies (APL 2-6)/AHL3-01 - Adri Fiend Follies AR.pdf