TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
   
  GP
  Subtotal 
  +
  GP
  GP Gained
   
  GP
  Subtotal 
  + 
  GP
  GP Gained
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  0  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Arcanist’s gloves (Core; MIC; 500 gp) C 
  � Armband of elusive action (Adventure; MIC; 800 gp) 
  � Boots of agile leaping (Core; MIC; 600 gp) N 
  � Cloak of elemental protection (Adventure; MIC; 1,000 gp) 
   
  APL 4 (all of APL 2 plus the following) 
  � Artificer’s monocle (Core; MIC; 1,500 gp) C 
  � Ring of feather falling (Core; DMG; 2,200 gp) N 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Boots of swift passage (Adventure; MIC; 5,000 gp) 
  � Helm of glorious recovery (Core; MIC; 5,600 gp) N 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � Deathguardian bracers (Core; MIC; 6,000 gp)C 
  � Robe of retaliation (Core; MIC; 6,500 gp)N 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � Ring of avoidance (Core; MIC; 10,000 gp) N 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � Amulet of fortune prevailing (Adventure; Magic Item 
  Compendium; 5,000 gp) 
  � Desperation chain (Core; Magic Item Compendium; 15,000 gp) C 
  � War Wizard Cloak (Core; Magic Item Compendium; 16,000 
  gp) C 
   
   
  Adventure Record#
  598 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450 gp 
   
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
  �The Deathstalker is Pleased: Turin Deathstalker is pleased
  with your actions. He provides you with access to the weapon 
  enhancements blurstrike and eager (MIC) and the armor 
  enhancements nimbleness and vanishing (MIC). You must still pay 
  the full price for these upgrades. 
   
  �Delivered an Envoy of Peace to Turrosh Mak: Turrosh Mak, 
  warlord of the Pomarj is pleased with the results of your actions. 
  The Mak provides you with access to the weapon enhancements 
  brash and maiming (MIC) and the armor enhancements fearsome
  and retaliation (MIC). You must still pay the full difference in 
  market value for these upgrades. 
   
  �Favor of the Circle of Eight: Otto has declared you to be 
  “perspicacious” and a reliable factotum to the Circle of Eight. This 
  favor counts as a recommendation of a member with an affiliation 
  score of 21 or higher for the Wizards' Guild. You gain Open access 
  to the following spells: Bigby's striking fist (PHBII), Bigby's tripping 
  hand (PHBII), mass whelm (PHBII), torrent of tears (Complete Mage), 
  and whelm (PHBII). You also gain access to those items marked 
  with a “C” below. Finally, at APL 8 and above you gain access to the 
  vest of free movement, part of the fleet warrior’s array (MIC). 
   
  �Destabilized the Pomarj: You prevented a diplomat from 
  reaching the court of Turrosh Mak. In the short term, the Pomarj 
  becomes a more unstable place. In the next three adventures set in 
  the Pomarj, your upkeep costs and the costs for any spellcasting 
  services you purchase (or cast for your benefit) double. 
   
  �Safeton Scofflaw: You have violated several laws of Safeton and 
  publicly humiliated Turin Deathstalker, one of the most powerful 
  assassins in the Flanaess. This will have consequences. Sleep tight. 
   
  �You Are Useful to Me: You have benefited the Lord Mayor of 
  Greyhawk’s schemes. You are granted a special license permiting 
  you to carry weapons of any sort within Greyhawk’s walls. 
  Alternatively, it permits you to bring one animal of any size into 
  the Free City. This favor counts as a recommendation of a member 
  with an affiliation score of 21 or higher for both the Thieves' Guild 
  and the Merchants' and Traders' Union.  All associated fees are 
  waived. The license is valid for the duration of one Core adventure. 
  You also gain access to those items marked with an “N” below.  
   
  � Affiliations: As a member of a Greyhawk affiliation the 
  information you provide your masters has great value. This 
  improves your standing with your affiliation by +2. 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  COR8-03 Aspirations 
  A Core Adventure 
  Set in the Domain of Greyhawk and the Orcish 
  Empire of the Pomarj  
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core/598/COR8-03 Aspirations (APL 2-12)/COR8-03 Aspirations AR.pdf