TEXT: 5�
  Weapon Attacks-2 
  5
   
   
  Weapon Attacks-2 
   
  Space Weapons may attack previously detected targets which are at 
  ranges allowed by this chart. 
  Weapons 
  In Space 
   
  1 ls 
  2 ls 
  8 ls 
  16 ls 
  3 lm 
  8 lm 
  30 lm 
  LONG RANGE 
  BIG WEAPONS 
  250,000km 
  500,000km 
  2.5 million 
  5 million 
  50 million 
  150 million 
  500 million 
  S= 
  Space Ranges 
  6 
  7 
  8 
  9 
  10 
  11 
  12 
   
  TL 
  Weapon 
  Attack Range 
  Long Range 
  Deep Space 
  A 11 PA (see Note) 
   
   
   
  |||||||||||||||| |||||||||||||||| |||||||||||||||| |||||||||||||||
  C 
  8 CommCaster 
   
   
   
   
   
  |||||||||||||||| |||||||||||||||
  G 13 Meson Gun 
   
   
   
   
   
  RINT 
  |||||||||||||||
  M 
  8 Missile 
  Launched at start of Battle. Attack occurs in Turn = Space Range. 
  N 10 KKM 
  Launched at start of Battle. Attack occurs in Turn = Space Range. 
  R 12 Rail Gun 
  Cannot participate in a Battle at this Range. 
  V 10 Salvo Rack 
  Attack occurs in Turn = Space Range. 
  |||||||||||||||| |||||||||||||||| |||||||||||||||| |||||||||||||||
   
  World Ranges> 
  11 
  12 
  13 
  14 
  15 
  16 
  17 
   
   
  Satellite 
   
   
   
   
   
   
  Launched at start of Battle. Assumes the combatant has preplanned attacks. Resolved in Turn number equal to S. 
  RINT. Resolved In Next Turn.  
   
  ||||||||| = Attack Not Possible.  
  Particle Accelerators: Use S= for Space Targets; use R= for targets in Atmosphere. 
   
  Contact 
  1000 m  
  5 km 
  50 km 
  500 km 
  5000km 
  50,000 km 
  OPERATING RANGES 
  FOR DEFENSES 
   
  Vlong 
  Distant 
  Vdistant 
  Orbit 
  Far Orbit 
  Geo 
  R= World Ranges> 
   
  5 
  6 
  7 
  8 
  9 
  10 
   
  TL 
  Defense 
   
  Boarding 
  Fighter Range 
  Short Range 
  G 11 Meson Screen 
   
  Exp and Pro
  Early 
  Standard 
  Improved 
  Advanced ||||||||||||||||
  N 12 Nuclear Damper 
  Exp and Pro 
  Early 
  Standard 
  Improved 
  Advanced ||||||||||||||| ||||||||||||||||
  Q 14 Mag Scrambler 
  Exp and Pro Ear and Std
  Imp and Adv |||||||||||||||| |||||||||||||||| ||||||||||||||| ||||||||||||||||
  R 19 Proton Screen 
  Exp and Pro 
  Early 
  Standard 
  Imp and Adv |||||||||||||||| ||||||||||||||| ||||||||||||||||
  T 16 Black Globe 
  |||||||||||||||| |||||||||||||||| |||||||||||||||| ||||||||||||||| ||||||||||||||||
  U 20 White Globe 
  Standard 
  and Earlier 
  Improved 
  and 
  Advanced 
  |||||||||||||||| |||||||||||||||| |||||||||||||||| ||||||||||||||| ||||||||||||||||
  W 17 Grav Scrambler 
  Exp and Pro Ear and Std
  Imp and Adv |||||||||||||||| |||||||||||||||| ||||||||||||||| ||||||||||||||||
  This table shows the size of the protective field created by the defense. The attacking weapon resolves the Absolute Mode 
  Defense Task when it enters the range band at the edge of the protective field. 
   
   
  TL 
  Defense Affects 
   
  G 
  11 Meson Screen 
  Meson Gun 
  N 
  12 Nuclear Damper 
  Nukes 
  Q 
  14 Mag Scrambler 
  Stasis Projector. Magnetics. Anti-Matter 
  R 
  19 Proton Screen 
  Anti-Matter 
  T 
  16 Black Globe 
  All 
  U 
  20 White Globe 
  All 
  W 
  17 Grav Scrambler 
  Jump Damper, Jump Inducer, J-Drive, M-Drive, G-Drive 
   
  
SOURCE: textdata/thevault/Traveller/09 - Traveller5/Traveller5/T5 Underlying PDFs/T5=5416 Starship Weapons Chart 2.pdf