TEXT: Black Box Books
  Tome Eight: Handlist of
  Horrors
  Compatible with Swords and Wizardry
  Swords and Wizardry
  Swords and Wizardry WhiteBox
  WhiteBox
  WhiteBox
  Written By Kirt A. Dankmyer
  Swords & Wizardry, S&W, WhiteBox, and Mythmere Games are the trademarks of Matthew J. Finch.
  Ivanhoe Unbound & Kirt A. Dankmyer are not affiliated with Matthew J. Finch or Mythmere Games™
  
  -- 1 --
  Handy Handlist of Horrors
  This is a long list of tiny seeds for creature creation. The
  number after the name in parentheses is the suggested
  number of Hit Dice for the creature.
  To further flesh a creature out, try this quick thumbnail
  conversion: AC = (10-HD), Forward AC = [HD+9]. One
  attack, damage (HD/4)d6, round up. Other statistics from
  Referee judgment.
  Twelve of these come from “Soluble Sahuagin,” my RPG
  supplement entry in the 200 Word RPG Challenge 2016.
  The rest are brand new, for a total of 55 creatures!
  ABACUS
  JELLY
  (9):
  Gelatinous
  blue
  dodecahedron
  studded with lit vacuum tubes. Houses a sorcerer’s soul.
  AIDIK (8): Poisonous, self-willed flavor which infects
  food, making it taste like soap and schadenfreude.
  ALMASTANNI (6): Ghosts of street urchins that haunt
  empty soda cans, their voices always behind you.
  ANATALO (5): Faceless girl. Anesthetic touch melts
  anything.
  BANSHEE COCKATRICE (6): Iron statue of a cockatrice
  that wails whenever someone dies nearby, melting stone.
  
  -- 2 --
  BEAR WARPER (10): Cross between a giant ursine and a
  displacer beast. Obsessively hunts and kills owlbears.
  BERZERKER REDOLENCE (4): Distinct odor with cat-like
  intelligence.
  BLUE DRAUGR (10): Re-animated soldier with an AK-
  47. Will only obey orders during a peacekeeping mission.
  CACAESTHESION
  (2):
  Ant-sized
  lizard
  whose
  gaze
  creates sensation that someone has stepped on your grave.
  DECKLER (10): Undead creature rarely formed when
  someone dies via a spell. Obsessively devours spell scrolls.
  EBONY LICH (2): Despite the name, a mummy who was
  partially consumed in the place of coal in a furnace.
  ENKASAUR (5): Feathered, insubstantial lizard from the
  Astral Plane that lays eggs in the brains of living humans.
  EPHIALODAEMON (7): 6’ tall mantis with head of human
  infant. Voice like a castrato.
  EPISTEMOLOG GNESCADGER (1): Roving patch of skin
  that takes a tithe of all that is experienced nearby.
  EPYSPHINX (4): Panther body, ostrich legs. Instead of a
  head, a flat-screen monitor showing alternate timelines.
  
  -- 3 --
  FERETEROS (8): Flaming gazelle with barklike skin,
  crafted from a murdered prince’s soul. Speaks in rhyme.
  FOOL’S POULTICE (1): Wholesome smelling slime. Heals
  wounds, but does several times the damage hours later.
  FRONIUS (10): A living person's hostility incarnated as a
  gelatinous mouse. Highly radioactive.
  GATAKAIROS (6): A patchwork combination of a gecko
  and jaguar made from the skin of a dead god.
  HELICOPTER BREAD (1): Nutritious gas-filled floating
  fungi that cause mild but nightmarish hallucinations.
  HELIOFUGER (3): A humanoid seen only at dawn, fleeing
  the sun. Gives half-true prophecies, but is easily angered.
  JANUS
  AKEPHALOPI
  (2):
  Headless
  humanoids
  with
  faces in chest and back. Joints move in all directions.
  KELBOG (5): Cyborg whose organic components have
  died, yet continues to act. Kelbogs hate the undead.
  KHOROCLOUD (6): Bioluminescent roach swarm that’s a
  single intelligence.
  LETHE GNESCADGER (2): Roving patch of skin that eats
  memories and excretes precious metals.
  
  -- 4 --
  LITHOKAIROS (6): Living crystal formations that explode
  at exactly the wrong time, feeding on fear and surprise.
  LITHOMATI (8): Plucked basilisk eye that’s mutated into
  a separate and hyper-intelligent creature. Spider legs.
  MAGNETIC BEAR (5): Iron bear-like humanoid that eats
  metal. Faces north when asleep. Excretes spell scrolls.
  MERVIA (10): Sapient song.
  NEBELWERF (5): Hydra with rocket-firing tubes instead
  of heads.
  ONTOIDER (6): Disembodied mouth filled with shark-like
  teeth. Friendly, but mute and hungry.
  PAIN WRAITH (3): Insubstantial interdimensional traveler
  that feeds on pain, leaving behind suicidal numbness.
  PHASIC REFUGEES (1): Friendly, deaf children with
  overlarge tarantula, legs and all, replacing head.
  PLASTIC
  PHANTOM
  (3):
  Undead
  spirit,
  possesses
  vending machine toys to create body.
  PNO-IRA-KAA (7): Giant head that sleeps furiously and
  explodes in a thousand poppy flowers when awakened.
  PRAESIDAEMON
  (4):
  Eyeless
  horror
  that
  patrols
  abandoned strip malls, truncheon in hand.
  
  -- 5 --
  PSARIX (3): Goblin with ten foot tongue. Its touch
  creates dust, and its poison tongue brings false absolution.
  PSEMADAEMON (8): Faceless, unclothed woman. Touch
  burns away wounds but leaves behind false memories.
  QUANTORZOR (3): Self-willed piece of poetry, capable of
  re-writing itself at will.
  RATITATH
  (3):
  Self-motivated
  meme
  capable
  of
  communicating with other memes via scent.
  REKENE GNESCADGER (2): Roving patch of skin that
  transplants memories and experience to others.
  RIGALADAEMON (9): Priest’s garb. Toaster for head.
  Shocks and flays victims, makes charred skin sculptures.
  RUSTCHITIN SPHINX (8): Body of a lion, head of an old
  woman, and kitbashed shell of rusted metal. Plays chess.
  RUSTLOVER (2): Trainable goo, doglike intelligence.
  Consumes rust, excretes steel, repairs items.
  SCUM OGRE (3): The dead skin cells of an ogre magi
  formed into a humanoid cloud. Wants to be worshiped.
  TAROT CARACAL (8): A lion with a single wooden wheel
  instead of legs. It eats only the heads of its victims.
  
  -- 6 --
  TIME TIGER (7): Great cat that is always reacting to the
  thing you are about to do.
  TOMBSAUR
  (8):
  Carrion-eating
  cross
  between
  giant
  opilione and prehistoric herbivore.
  URANIUM GOLEM (5): Emits ultraviolet light. None of its
  atoms will split if killed without magic.
  VISCERA
  MYRMIDON
  (9): The
  intestines of
  several
  warriors woven together and animated by a wraith.
  VOID SLOTHS (1): Semi-ethereal sloth-like mammals,
  smaller than mice. Their songs are achingly beautiful.
  WISPGLASS
  SHRIEKER
  (1):
  Flower-shaped
  robot
  of
  lighter-than-air glass. Curses blasphemously if disturbed.
  XIPHOSTLEE (10): Over-living flying nerve cluster inside
  a spine. Emits dangerous amounts of positive energy.
  YELLOWPLUSH HARROWER (4): A footman so devoted
  that he refuses to die, or let other servants die.
  ZIZYPHON (4): Divine carnivorous bush. Emits infrared
  light. Cool to touch. Creates miracles for any who feed it.
  This product uses the OPEN GAME LICENSE Version 1.0a (see attached document and/or http://www.wizards.com/d20/files/OGLv1.0a.rtf )
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  The names Black Box BookTM and Ivanhoe UnboundTM, including the Ivanhoe
  Unbound logo, when used in any context, are product identity, copyright 2015
  by Kirt A. Dankmyer. All other artwork is from game-icons.net and used under
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  All text that does not directly affect the game rules for the creatures and
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