TEXT: STR
  INT
  WIS
  DEX
  CON
  CHR
  CMS
  Hit
  Adj
  Dmg
  Adj
  Wt
  Adj
  Open
  Doors
  Bend
  Bars
  Add
  Lang
  Know
  Spell
  Min
  Spells
  Max
  Spells
  Mental
  Save
  Spell
  Failure
  Bonus
  Spells
  Surprise
  Adj
  Missile
  Adj
  Defense
  Adj
  HP
  Adj
  System
  Shock
  Ressurect
  Survival
  Max #
  Hench.
  Loyalty
  Base
  Reaction
  Adj
  CMS
  Adj
  Response
  Paralyse/
  Poison
  Pertrify/
  Polymorph
  Rod, Staff,
  or Wand
  Breath
  Weapon
  Spells
  Modified
  Unmodified
  HIT POINTS
  Wounds
  Hit Points
  Per Level
  Regen Details
  Character
  Alignment
  Race
  Class
  Level
  ARMOR
  AC
  Adjusted AC
  Armor Type (Pieces)
  AC Adj
  Surprised
  Shieldless
  Rear
  Ability Scores
  Saving Throws/Move
  Hit Points / Armor Class
  Detections
  Description
  #AT
  To Hit Adj/DMG Adj
  THAC0
  10
  9
  8
  7
  6
  5
  4
  3
  2
  1
  0
  -1
  -2
  -3
  -4
  -5
  -6
  -7
  -8
  -9
  -10
  Dmg vs Size
  Range/Special
  Combat
  Resistances
  Special Defences
  Proficiencies/Skills
  Special Abilities
  Class
  Next level XP target
  10% extra awarded
  Experience Points
  Equipment to hand
  Attrib
  Mod
  Attrib
  Mod
  Magic Items
  Item
  Location
  Item
  Location
  Character Sheet
  ©2001 Dragonsfoot Team
  DRAGONSFOOT
  WWW.DRAGONSFOOT.ORG
  Base
  Movement
  
  Age
  Actual
  Apparent
  Aliases
  Birth Rank
  Sex
  #Siblings
  Ht
  Wt
  Hair
  Eyes
  Character Information
  Languages
  Equipment Stored
  Item
  Location
  Item
  Location
  GEMS
  PLATINUM
  GOLD
  ELECTRUM
  SILVER
  COPPER
  OTHER
  Treasure
  Phobias/Dislikes
  Companions & Friends
  Name
  Race
  Profession
  Notes
  Status
  Thief Skills
  %
  PP
  %
  OL
  %
  FART
  %
  MS
  %
  HIS
  %
  HN
  %
  CW
  %
  RL
  Notes
  ©2001 Dragonsfoot Team
  Homeland
  Liege/Patron
  Race/clan
  Religion
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/1st Edition (ODD, D&D Basic, AD&D)/1st Edition/3rd Party/Dragonsfoot/PC sheets/Dragonsfoot Character Sheet.pdf