TEXT: ®
  THOUSAND SONS
  
  THOUSAND SONS WARGEAR LISTS
  Some of the units you will find on the following pages reference one or more of the following wargear lists 
  (e.g. Combi-weapons). When this is the case, the unit may take any item from the appropriate list below. 
  The profiles for the weapons in these lists can be found in Codex: Thousand Sons.
  PISTOLS
  • Bolt pistol 
  • Plasma pistol
  COMBI-WEAPONS
  • Combi-bolter
  • Combi-flamer
  • Combi-melta
  • Combi-plasma
  MELEE WEAPONS
  • Chainaxe
  • Chainsword
  • Lightning claw
  • Power axe
  • Power fist
  • Power maul
  • Power sword
  WARHAMMER LEGENDS
  Over the years, many Warhammer 40,000 fans have amassed huge collections of Citadel miniatures for use in games of 
  Warhammer 40,000. Today, some of those classic models are no longer available, and their rules no longer feature in 
  current publications. So, to enable you to unleash your models on the tabletop, forever, their rules are provided here as 
  Warhammer Legends.
  On the following pages you will find a mixture of datasheets and 
  additional wargear options. Used alongside Codex: Thousand Sons, 
  these allow you to field certain legendary models in your games. 
  The rules here can be used in any type of play – open, narrative 
  or matched, and full points are provided to help you balance 
  your forces.
  Warhammer Legends will not form part of our ongoing balance 
  review for the wider Warhammer 40,000 game – and we don’t 
  recommend Legends units for competitive tournaments. This 
  means that event organisers and attendees alike can guarantee 
  that everything they’re gaming with is easily available to 
  everyone and has been subject to the same rigorous balance and 
  playtesting process.
  Of course, organisers are also free to specify that they will be 
  including Legends rules if they like, allowing the use of the full 
  classic range at their event.
  
  NAME
  M
  WS
  BS
  S
  T
  W
  A
  Ld
  Sv
  Sorcerer on Disc  
  of Tzeentch
  12"
  3+
  3+
  4
  4
  4
  3
  9
  3+
   A Sorcerer on Disc of Tzeentch is a single model equipped with: bolt pistol; disc’s blades; force sword; frag grenades; krak grenades.
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Bolt pistol
  12"
  Pistol 1
  4
  0
  1
  -
  Disc’s blades
  Melee
  Melee
  4
  0
  1
  When the bearer fights, it makes 1 additional attack 
  with this weapon and no more than 1 attack can be 
  made with this weapon.
  Force axe
  Melee
  Melee
  +1
  -2
  D3
  -
  Force stave
  Melee
  Melee
  +2
  -1
  D3
  -
  Force sword
  Melee
  Melee
  User
  -3
  D3
  -
  Frag grenades
  6"
  Grenade D6
  3
  0
  1
  -
  Krak grenades
  6"
  Grenade 1
  6
  -1
  D3
  -
  WARGEAR OPTIONS
  •  This model can be equipped with one of the following instead of 1 bolt pistol: 1 weapon from the Melee Weapons 
  list; 1 weapon from the Pistols list; 1 weapon from the Combi-weapons list.
  •  This model can be equipped with one of the following instead of 1 force sword: 1 force axe; 1 force stave.
  ABILITIES
   Death to the False Emperor (see Codex: Thousand Sons)
  Favour of Tzeentch: This model has a 5+ invulnerable save.
  PSYKER
   This model can attempt to manifest two psychic powers in your Psychic phase, and attempt to deny one psychic 
  power in your opponent’s Psychic phase.  It knows the Smite psychic power and two psychic powers from the
   Discipline of Change (see Codex: Thousand Sons) and/or Dark Hereticus discipline (see Codex: Thousand Sons).
  FACTION KEYWORDS
  Chaos, Tzeentch, Heretic Astartes, Thousand Sons
  KEYWORDS
  Cavalry, Character, Daemon, Fly, Psyker, Sorcerer
  Sorcerer
  on Disc of Tzeentch
  p
  o
  w
  e
  r
  8
  
  WARGEAR OPTIONS
  The datasheets from Codex: Thousand Sons that are listed below are 
  updated as follows:
  SORCERER
  This datasheet gains the following wargear options:
  •  This model can be equipped with one of the following instead 
  of 1 inferno bolt pistol: 1 weapon from the Melee Weapons list; 
  1 weapon from the Combi-weapons list; 1 weapon from the 
  Pistols list.
  •  This model can be equipped with 1 force axe instead of 1 force sword.
  •  This model can have a jump pack (Power Rating +1). If a model has 
  a jump pack, it has a Move characteristic of 12" and gains the Fly and 
  Jump Pack keywords.
  SORCERER IN TERMINATOR ARMOUR
  This datasheet gains the following wargear options:
  •  This model can be equipped with one of the following instead of 1 
  force stave: 1 force axe; 1 force sword.
  •  This model can be equipped with one of the following instead of 
  1 inferno combi-bolter: 1 chainfist; 1 lightning claw; 1 power axe; 
  1 power fist; 1 power maul; 1 power sword; 1 weapon from the 
  Combi-weapons list.
  
  ARMOURY OF TIZCA
  MELEE WEAPONS
  WEAPON
  RANGE
  TYPE
  S
  AP
  D
  ABILITIES
  Chainaxe
  Melee
  Melee
  +1
  -1
  1
  -
  Disc’s blades
  Melee
  Melee
  4
  0
  1
  When the bearer fights, it makes 1 additional attack with this weapon 
  and no more than 1 attack can be made with this weapon.
  Force axe
  Melee
  Melee
  +1
  -2
  D3
  -
  Lightning claw
  Melee
  Melee
  User
  -2
  1
  When resolving an attack made with this weapon, you can re-roll 
  the wound roll. If the bearer is equipped with two of this weapon, 
  then when the bearer fights, it makes 1 additional attack with this 
  weapon profile.
  Power axe
  Melee
  Melee
  +1
  -2
  1
  -
  Power fist
  Melee
  Melee
  x2
  -3
  D3
  When resolving an attack made with this weapon, subtract 1 from the 
  hit roll.
  Power maul
  Melee
  Melee
  +2
  -1
  1
  -
  POINTS VALUES
  HQ
  UNIT 
  MODELS  
  PER UNIT
  POINTS PER MODEL 
  (Excluding wargear)
  Sorcerer on Disc of Tzeentch
  1
  146
  RANGED WEAPONS
  WEAPON 
  POINTS PER WEAPON 
  Bolt pistol
  0
  Combi-plasma
  11
  OTHER WARGEAR
  WARGEAR
  POINTS PER ITEM 
  Jump pack
  20
  MELEE WEAPONS
  WEAPON
  POINTS PER WEAPON 
  Chainaxe
  1
  Disc’s blades
  0
  Force axe
  10
  Lightning claw
  6
  Power axe
  5
  Power fist
  9
  Power maul
  4
  
SOURCE: textdata/thevault/Warhammer/40k/9th Edition - Warhammer 40K/Codex & Index/Legends/Legends - Thousand Sons.pdf