TEXT:  
  Swords
  Swords
  Swords
  Swords
  Swords
  of
  of
  of
  of
  of
  ImpiltuR
  ImpiltuR
  ImpiltuR
  ImpiltuR
  ImpiltuR
  IMBRAR'S INHERITANCE
  IMBRAR'S INHERITANCE
  IMBRAR'S INHERITANCE
  IMBRAR'S INHERITANCE
  IMBRAR'S INHERITANCE
  BY GEORGE KRASHOS
  BY GEORGE KRASHOS
  BY GEORGE KRASHOS
  BY GEORGE KRASHOS
  BY GEORGE KRASHOS
  
                     Imbrar's Inheritance
  When my brother Imbrar failed to return from his ill-fated foray
  into the Giantspires, I grieved for him as only a sister can. Yet in
  the winters that followed, with Impiltur beset by many foes, I
  grieved still more for the ﬁve-score blades lost with his Royal
  Guard. My brother had inherited these swords along with his
  throne and gambled them like a proﬂigate wastrel. In losing them,
  Imbrar squandered an inheritance that did not truly belong to him,
  and I despaired at the generations to come who would rue his
  rashness and misplaced heroism.
  Queen Ilmara of Impiltur
  Thoughts Atop a Throne
  Year of the Countless Scribes (1166 DR)
  The recent efforts of the sage Othiiyr Velthrann of Tsurlagol to
  detail and provide information as to the last known whereabouts of
  the trove of swords known to history as “Soargar’s Legacy” and
  lost with King Imbrar of Impiltur in the Year of the Luminar
  Procession (1127 DR) has renewed a great deal of interest in these
  fabled, missing blades. The tragic story of Imbrar’s disappearance
  and the loss of his Royal Guard’s swords is still a tale that
  captivates and mystiﬁes listeners throughout the lands of the Inner
  Sea. So much so in fact, that the reigning monarch of Impiltur, the
  Queen-Regent Sambryl, has sponsored no less than three
  adventuring bands in recent years to explore the Giantspire
  Mountains and seek to reclaim some or all of the lost swords and
  even to perhaps unravel the mysterious fate of lost King Imbrar.
  Prior to giving her blessing to the Company of the Frozen Behir,
  the Men of the Flaming Tabard and the Black Blade Venturers,
  Sambryl called upon Relamon, the Royal Sage of Impiltur, to
  search through the Court’s ancient and scanty records (much
  diminished during the Kingless Years) and glean what information
  he could regarding the origins of these lost blades, their appearance
  and powers. It is from the earnest toil of Relamon and his
  loremaster colleagues that the following ﬁve swords are detailed
  below.
  Dornavver “Demonbane”
  Weapon (longsword), legendary (requires attunement)
  Lore: Named for the master swordsmith who forged it, Dornavver
  is only rarely called by its true name. Most sages and historians
  prefer the imagery that springs to mind when it is referred to as
  “Demonbane”, and many tales and fragments of lore surrounding
  the blade refer to it in this fashion. The sword was fashioned in the
  Year of the Wrath Sword (275 DR) in response to the proliferation
  of evil artifacts created during the reign of the Qysar Shoon IV of
  the Shoon Imperium. Relics such as Kuraltaar “the Demonshield”,
  Jaralth “the Fiendspike” and Morthinmar ”the Sallet of Sorrow”
  convinced the clergy of Ilmater that the faith required more than
  just prayer to combat the spread of evil throughout the South.
  As recorded in the book Relics of the Righteous by the Sage of
  the Just Gods, Thontoros the Learned, the Feast of the Moon in
  Uktar of 275 DR saw a great, holy gathering at the ancient stone
  circle known as Allyn’s Anvil, where the legendary “Demonsbane
  Shields” had been consecrated by the Just God himself more than
  two centuries before. Present were Archsufferer Irmakul
  “Bloodthews” of Memnon, Revered Brother Filithan of Bormton (a
  now-ruined village north of present-day Trademeet), Exalted
  Servant Volshur the Crooked and a host of other senior priests of
  the Crying God. On that night, their fervent prayers interspersed
  with their cries of suffering, infused Dornavver with its mighty
  enchantments.
  The sword was entrusted to the Holy Warriors of Suffering, a
  knightly order of paladins afﬁliated to the Church of Ilmater who at
  the time had their fortress at what is now known as Castle Dasaajk,
  east of the Purple Hills. It is known that over one hundred winters
  after the sword was entrusted to the Holy Warriors, one of their
  number took up the blade and travelled north, coming to the tower
  of Uldoon “the Mage of Fangs”. The wizard Uldoon was a ruthless,
  some say insane, spellhurler who consorted with many denizens of
  the lower planes. He established the small realm of Faerlorna in the
  lands north of the Cloud Peaks and grew fond of summoning ﬁends
  of all types to send against rival holds that bordered his realm as
  well as the elves of Askavar who had their homes in the nearby
  Glimmerwood (present-day Wood of Sharp Teeth). The tale of how
  this unnamed paladin, wielding the mighty Dornavver, vanquished
  Faerlorna and the ﬁends therein is recounted in a ballad titled
  “Uldoon’s Doom”, a popular song still sung by bards of the Sword
  Coast today.
  After the fall of Faerlorna, the blade known as “Demonbane”
  was taken by its wielder west of the Heartlands and disappeared
  from recorded history for over a century. It is known that during
  the tragic procession of battles that preceded the fall of fabled
  Myth Drannor, many Dalesmen and more than a few War Wizards
  of Cormyr took up arms to assist the elves and other races who
  called the City of Songs home. The court records of King Draxius
  “the Neverdying” of Cormyr recount how the ambitious Mindal
  Rowanmantle, a noble younger son, gathered a ragtag army of
  volunteers made up of Dalefolk and warriors of Cormyr and led
  them to ﬁght alongside the forces of Cormanthyr. The only known
  description of this campaign is found in the diary of the War
  Wizard Landraul Skatterhawk, which now rests in the Royal
  Cormyrean Archives in Suzail. Landraul wrote about a blade that
  ﬁt the description of Dornavver as being in the possession of the
  paladin Sarshel Elethlim and wielded by him in the Battles of
  Snowsblood Trail and Standing Stone’s Blood during the Year of
  the Firedrake (713 DR).
  Sarshel Elethlim went on to lead the Triad Crusade against the
  ﬁend army that overran and despoiled fair Impiltur more than a
  decade after the fall of Myth Drannor. Sarshel wielded Dornavver
  throughout the many battles of the Fiend Wars (729 – 732 DR) and
  used it to devastating effect when he shattered the Crown of Narfell
  in the Citadel of Conjurors, breaking the power of Orcus over the
  last demon army and sending it into headlong retreat. His bravery
  and leadership saw him crowned king of Impiltur, and Dornavver
  became one of the royal blades of the kingdom.
  After the death of Sarshel, “Demonbane” was borne, but seldom
  wielded, by monarchs of the realm, out of reverence for the man
  who had led the realm out of darkness. In the years that followed,
  the sword was employed in battle only twice. In 786 DR, Prince
  Nord and his brothers donned all of the holy regalia of Impiltur,
  including the legendary “Demonsbane Shields”, to banish the balor
  Ndulu and his demon host from their realm. In that storied battle,
  Nord wielded Dornavver and gained for himself eternal glory.
  The only other time that “Demonbane” was wielded in battle
  prior to the fall of Old Impiltur in 926 DR, was during the time of
  King Beldred. His reign is famous for “the Scouring”, a year-long
  1
  
  campaign in the Year of the Empty Throne (850 DR) that saw the
  young king lead an army of holy knights deep into the depths of the
  Rawlinswood, slaying and driving forth pockets of demons that had
  survived the Fiend Wars. Whilst this campaign averted an age-old
  threat to the kingdom, it unfortunately released a horde of harried
  demons on the tribes of Narfell to the north of Impiltur. The
  tribesmen sought their revenge on Impiltur in 862 DR when they
  united under the chieftain Galush and rode forth to invade the
  realm and claim, as the sage Ithyran described, the “warm lands of
  their ancestors”. Despite being defeated at the Battle of
  Twelvepikes on the banks of the Soleine River, the nomads
  managed to do great damage to the outlying eastern borders of the
  realm, but did little to weaken the realm proper. Their defeat and
  the death of their leader saw the nomad horsemen turn tail and ﬂee
  back to the Nar steppes, closing another chapter in Impiltur’s
  “golden age”.
  As with all the other blades of Imbrar’s Royal Guard, Dornavver
  was safely kept by the Mage Royal Soargar in his tower in Lyrabar
  until the victory of Imphras the Great over the hobgoblin hordes in
  the Year of the Dawndance (1095 DR) and the re-establishment of
  the monarchy two years later. Most sages and historians of Impiltur
  believe that King Imbrar himself wielded “Demonbane” when he
  marched north from his lands in 1127 DR to quell the hobgoblin
  menace stirring once again in the Giantspire Mountains. Others
  state that he gave the blade to his general and commander of his
  Royal Guard, Lord Osper Wellhaven. The only thing that the sages
  are prepared to agree on is that the whereabouts and fate of
  Dornavver remain a mystery that is yet to be solved.
  Description: Dornavver is a longsword forged of some unknown
  alloy, and its blade is multi-hued. The long hilt is wrapped with
  silver wire and the crosspiece is also plated with this holy metal.
  The pommel is etched with the symbol of Ilmater, the Broken God.
  You gain a +3 bonus to attack and damage rolls made with this
  magic weapon and any demon struck by the blade must make a DC
  18 Charisma saving throw or be banished back to its home plane.
  In addition, when you hit a demon with this weapon, the demon
  takes an extra 3d6 radiant damage. For the purpose of this weapon,
  “demon” refers to any creature with the ﬁend type that is native to
  the Inﬁnite Layers of the Abyss.
  The sword emits a dim, blue light in a 20-foot radius when
  brought within 60 feet of a demon and the bearer of the blade has
  advantage on all saving throws versus spells, actions or abilities
  employed by demons.
  “Demonbane” is legendary among demonkind, and can be
  readily recognized by any demon with a successful DC 10
  Intelligence check. The attitude of any demon seeing this blade
  immediately shifts to hostile (see page 244 of the Dungeon
  Master’s Guide) with respect to the wielder. Most demons will
  immediately communicate the sword’s location and ownership to
  their fellows once they learn of it.
  Felthann “Liluth’s Summertongue”
  Weapon (longsword), legendary (requires attunement)
  Lore: The origins of this blade are unknown, but most sages agree
  that it is a work of great antiquity, likely from the time of the
  legendary Talﬁr, the human race who lived in the present-day
  Chionthar valley. Believed to have been forged in the years
  following the fall of Netheril, a blade matching Felthann’s
  description is noted in scraps of ancient lore kept in Candlekeep.
  These tales talk of a mighty blade wielded in an abortive attempt to
  overthrow the rule of the legendary Verraketh the Shadowking.
  The failure of this plot saw the sword disappear from recorded
  history, as the fearful conspirators were slain by the vengeful
  Verraketh or ﬂed his dread realm.
  The blade next appears in the records of the elven sage
  Inthalistor Symbaern who recounts how a blade matching
  Felthann’s description was in the possession of Princess Liluth of
  Tsornyl prior to her death and the destruction of her city by the
  forces of Moander “the Darkbringer” in the Year of Clinging Death
  (75 DR). It is clear that Felthann, known to the elves of
  Cormanthyr as “Liluth’s Summertongue”, survived the
  depredations of Moander’s minions and the death of Liluth, for it
  was noted as being kept along with countless other treasures in the
  Vault of Ages deep beneath the city of Cormanthor circa 240 DR.
  Conﬁrmation of the sword’s whereabouts at this time comes from
  none other than the great sage Elminster himself, who handled the
  blade when being tested by Coronal Eltargrim and the mighty
  Srinshee upon ﬁrst entering what was to become the fabled city of
  Myth Drannor.
  It is known that in the last desperate days of the defence of Myth
  Drannor, many powerful weapons were given to elf warriors and
  select humans by the ruling Council of Twelve in a vain attempt to
  turn the tide of battle against the forces of the Army of Darkness.
  Felthann was entrusted to Belthar Garshin, a paladin of Torm, who
  survived the Weeping War and escaped from the City of Songs
  despite its ruin and fall.
  After spending the next several winters hunting and slaying the
  many evils still plaguing the woodlands of Cormanthyr, Belthar
  became one of the chief lieutenants of Sarshel Elethlim when the
  Fiend Wars commenced in 729 DR against the demon hordes that
  had overrun the kingdom of Impiltur. Belthar wielded Felthann
  valiantly in the ﬁrst battles fought by the holy warriors of the Triad
  Crusade, single-handedly vanquishing the nalfeshnee Krilizxar and
  a pack of rutterkin at the Battle of Morlath’s Sacriﬁce and leading
  the vanguard of the army to a crushing victory against the half-
  ﬁend, personal guard of the self-styled cambion “king” Agrosh, at
  the Battle of Horned Heads. Unfortunately, the brave Belthar was
  slain in a cunning ambush by swarm of vrock and succubi in the
  assault leading up to the ﬁnal battle against the balor Ndulu and his
  demon army at the Citadel of Conjurors.
  With his dying breath, Belthar called to his young squire
  Halanter Elethlim, son of Sarshel, and entrusted him with Felthann,
  charging him with becoming a paladin of true faith and virtue. The
  end of the Fiend Wars and the crowning of Sarshel as Impiltur’s
  king, saw the establishment of the Elethlim dynasty In Impiltur.
  Halanter became Crown Prince of the kingdom and ruled in turn
  when his father died of natural causes a scant two years after their
  great victory over the forces of evil. Upon gaining the throne,
  Halanter I kept Felthann by his side till the birth of his ﬁrst son and
  heir, Erynd. When Erynd was old enough to bear arms, he was
  gifted with his father’s sword by the proud Halanter, and bore it in
  preference to the sword Galathos, the weapon customarily borne
  by the Crown Prince of Impiltur during the tenure of the previous
  Durlarven dynasty.
  In the Year of the Moaning Gorge (786 DR), King Erynd gave
  Felthann to his eldest son and heir, Crown Prince Essys, when he
  and his two brothers arrayed for battle against the returned balor
  Ndulu and his demonic followers. His death at the Battle of
  Moaning Gorge saw the blade taken to the Hall of the Fallen within
  the Royal Palace in Lyrabar by his grief-stricken brother, the now
  Crown Prince Nord who acceded to the throne only two years later.
  There it remained a testament to the sacriﬁce of the scions of
  Sarshel, until the waning days of the kingdom when the Mage
  2
  
  Royal Soargar obtained Felthann and many other treasures of the
  realm for safekeeping, to await the day when the nation would rise
  anew.
  The loss of the blades of Imphras after King Imbrar’s reckless
  foray into the Giantspire Mountains means that the current fate and
  whereabouts of the sword Felthann remain a mystery. Perhaps it is
  lost forever, or mayhap it will soon be claimed by a band of brave
  adventurers with the courage and skill to prevail against the
  dangers of the wild lands north of Impiltur.
  Description: Forged of cold iron, Felthann is a longsword with a
  hilt wrapped with gold wire and a pommel embedded with a
  sunstone gem. On one side of the blade, the word “Felthann” is
  etched in Draconic runes, and the word “Sansrar” can be found on
  the other face. Sages believe that this latter word may be one of the
  secret names of the dead god Amaunator.
  You gain a +2 bonus to attack and damage rolls made with this
  magic weapon and you have immunity to necrotic damage. The
  sword has 3 charges and while holding it, you can use an action
  and expend one charge to cast sunburst (save DC 17). The word
  “Sansrar” is the command word for the blade’s sunburst property.
  The sword regains 1d3 expended charges daily at dawn.
  Iltornar “the Goretooth”
  Weapon (greatsword), legendary (requires attunement)
  Lore: This blade is one of the most ancient heirlooms of the
  Impilturian monarchy and was that realm’s ﬁrst sword of state
  before being replaced with a more ceremonial, less martial weapon.
  The sword was forged in the Year of the Winking Eye (-277 DR)
  by the dwarven smith Iltorn Crownshield of Eartheart. Iltornar, or
  “Iltorn’s Cutter” in the dwarvish tongue, was crafted for a minor
  noble of Jhaamdath by the name of Olryn Mirandor. He had made
  the long journey to the Great Rift of the gold dwarves seeking a
  sword to commemorate the birth of his ﬁrst son and heir, and to
  celebrate the rapidly improving fortunes of his family. Little did he
  know that the blade he purchased would see the rise and fall of
  kingdoms, and ﬁgure in one of the most heroic episodes in
  Impiltur’s history.
  When the High Magic of the elves of Nikerymath destroyed the
  nation of Jhaamdath in the Year of Furious Waves (-255 DR), many
  people of that broken realm embarked upon a great tide of
  migration northwards with the passing of the years. Among their
  number was one Impil Mirandor who led the remnants of his once
  proud family and a host of loyal retainers on a long and arduous
  sea voyage that eventually brought them to the northern shore of
  what was to become known as the Easting Reach. Impil’s party
  made landfall in the Year of Old Beginnings (-135 DR) and
  immediately came into contact with the native Nar population.
  Impil’s ﬁrst act was to raise a small, stone tower on a rocky tor
  that lay atop a long abandoned dwarven delve on the coast. Over
  time this settlement attracted many Nar traders and farmers and
  came to be known as Impil’s Tor. Seemingly blessed by the gods,
  the Mirandors prospered in their new home and claimed lordship
  over the area surrounding their family hold for a day’s ride in every
  direction. The success of the Mirandor holding saw increased trade
  with the local Nar tribes and over time, the dwarves of the
  Earthfasts. In the Year of Elven Delights (-118 DR), Ornrath
  Mirandor built the ﬁrst stone walls around their ever-growing
  settlement and named it Lyrabar, harking back to the settlement’s
  dwarven roots and cementing trade ties with the dwarves of the
  surrounding mountains. The success of Lyrabar as a centre for
  trade and a bastion against the fell creatures that were
  unleashed with the fall of Narfell saw the local populace look
  increasingly to the strong Mirandor family for protection, guidance
  and authority. In time, several Nar clans swore fealty to Inrath, son
  of Ornrath, greatly expanding the hold’s population and territory.
  In the Year of Splendor (-74 DR), Inrath Mirandor, descendant
  of the great Impil, crowned himself king of Impiltur, a realm
  named in memory of his revered ancestor. At his coronation, King
  Inrath brandished the great blade Iltornar as he gloried in the
  adulation of his new subjects, and declared the establishment of the
  Mirandor dynasty. From that day on, the sword Iltornar rested on a
  fabulously carved plinth of phandar wood in the throne room of the
  Impiltur kings, save when it was wielded in battle by the reigning
  monarch. During the reign of King Ellarath “the Faerie King”, who
  came to the throne in the Year of the Jealous Spouse (178 DR), the
  elves of the Grey Forest gifted Ellarath with a new blade to
  commemorate the concord known as the Silver Arrow Pact
  between Impiltur and the elven realm of Vedrymmell. King
  Ellarath, obsessed with all things elvish, adopted this new blade as
  sword of state, leaving Iltornar to gather dust in the depths of the
  Royal Treasure Vaults.
  The sword Iltornar languished in the hidden depths of the Royal
  Palace in Lyrabar, forgotten by the ruling kings and queens of the
  day, until the reign of King Forvar II of the Durlarven dynasty in
  the Year of the Dowager Lady (726 DR). The Durlarvens desire to
  expand Impiltur began with the encouragement of settlers to seek
  new lands.
  The late 600s DR saw countless Impilturian settlers enter the
  environs of the Great Dale and the impenetrable Auldgloam Forest
  and blaze trails, fell lumber and form settlements beneath the
  boughs or on the fringes of the Rawlinswood and Forest of Lethyr.
  This surge of humanity into the sparsely inhabited lands east of the
  kingdom inadvertently awakened a host of slumbering evils. Long-
  buried demons, half-ﬁends, and tieﬂings began slowly gathering on
  the eastern fringes of the kingdom into what the sage Savanth of
  Hlammach would later describe as “the Scaled Horde”. With the
  realm unaware of the evil it had awakened, the demon army
  unleashed itself on unsuspecting Impiltur and quickly brought that
  proud realm to its knees.
  As Impiltur’s armies were defeated and resistance to the Scaled
  Horde crumbled, King Forvar took up the blade Iltornar and led
  the last of his knights against the ﬁends assailing Lyrabar so as to
  buy time for the evacuation of many of his subjects by sea. With
  him was his queen, the beautiful and courageous Andonia, for
  when word of the horde’s approach was given she refused to ﬂee
  with the other women of the Royal Court. When Forvar fell in
  battle, Queen Andonia took up the king’s blade and wielded it with
  such grim purpose and deadly skill that her demon opponents
  quailed at the sight of her. That day, Queen Andonia slew no less
  than a score dretch, a handful of chasme, the tieﬂing “general”
  Kartul “the Darkﬂame” and the mighty glabrezu Zarishlix before
  she was overwhelmed by a horde of ﬁends. Her brave sacriﬁce and
  battle prowess became a thing of legend and earned the blade
  Iltornar the sobriquet “the Goretooth” for the fearsome carnage it
  caused.
  With the end of the Fiend Wars and the triumph of the Triad
  Crusade in 732 DR, Iltornar was restored to the newly established
  Elethlim dynasty. The new royals of Impiltur seldom wielded the
  sword however due to its size and heft and the fact that the kings
  and princes of the realm preferred other blades such as Dornavver
  and Felthann.
  It is known that after the accession of King Imbrar of Impiltur in
  the Year of the Rose Pearls (1122 DR), he gave the sword Iltornar
  to his personal bodyguard, the famed sword master Rauntor
  3
  
  “Swiftblade” Forgecrown. Rauntor was lost with the other
  members ofImbrar’s Royal Guard during their daring foray into the
  Giantspire Mountains in 1127 DR. No-one in Impiltur or any other
  surrounding lands have seen or heard of “the Goretooth” since that
  fateful expedition. Only when the mystery of Imbrar’s fate is
  unveiled will there be an ending to the tales of this and many other
  blades.
  Decription: Iltornar is a greatsword forged of some unknown
  alloy that has a noticeable, purple sheen to it. It is hilted with
  adamantine and has adamantine turned down quillons. The hilt is
  wrapped with black dragon hide and the pommel is a cube of
  adamantine with the Crownshield forge-mark etched into each face.
  The sword’s blade has a long ‘blood groove’ down almost its entire
  length.
  You gain a +2 bonus to attack and damage rolls made with this
  magic weapon. When you hit with an attack using this magic
  sword, the target takes an extra 2d6 acid damage. The sword has 4
  charges and while holding it, you can use an action and expend one
  charge to cast Melf’s acid arrow (as a 5th level spell) at a single
  target within range. The sword regains 1d4 expended charges daily
  at dawn.
  Palreth
  Weapon (Chondathan steelsword), legendary (requires attunement)
  Lore: This sword is one of the few remaining examples of the skill
  and artistry of the legendary swordsmith Gorlan “Smokeknuckle”
  Rilintar. Gorlan’s thatched smithy stood on a rocky outcrop a day’s
  ride east of Suzail and welcomed a steady procession of clients
  eager to obtain one of his matchless blades. Gorlan was famous not
  only for his skill at the forge but also for the fact that he only took
  on the commissions that interested him. In ﬁfty years toil, it is
  doubtful whether he produced more than twenty blades and was
  infamous in his day for refusing to craft a sword for King Keldroun
  of Cormyr, deeming the particular blade sought to be beneath his
  talents.
  Gorlan is known to have forged Palreth to the exacting
  speciﬁcations of Lord Indra Mornthorn, a powerful and wealthy
  noble of Old Impiltur who was ambassador to the court of
  Keldroun and his successor Berost “the Bold”. The blade was
  completed in the Year of the Two Riders (296 DR) and then
  Mornthorn took it north to Myth Drannor where it was enchanted
  by a host of senior mages from the Irithlium, a newly founded
  wizard school. Lord Mornthorn tarried in Myth Drannor for a
  handful of years, sampling the newly opened city’s delights, before
  his liege King Toaven recalled him to Impiltur.
  Upon his return to Impiltur, it became clear that Lord
  Mornthorn’s immense wealth was matched only by his colossal
  ambition. He bid for the hand of Princess Merralyn, Toaven’s
  eldest daughter, seeking to join the Mornthorn line with the
  Mirandor ruling family. When the canny princess rebuffed his
  advances, Lord Mornthorn was both humiliated and enraged. He
  resolved to force the issue and Princess Merralyn’s honor was
  saved only by the fortunate arrival of her brother, the Crown Prince
  Tarth.
  In the tumult that followed Lord Mornthorn and Prince Tarth
  fought blade to blade and it was Tarth’s youth and battle skill that
  prevailed over Mornthorn’s guile and the power of his blade
  Palreth. Crown Prince Tarth claimed the sword as his own after the
  victory, and wielded the blade for several winters before a newer,
  brighter blade caught his fancy whereupon Palreth was consigned
  to languish in the Royal Treasure Vaults.
  In the Year of the Wyvernfall (512 DR), the orcish chieftain
  Ulbror led a horde out of Vastar and into the uplands of Impiltur by
  means of countless, small mountain trails over the Earthspurs.
  Ulbror sought to attack and pillage the defenceless settlements
  scattered throughout the region and establish his own realm away
  from the vicious inter-tribal warfare that raged between the orcs of
  Vastar. The monarch of Impiltur at that time was Sharaun, an old
  and complacent king who had never faced any foe of the realm in
  open battle. When word of the horde incursion reached Lyrabar,
  Sharaun gathered his sons and what armsmen he could muster and
  marched to confront the orcs, instructing his son-in-law Duke
  Harandil Durlarven to rouse the militia and nobles of the western
  reaches of the kingdom and join him with all speed.
  What followed was a disaster of the greatest magnitude.
  Approaching without the beneﬁt of adequate scouting, King
  Sharaun and his small vanguard were assailed from all sides by an
  orc army more than ten times their number. Pushed back to the
  Gloom Fens (a stretch of marshland that once stretched from the
  western shore of Bluefang Water to within sight of the Earthspur
  foothills), Sharaun and his entire army, including the three princes
  of Impiltur, were slain by the savage orcs. The next day, a more
  cautious Duke Harandil came upon the orcish army encamped near
  the marshes. Exhausted from battle and the grisly feasting that had
  followed the slaughter, the orcs were no match for Duke Harandil’s
  vengeful army and were defeated at the Battle of Bloody Reeds.
  Following the battle, with the death of Sharaun and his sons
  leaving the Mirandor dynasty heirless, Duke Harandil was
  proclaimed king of Impiltur by acclamation, establishing the
  Durlarven dynasty.
  It is known that Crown Prince Suldorn, son of king Sharaun,
  bore Palreth in the Gloom Fens Disaster but the blade was not
  recovered from his corpse. It was taken by orcs who survived King
  Harandil’s triumph and they ﬂed north and west back to Vastar,
  eluding the warriors of Impiltur who mercilessly hunted down the
  scattered remnants of the horde. The sword was lost for near a
  hundred winters before the Company of the Battlehorn reclaimed it
  in a skirmish with orcs ﬂeeing the defeat of the orcish chieftain
  Grimmerfang by the dwarves of Roldilar, “the Realm of
  Glimmering Swords”, in the Year of the Jester’s Smile (612 DR).
  Palreth brought the Company of the Battlehorn considerable
  wealth when they surrendered it to agents of King Bellodar I that
  year, and it remained the property of the crown throughout the
  centuries that followed. With the fall of the kingdom, Palreth and
  many other treasures were safeguarded by the Mage Royal Soargar
  during the Kingless Years (926 DR-1097 DR) until the rebirth of
  the realm with the coming to power of Imphras the Great.
  The sword Palreth is recorded as being wielded by Lord
  Authilbrar Starsunder, a trusted retainer and close friend of King
  Imbrar in the tragic invasion of the Giantspires in 1127 DR. The
  blade’s fate, like that of Authilbrar, his liege and sword
  companions, is unknown.
  Description: Palreth is one of the earliest known examples of the
  style of blade known as a “Chondathan steelsword” ever fashioned
  in the Forest Kingdom. Its blade and hilt are crafted from dwarf-
  forged steel and it has ornate, black enamelled cross-quillons to
  protect the hand of the wielder. The pommel is unusual in that it is
  shaped in the form of a small, stylised human hand.
  A Chondathan steelsword is akin to a longsword, but the blade is
  wider at the base and slightly longer. It inﬂicts 2d4 slashing
  damage on a successful strike. Palreth is considered to be a magic
  weapon but provides no bonus to attack or damage rolls.
  4
  
  Upon the mental command of the bearer, the sword’s pommel-hand
  closes around any one example of four different gem types:
  beljuril, black sapphire, diamond, or jacinth. If more than one such
  gem or any other object is placed in the pommel, the hand does not
  close.
  Once the ﬁst is closed around a gem, the blade gains the
  following damage bonuses: 3d6 lightning damage (beljuril), 3d6
  acid damage (black sapphire), 3d6 cold damage (diamond), or 3d6
  ﬁre damage (jacinth). Removing a gem from the pommel or
  placing a new gem in the pommel is a bonus action. Replacing one
  gem with another is an action.
  Ulfindos “the Corsair Scourge”
  Weapon (cutlass), legendary (requires attunement)
  Lore: The origins of this sword are unknown, for it ﬁrst came to
  light in the Year of the Dark Venom (37 DR) when the mercenary
  Vaerom Obarskyr of Impiltur, brother to the reigning King
  Faerlthann of Cormyr, made a long sea voyage to the Forest
  Kingdom. Vaerom travelled to Cormyr to return the remains of
  Suzara, his and Faerlthann’s mother, to the land she had forsaken
  some twenty-ﬁve years before.
  Tales speak of the love that Suzara always held for Ondeth, the
  Founding Father of Cormyr, and her wish to be buried near his
  remains upon her death. More cynical observers note that the sly
  Vaerom used the death of his mother to try and sway his brother
  into establishing a family base in Cormyr where his mercenary
  company would be subject only to laws favorable to them.
  Whatever the reason, Vaerom was given short shrift by Faerlthann,
  and returned to Impiltur after his mother’s internment a very
  disappointed man.
  On the sea voyage back to Lyrabar, Vaerom and his men were
  waylaid by pirates near The Neck, the entrance to the Dragonmere.
  The conﬁdent pirates swarmed aboard Vaerom’s vessel only to be
  confronted by his battle-hardened crew of professional ﬁghting
  men. In the ﬁght that followed, Vaerom personally slew the pirate
  captain and claimed the blade Ulﬁndos from his corpse. Vaerom
  bore the blade throughout the years that followed and used it to
  grim effect when the Obarskyrs rallied behind the usurper Morlorn
  in the Year of the Climber’s Rest (72 DR).
  Morlorn, uncle to the reigning King Varanth II of Impiltur,
  arranged the poisoning of his nephew and seized the throne, using
  the mercenary army of the Obarskyrs to crush all opposition to his
  rule. Vaerom and the Obarskyrs had long been frustrated in their
  attempts to achieve noble station in Impiltur. Galled by the royal
  status of their cousins in far off Cormyr, the Obarskyrs were
  persuaded by Morlorn that he alone was the family’s gateway to
  the noble status that they craved so greatly.
  Foolishly, Morlorn failed to ensure the death of Varanth’s wife
  Queen Ilithra, and their son, the Crown Prince Baranth who ﬂed
  into the depths of the Grey Forest on the western fringes of the
  kingdom. Well hidden, Baranth commenced a clever, guerrilla
  campaign against his uncle and took advantage of the fears of
  several important noble families that the Obarskyrs would be raised
  to a pre-eminent position in the realm. Over the next handful of
  years, Baranth worked steadfastly to gather followers and rally
  nobles to his cause, all the while escaping the many assassination
  attempts and armed incursions organised by Morlorn to have him
  slain. In 77 DR, Baranth and his followers aided by the moon elves
  of Vedrymmell ﬁnally marched forth from the forest to remove the
  treasonous Morlorn from the throne.
  The “Usurper King” met the prince’s army at the crossroads
  village of Ironrock, north of Hlammach, and was defeated in what
  came to be known as the Battle of Ilithra’s Smile. Crowned on the
  battleﬁeld, King Baranth’s ﬁrst decree was to proclaim Vaerom and
  his ﬁve sons outlaws but pardon their wives, children and erstwhile
  loyal followers. In doing so, King Baranth removed the threat of
  the Obarskyrs to the other noble families of the realm but showed
  his mercy and compassion as ruler. Vaerom, bereft of all support,
  ﬂed the realm immediately with his sons and Ulﬁndos passed into
  the hands of the Mirandor dynasty.
  The sword remained in the royal vaults until the time of King
  Darthorn II, who assumed the throne in the Year of Fraying Binds
  (343 DR). Darthorn II was plagued throughout the early years of
  his reign by a vast pirate ﬂeet out of Altumbel led by the pirate
  “king” Azeddar, a renegade of Unther. Building a strong navy of
  swift, coastal galleys, Darthorn II led the ﬂeet of Impiltur to victory
  after victory over the following two years, the blade Ulﬁndos by his
  side. After a great victory at the Battle of Splintered Prows in 352
  DR, the strength of Azeddar and his pirates was ended forever, and
  the victorious Darthorn II bestowed the name “the Corsair
  Scourge” on the blade Ulﬁndos in memory of his triumph.
  After his death, his son and namesake, Darthorn III, succeeded
  him in the Year of the Maiden’s Fancy (369 DR). A courageous
  warrior and sailor, much in the mold of his father, Darthorn III’s
  life was shattered by the death of his queen and eldest son during
  the Prayerbane Plague that devastated Impiltur in the Year of the
  Thoughtful Man (374 DR). Overwhelmed by despair, Darthorn III
  threw himself off the Royal Barge anchored in Lyrabar’s harbor a
  scant month after his son’s funeral. When the royal corpse was
  recovered, it was observed that the grief-stricken king had clumsily
  sewn lead weights into his royal robes to ensure his death by
  drowning.
  From that time onward, Ulﬁndos was deemed unlucky by the
  monarchs of the Mirandor dynasty and wielded only rarely. It was
  displayed with other treasures of the kingdom in the Glittering
  Gallery within the Royal Palace in Lyrabar until the Mage Royal
  Soargar took the blade into safekeeping as Impiltur fragmented into
  warring city-states in 926 DR.
  After the Kingless Years and the crowning of Imphras I in the
  Year of the Gleaming Crown (1097 DR), the “Corsair Scourge”
  was wielded by one of Imphras’ loyal battle companions who
  became in time the Royal Guard. The sword was subsequently lost
  in the Giantspires with King Imbrar after his disastrous expedition
  to eradicate the hobgoblin threat once and for all. No word has ever
  come out of the Giantspire Mountains as to the ultimate fate of
  Ulﬁndos. It may yet rest in some craggy ravine or have been
  spirited away by parties unknown to far, distant lands. All that is
  known is that it remains to be claimed by some brave soul or souls
  in the years to come.
  Description: This sword’s curved blade is forged of mithral and
  engraved on one side with its name in Thorass script. The weapon
  boasts a large basket guard of spell-toughened platinum; a hilt of
  mithral bound with treated sharkskin and has a rare, rainbow pearl
  set in its pommel. Known to seafarers as a “cutlass”, the blade has
  the same properties as a shortsword save that it inﬂicts 1d6 slashing
  damage on a successful strike.
  You gain a +1 bonus to attack and damage rolls made with this
  magic weapon. The sword has 5 charges and regains 1d4+1
  expended charges daily at dawn. The sword allows you to use an
  action to cast the following spells, expending the necessary number
  of charges: gust of wind (1 charge), water breathing (1 charge),
  water walk (1 charge), or wind wall (1 charge).
  5
  
  This work was intended to be a follow-up to my ﬁrst published
  article in Dragon #277 titled "Soargar's Legacy" and now
  revamped for 5E here at the DM's Guild Link. When it was
  submitted, the editor advised that Dragon magazine was not
  interested in publishing the article as it was "too campaign setting
  heavy" and an offering that only a fan of the Forgotten Realms
  could appreciate. At the time, I took that feedback as a badge of
  honor. Many years later I was gratiﬁed to see that the sword
  "Dornavver" found its way into the 3E sourcebook "Champions of
  Valor" through the good graces of the esteemed Eric L. Boyd,
  Realms writer extraordinaire. Other aspects of the article formed
  the foundation for the lineage of Impiltur featured in the
  sourcebook "Grand History of the Realms". It must be noted that
  Eric L. Boyd has been a great servant of the Realms over many,
  many years. He's told me that time and time again.
  Design: George Krashos  
  Layout: George Krashos  
  Artists/Art: Pixabay (Cover)
  DUNGEONS & DRAGONS, D&D, Wizards of the Coast,
  Forgotten Realms, the dragon ampersand, Player’s Handbook,
  Monster Manual, Dungeon Master’s Guide, D&D Adventurers
  League, all other Wizards of the Coast product names, and their
  respective logos are trademarks of Wizards of the Coast in the USA
  and other countries. All characters and their distinctive likenesses
  are property of Wizards of the Coast. This material is protected
  under the copyright laws of the United States of America. Any
  reproduction or unauthorized use of the material or artwork
  contained herein is prohibited without the express written
  permission of Wizards of the Coast. ©2016 Wizards of the Coast
  LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by
  Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH.
  Represented by Hasbro Europe, 4 The Square, Stockley Park,
  Uxbridge, Middlesex, UB11 1ET, UK.
  6
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/Kingdom of Impiltur/Swords of Impiltur - Imbrar's Inheritance.pdf