TEXT: A NUELOW GENERAL ROLE-PLAYING GAME PRODUCT:
  NUELOW: NS3 "Artifacts"
  Copyright © 1994 Steven Miller. All Rights Reserved. Permission granted for redistribution in electronic
  form, provided this copyright notice is left intact. NUELOW is Wordsmiths' trademark for its multi-genre
  humor role-playing game for the sexually obsessed.
  Converted to HTML by: Mark 'Kamikaze' Hughes <http://kuoi.asui.uidaho.edu/~kamikaze/>
  This file is a supplement for NL01 "Fairies!" and cannot be fully used without it. It was originally intended to
  be part of the NUELOW gamebook "Holy Sheets!" They were written by Steve Miller, with editorial input
  from Thomas Biskup.
  Table of Contents
  MAGIC ITEMS FOR "FAIRIES!"
  Fairy Magic Items
  box of shared bounty
  collar of battle
  crown of the fairies
  the dancer's slippers
  Crusader Magic Items
  fairybane
  mail of righteousness
  veil of purity
  Half-fairies Magic Items
  chest ornament of power
  pins of pleasure and pain
  spectacles of shadow
  veil of the dancer
  NEW SKILLS FOR FAIRIES!
  acupuncture (intelligence-based)
  MAGIC ITEMS FOR "FAIRIES!"
     This selection of magical treasures has been organized according to the different cultures in the Magic
  Forest that might be interested in possessing or in possession of them, so GM's can have ready-made objects
  of epic (or silly) quests for their individual games.
     NUELOW magic items should, for the most part, remain unobtrusive and almost invisible. There are several
  items on the following list that might not even catch a looting player character's interest even if it has
  witnessed them in use; likewise, there some items that the ignorant assign magical qualities to when, in fact,
  they are quite mundane. The players should never get to the point where they expect to find magical treasure.
  Magic items are a precious commodity in NUELOW, and there should never be large hoards of them laying
  around, as the only beings in NUELOW that create magic items are gods. (That's right, only deities create
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  magic items in NUELOW.)
  Fairy Magic Items
  box of shared bounty
  This 8x8-inch unadorned oak box is equipped with an unattached lid that is also made of oak. Any
  unprocessed (cooked, pickled, smoked, etc.) foodstuffs that fit inside the closed box are duplicated in
  their entirety if left undisturbed for one minute. (For example, one bunch of grapes placed in the box
  becomes two.) Further, food left in the box never spoils.
     It is unknown what god created this item, nor is it known for whom it was created. Talk among the
  fairies is that long ago this box was given to a peasant village that had been left hungry by a corrupt
  crusader tax collector. The village is not known, and so far no one has been able to determine where
  the box is, or even if it actually exists. (And many fairies have embarked on quests for the Box of
  Shared Bounty, the lure of year-round peaches being enough to send any fairy worth its salt into even
  the deepest sections of the Magic Forest. For the most part, their quests end in love-making with
  crusaders and peasants.)
  collar of battle
  This broad leather strap is adorned with six lion canines and a round buckle that fastens over the
  larynx. It fits either a fairy in their preferred shape or a child. It creates an invisible magical field that
  protects the wearer from damage, as though it was wearing a full suit of chainmail armor.
     The first known owner of this item was Shady, a fairy of the rarest kind, one who actually enjoyed
  and excelled at performing the arts of war. Shady claimed it was given to him by Runar, a deity whose
  main tenet is, "Do as I say, not as I do."
  crown of the fairies
  This delicate headdress is woven from laurel leaves and dandelions that never wilt. It sizes itself to fit
  the head of its possessor, adjusting in size as a fairy alters its form, and lets the wearer channel magical
  energies as though as per the Magical Ability advantage. The power is granted to the wearer regardless
  of species.
     The first owner of the Crown of the Fairies is unknown, and some speculate there are more than one
  in existence since several fairies have been spotted wearing similar crowns and wielding magic. On the
  other hand, since fairies often wear headdresses woven from flowers and leaves, one of them or none
  of them could have been the actual Crown at that time. Whether one or more of this item exists, it is
  the creation of Isepuh, a nature goddess.
  the dancer's slippers
  These buckskin slippers, made to fit a human woman or male half-fairy, grant the wearer one Skill
  Level in Dancing while the slippers are worn. (Characters who already possess it at Skill Levels 1-3
  find their abilities boosted, gaining an additional Skill Level. If the character is already an accomplished
  dancer, possessing Dancing at Skill Level 4 or better, the benefits are reduced, and the item merely
  grants an additional -1 to the Skill roll.)
     The creator of the slippers is not known, but Shady claimed it was Runar. The half-fairies believe
  Deniac made them as a companion to the Veil of the Dancer. The last reported owner of the slippers
  was a peasant girl to whose grandmother Shady had given the slipper. The girl used them to entertain
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  the village with her enchanting grace, but she vanished two summers ago, and the slippers went with
  her. Although the whole community is devastated and suspect a nearby crusader lord of having
  abducted her for his pleasure, they lack the courage to take action.
  Crusader Magic Items
  fairybane
  This large sword has arcane symbols etched into its blade and five flawless diamonds set into its hilt,
  which always seems cool even after being gripped for hours in the heat of battle. The weapon enables
  its wielder to see invisible fairies. Additionally, if the fairy is injured by the weapon, it must make a
  Health Attribute check or be slain by the weapon's most powerful enchantment: the ability to freeze the
  blood in the veins of fairies and half-fairies struck by it.
     The weapon was recently given to the current leader of the crusaders by the Ice Queen, a lesser
  goddess who rules the frigid lands to the north of the Magic Forest. Like the crusaders, she wishes to
  eradicate physical passion and pleasure.
  mail of righteousness
  Forged from white gold but possessing the durability and Armor Rating of the finest steel chainmail,
  this full suit of armor fits an adult human male. The true power of the armor is only evident when the
  wearer confronts fairies in combat, as it receives a -2 modifier to its roll to resist Seduction attempts.
     The creator of the Mail of Righteousness is unknown. Crusader legends tell that this armor formed
  around the body of their legendary first ruler, Lord Sjaelfyldt, when a fairy attempted to save its filthy
  hide by leading him into sin. Thanks to the magic armor, Sjaelfyldt resisted the fairy's temptations and
  slew it. Ever since, this armor has magically refitted itself to fit each subsequent leader of the crusaders,
  and they have worn it with pride.
  veil of purity
  Made from opaque white cloth large enough to cover the lower half of an adult human's face, as well as
  its neck, it is fitted with large silver hooks that fit on the wearer's ears much like a pair of spectacles
  would. While wearing the veil, the character receives a -3 modifier to all attempts at resisting seduction,
  as well as protecting it and all items carried or worn from all magical effects.
     It is not certain how many Veils of Purity exist, but at least three have been identified. They are said
  to have been created by the crusader High God whose consort fell to the wiles of a fairy. The High God
  then granted the veils to the faithful crusaders to protect them from the pain of having to slay a loved
  one who fell prey to fairy seduction.
  Half-fairies Magic Items
  chest ornament of power
  This large piece of gold-and-turquoise ornamental armor is sized to cover the shoulders and chest of a
  half-fairy male or small-busted peasant or crusader female. It fastens with a clasp at the back of the
  character's neck, and has a large opal set in its center. It provides the wearer with an Armor Rating of 1
  against called-shots to the chest area, but its true benefits are only apparent if the wearer possess the
  Magical Ability advantage as it grants one Skill Level in Spellcraft while it is worn. (Characters who
  already possess it at Skill Levels 1-3 find their abilities boosted, gaining an additional Skill Level. If the
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  character is already an accomplished mage, possessing Spellcraft at Skill Level 4 or better, the benefits
  are reduced, and the item merely grants an additional -1 to the Skill roll.)
     This item was created by an unknown entity for a powerful half-fairy sorceress and village-leader
  who was embarrassed over the clumsy way her First Consort wielded magic. It is still in that family,
  although its magical abilities have been forgotten; it is now considered a symbol of office.
  pins of pleasure and pain
  These silver pins that are 3 inches long and come in sets of four. Fairies and crusaders believe they
  have magical powers; fairies believe they enhance the sexual experience, while crusaders believe the
  Pins inflict the degree of discomfort that sex acts require. Both groups are wrong and are unable to use
  the pins they've taken from defeated half-fairies (well, the crusaders have no trouble finding the pain
  they seek...) as there is nothing magical about them. The Pins are only truly useful if applied with
  proper skill. (See Acupuncture at the end of this file.)
     The Pins of Pleasure and Pain are common half-fairy sexual aids, and are frequently given as gifts to
  children who make the passage into adulthood. They are pushed into body at specific points and left in
  during sex. If the character makes a successful Pain Threshold Attribute check, it receives a -2 modifier
  to its Sexual Prowess skill roll while taking 2 nl points of damage. Should the character fail its Pain
  Threshold Attribute check, it faints from the agony. It still receives 2 nl points of damage and becomes
  the object of ridicule and scorn in its community. The character receives a +3 modifier to all
  Personality-based skill rolls and Attribute checks with half-fairy non-player characters who are aware
  of the character's shameful failure under the Pins of Pleasure and Pain.
  spectacles of shadow
  These dark-lensed, oddly shaped spectacles, which fit an adult peasant or crusader, seem to have little
  purpose except to shield the wearer's eyes from the sun and other bright light. They also protect
  exceedingly stupid creatures from the paralyzing effects of "pretty lights." They were discovered by a
  reputed Gate of Nuelow by a half-fairy several years ago, and have been in its family ever since.
     The Spectacles of Shadow are not magical. They are a pair of sunglasses that were dropped by a
  Fratboy who stumbled from NL04 "Horndogs!" into the world of "Fairies!" via the dimensional gate.
  The half-fairy slew the Fratboy shortly after finding the sunglasses, thinking the sniveling college kid to
  be little more than an unusually cowardly peasant.
  veil of the dancer
  This light-weight dancer's garb consists of a single, long strip of semi-translucent cloth. When used by a
  character with the Dancing skill, the Veil flows around the character's body, responding to the slightest
  movements, always on the verge of revealing more than it hides. The dancing character gains one Skill
  Level in Seduction while wearing nothing but the Veil, while the target receives a +3 penalty on their
  attempts to resist. (Characters who already possess it at Skill Levels 1-3 find their abilities boosted,
  gaining an additional Skill Level. If the character is already an accomplished seducer, possessing
  Seduction at Skill Level 4 or better, the benefits are reduced, and the item merely grants an additional
  -1 to the Skill roll.)
     At least six of these items are known to exist, three of them in the hands of half-fairies. The Veil of
  the Dancer was created by Deniac, a goddess of sensuality.
  NEW SKILLS FOR FAIRIES!
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  acupuncture (intelligence-based)
  The character is familiar with certain points of the body that can be considered pleasure and/or pain
  centers. This ability can be used to prevent pain, inflict pain, and even heal non-lethal damage; for each
  Skill Level, the character may heal or inflict 1 nl damage point on itself or other characters on a
  successful skill check. Further, this skill is needed to properly use the half-fairy sexual aid known as the
  Pins of Pleasure and Pain.
  NOTE: COMMENTS ARE ENCOURAGED. PLEASE POST THEM TO THE MAILING LIST. ALSO,
  WOULD AN EXPANDED LIST OF SKILLS, ADS. AND DISADS FOR "FAIRIES!" BE OF INTEREST TO
  ANYONE? (MUCH OF THE STUFF WILL BE CULLED FROM "FAIRIES!" AND OTHER
  GAMEBOOKS, BUT IT'D ALSO INCLUDE NEVER-BEFORE-SEEN STUFF... AND BE THE ONE'S THE
  GAME'S ORIGINAL DESIGNER CONSIDERED "OFFICIAL."
  E.M.
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SOURCE: textdata/thevault/Nuelow/Nuelow Artifacts.pdf